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Double Fine's Tim Schafer Interview

Xbox 360 PC PlayStation 3 Interview by Robert Purchese

12 December, 2008

Page 2 of 2. <- Page 1

Eurogamer: We've been told not to ask you too much about the game, because you're saving that for later. But we don't know that much about Brutal Legend anyway, apart from the Eddie Riggs roadie plot and what was said back when it was announced. Why has there been so much secrecy around the game?

Tim Schafer: We've been waiting until it's time to show people the game. It just isn't the time yet.

Eurogamer: We've heard that Jack Black will still be voicing Eddie Riggs. What's it like working with him? I hear you're quite friendly.

Tim Schafer: It's been great. From the beginning, before I even dreamed of having someone of that calibre on the game, we were hoping that we were making a game Jack Black would like. Just because the stuff he had done before with School of Rock, with Tenacious D and that song "The Metal" - he wrote a whole song about how metal cannot be destroyed.

We were like, "I just hope he would play this game," because I'd heard that he played games. And then when he liked it, we thought, maybe we can actually talk to him about doing this game.

So I met up with him in LA and I showed him my pitch for the game and he really loved it, I think, and said he'd do it. And he's contributed a lot; he improvises dialogue, he really brings a lot to the character. So he's been great to have. Not just for the participation, but contributing to the energy and enthusiasm of the project overall.

Eurogamer: We remember reading that some famous metal groups were recording new music for the game. Is that still the case?

Tim Schafer: The final track list is not something we can announce right now. But we're definitely going to have the same calibre of top bands in the game, yeah. So it's still going to be awesome, even though we're not announcing the songs yet.

'Double Fine's Tim Schafer' Screenshot 3

This is basically everything we've ever wanted, right here.

Eurogamer: And what about the game, has much changed since announcement? Or is everything as the target document predicted?

Tim Schafer: We're still talking about a heavy metal fantasy world and that experience is the same. Projects evolve or improve over time, but we're still talking about that roadie making that epic journey through time.

Eurogamer: I know you can't say too much about the game, but could you tell our readers something about the game that will get them so excited they might not be able to sleep tonight?

Tim Schafer: Haha! In Brutal Legend you'll go into a world you haven't gone into before, which is combinations of every single thing I've ever thought was cool in the world, all together in one place. How's that?

Eurogamer: Excellent. I'm excited. And obviously we here at Eurogamer were big fans of Psychonauts, so much so that we voted it best game of 2005. I don't know if you know that, so...

Tim Schafer: I did!

Eurogamer: ...How much better is Brutal Legend going to be?

Tim Schafer: Hahaha! Brutal Legend is the natural evolution of awesome. I think you must take the next step, even if it is a giant step... The next logical, enormous step towards awesomeness that we've made.

Brutal Legend will be released for Xbox 360 and PS3 in autumn 2009.

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Comments: 1-43 of 43 in total

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disc
12/12/08 @ 13:29
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Well done on getting EA behind the game.
squarejawhero
12/12/08 @ 13:34
#2
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SCHAFER HAVE MY BABBYS! WAYAAARGH!
4thVariety
12/12/08 @ 13:35
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How about the real important questions, like whether or not the umlaut in the title will be pronounced or if it's just there for show?
Hunam
12/12/08 @ 13:35
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That was a short interview and basically said nothing. Shame on you Schafer.

P.S. HAVE MY BABIES AND NOT HIS
r4z0rbl4d3
12/12/08 @ 13:35
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Tim, I luv ya! Please make The Game out of this! We really need to go Frankenstein on the adventure games of the old days!

I feel old...
squarejawhero
12/12/08 @ 13:36
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It's as if someone combined ICE CREAM and BEER and made a GAME out of it, only rubbed on voluptuous titties filled with the PUREST ROCK KNOWN TO MAN.
squarejawhero
12/12/08 @ 13:36
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I SHALL RIP OUT MY NUBBINS AND HAVE THEM REPLACED WITH FEMALE GENITALIA JUST TO HAVE HIS BABBYS.
DrunkenKillfish
12/12/08 @ 13:41
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It's as if someone combined ICE CREAM and BEER and made a GAME out of it, only rubbed on voluptuous titties filled with the PUREST ROCK KNOWN TO MAN.

This is the definition of Awesomeness !

Me want this game !
merkdot
12/12/08 @ 13:42
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\m/
GamesConnoisseur
12/12/08 @ 13:43
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I SHALL RIP OUT MY NUBBINS AND HAVE THEM REPLACED WITH FEMALE GENITALIA JUST TO HAVE HIS BABBYS.

Okay, whatever turns you on!
Thunderbolt!
12/12/08 @ 13:54
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Thought that the Psychonauts was good but not great. An bizarre concept that was hindered by fairly paedestrian platforming.

Didn't get a chance top play his Lucarts adventures though

The only iffy thing I have with this game is Jack Black - I can go hot or cold to him

But I love the concept its truly sounds awesome!
neilka
12/12/08 @ 14:01
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Paedestrian platforming sounds worrying.
mrmrc84
12/12/08 @ 14:02
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I thought Day of the Tentacle and Grim Fandango were brilliant games, I was a huge fan of adventure (point and clickers) back in those days and I miss that genre of gaming that's faded away over the years.

Fingers crossed this project brings those ideals back to life somewhat, or at least the amusing/interesting worlds that those games inhabited.
Farfarer
12/12/08 @ 14:06
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Long live Tim Shafer.

Can't wait for this game :D
udat
12/12/08 @ 14:11
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The concept art looks to be channelling some Full Throttle goodness as well. I loved me Full Throttle. It had one of the best soundtracks in any game ever too.
Adam_T
12/12/08 @ 14:14
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haha that photo looks a bit like typical 'Sun' paedo photo.
farticusmaximus
12/12/08 @ 14:15
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Ah man, Day of the tentacle and Grim fandango. How many times I replayed those two I simply can't count.

Nothing but love for the Schafer. Nothing but love.
abrakababra
12/12/08 @ 14:26
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Love the Schafer!!

Shun the non believers!!
Beek4257
12/12/08 @ 14:28
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Dive into the moshpit that is awesomeness. You know it to be true...
Doctor_What
12/12/08 @ 14:29
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Ah, so Peter Molyneaux needs to say 'awesome' more often for people to like him?

Isn't a heavy metal world the standard fantasy setting of games? Not to put the chap down, he's done bloody brilliant games in the past (really, really bloody ace), I just don't count that universe as much of a selling point at the moment.

(Fixed the typo.)
Edited 1 times, most recently on 12/12/08 @ 15:40
Beek4257
12/12/08 @ 14:33
#21
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Lord of the Rings but with guitars shaped as battle axes. I fail to see how this is not awesome.
warlockuk
12/12/08 @ 14:34
#22
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All hail the metal.






(Death to that false pussy metalcore shit)
mazzl
12/12/08 @ 14:39
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RESPECT! just for this man!
mcbi4kh2
12/12/08 @ 14:44
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Am I missing something here? Never heard of him or any of his games :(

Should I be excited for his next one?
farticusmaximus
12/12/08 @ 14:53
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@Doctor_What

"Ah, so Peter Molyneaux needs to say 'aswesome' more often for people to like him?"

Nah, he just needs to produce some of the best games in gaming history, whilst not promising the earth but delivering it.

Having said that, PM is no slacker on the classics front (Fable/Fable2, Populous, Syndicate).
Calgon
12/12/08 @ 15:00
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YES! Yes you should! He's one of my favourite game devs/producers/directors(really what is his title though?) and there for among the best... in the world... EVER!.

Infact go play 'day of the tentacle' or 'grim fandango', still as good as today as they ever were because of their style.

The world of Metal meets the world of Tim Schafer how could you not be excited about this game?
farticusmaximus
12/12/08 @ 15:01
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"Am I missing something here? Never heard of him or any of his games :("

He's never been a bigmouth with respect to his work, and has done only a few games over a long period, but the games have been simply awesome..

Any game that allows you to go back in time and steal George Washingtons wooden teeth has to be made of lines of pure, uncut win presented on a mirror with a rolled-up tenner on the side.


"Should I be excited for his next one?"

My advise would be to not taint expectations with hype, but it's hard to not get excited about seeing more Schafer madness.
CrispyXUK
12/12/08 @ 15:18
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SCHAFER FOR PRESIDENT!!
hiddenranbir
12/12/08 @ 16:03
#29
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METAAAAAAAAAAAAAAAAAAAAAAAAAAAL!!

Krelle
12/12/08 @ 16:41
#30
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mcbi4kh2 - omg insta-Ignore

puhleeeeeze!
Mysjkin7
12/12/08 @ 17:03
#31
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Excuse me - "Brutal Legend"?

Where is the Ü?! How can you neglect the possibly most important letter in the eng...- ehm, well, german language???
mexalen
12/12/08 @ 17:10
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Whenever a brit talks about Umlaut I have to think about "german Wordwang" ;)

oh, and BTT: Schafer and his games rock, and I can't wait to see more about the game. Wished the interview had a little more substance...
avoozl
12/12/08 @ 17:13
#33
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What a legend. Psychonauts was my favourite of all those. Did anyone else think Raz had similarities to Fry off Futurama? (In a good way).
Thalanos
12/12/08 @ 17:27
#34
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You gotta love Tim Schafer... even if you don't know it yet.
Tomo
12/12/08 @ 18:07
#35
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He looks like Quentin Tarantino amirite?
ArtOfLife
12/12/08 @ 18:28
#36
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To this day I still keep meaning to start the Lucasarts adventure games. I have a huge backlog of games already anyway but most are sequels or spin offs of series I'm already into, whereas I have yet to play through even one of the Lucasarts adventure games. Essentially all of them should really be on my to do list. And I just know I'm going to enjoy them. The only one I physically own is Grim Fandango, and a recent Neogaf topic on it got me thinking I should finally start it.
paralipsis
12/12/08 @ 18:37
#37
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Tim, why no PC version of Brütal Legend??
Kluff
12/12/08 @ 19:09
#38
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He looks like Quentin Tarantino amirite?

Actually he even more sounds like him!
FenderMaster
13/12/08 @ 20:25
#39
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Am I the only one who hated Psychonauts?

Terrible gameplay, awful level design, wonky controls, aand imo just unfunny...

i guess the milkman level was (conceptually) cool though...
Krelle
14/12/08 @ 05:45
#40
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Yeah, your probably the only one.
Too bad you didnt "get it". I feel sorry for you now.

But dont give up, sonny. You might still understand something else than gritty FPS's with time.
theLU
15/12/08 @ 10:39
#41
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How about the real important questions, like whether or not the umlaut in the title will be pronounced or if it's just there for show?

I make it a point to always pronouce the umlaut in the various band names properly. Like Motörhead (Mot[ø]rhead), Mötley Crüe (M[ø]tley Cr[y]e) and Spın̈al Tap (Spi[ŋ]al Tap). So Brütal Legend inevitably becomes Br[y]tal Legend. :)
Edited 1 times, most recently on 15/12/08 @ 10:39
yog-sothot
15/12/08 @ 23:49
#42
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oh man I can't wait !

Tim Schaffer's games are so uuunnngh. I played Psychonauts very late, in 2007, the same year than other masterpieces including Okami, Shadow of the Colossus or God of War 2. But the adventures of Razputine were definitely my GOTY.

And with Jack Black above that ?! Sweet Jesus Lord of Mercy

And kudo to EA for their support to a new IP despite the current crisis
Obiwanshinobi
16/12/08 @ 15:00
#43
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To quote Hawkwind:
"TECHNICIÄNS ÖF SPÅCE SHIP EÅRTH THIS IS YÖÜR CÄPTÅIN SPEÄKING YÖÜR ØÅPTÅIN IS DEA˝D"

Comments: 1-43 of 43 in total

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