Tales of Vesperia: PS3/360 demo showdown

Playable demos are often the first chance we get to check out gaming performance before the full retail or review code is made available to us. In the vast majority of cases, demos are actually produced after the final game has been submitted for evaluation to the platform holder, and it's very rare indeed that there are any palpable differences between the sampler and the "real thing" in terms of pure performance.

So with that in mind, let's take a look at Tales of Vesperia, the demo of which has recently found its way onto PSN... analysed by MazingerDUDE. Curiously, the actual content of the demo is very different to what Xbox 360 owners got in their download, but there are several differences and similarities that can be discerned. Tales of Vesperia runs at 30FPS in the field sections, while the battle sections run at a crisp 60FPS on both systems. Similarly each version is v-synced, with no tearing.

In terms of visual quality, there are some differences though, as the shots below demonstrate.

Yup, a it's sub-HD detail level resolved on PlayStation 3, with a bizarre 1280x576 resolution chosen for the game up against 720p on Xbox 360. This results in a somewhat uneven form of scaling for PS3 owners, compounded by the anti-aliasing solution chosen: quincunx, which combined with the lower resolution adds a somewhat obvious, and unwelcome, blur to the game. For its part, Xbox 360 also uses a blur filter as opposed to a proper edge-smoothing solution, but with the additional detail level, the impact is not quite so distracting. Away from the performance elements, and perhaps by way of compensation bearing in mind the delay in launching, Namco Bandai is promising a wealth of unseen content for the full retail release of the PS3 version, including new playable characters, costumes, quests and game areas, along with some level of interfacing with the forthcoming PSP release, Tales of VS.

Some related trivia: the only other sub-HD game we've come across that employs a 1280x576 resolution would be PS3 Soul Calibur IV, and even then, only when the game is forced to run in the 1080i/p compatibility mode (that is, with 720p disabled on the XMB), otherwise it is proper 1280x720.

Comments (10) Latest comment 3 years ago

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  • LiteMrBubbles #1 3 years ago

    quincunx is the devil, Vesperia is so smooth because of cel-shading I hardly see the point in using it.
  • feermie #2 3 years ago

    are you sure the comparison isn't done with 1080i/p forced as well like in the example with soul calibur? i've seen direct feed screens on other sites like gamersyde from the demo and they don't look seem to look as jaggy as the screen used in the comparison
  • Scimarad #3 3 years ago

    I thought they were pretty much identical, TBH. One of the things I love about 360 Vesperia is how utterly smooth it looks and was concerned that the PS3 version would look a bit jaggy by comparison.
  • gunnar2906 #4 3 years ago

    Interesting opinion ....
    Fact? No I beg a pardon it must not be a fact, just an opinion.
    I own both consoles and downloaded both demos. That is why I'm greatly intrigued by this much selective "analysis".
    Sharp eyes and skills let the author notice differences in resolutions and antialiasing methods, that are really unnoticable from a view of an usual human being but he definitely missed to discuss much more visible improvements in character animations and much brigter and reacher colors in the PS3 version.
    Well done, dude! My applause!
  • Kaminari #5 3 years ago

    @Sanubia

    No it doesn't. Practical difference in vertical res is marginal at best.

    Really, try the demo by yourself.
  • ukgamer #6 3 years ago

    ugh games like this should be easy direct ports. it's not like the graphics are pushing limits lol.

    dev fail.
  • patchbox360 #7 3 years ago

  • segarr #8 3 years ago

    PS3 can't even run a simple game like this as well as 360!
    Edited by segarr at 22/07/09 @ 14:42
  • menschenfracht #9 3 years ago

    @segarr

    Who cares? It can run Disgaea 3! And I don't think the Disgaea 3 level can be reached on Xbox 360!

    Seriously, try to be more subtle.
  • Erebu #10 3 years ago

    @segarr

    It runs games like Uncharted and Killzone 2.
    So what's your point?