DICE doesn't want to charge for maps
"This attitude was crucial," says producer.
While EA and DICE have previously referred to an "extensive paid digital content plan" for Battlefield: Bad Company 2, the developer has said it wants to avoid charging for maps.
"We don't ever want to charge for our maps and insisted to EA that this attitude was crucial when it came to keeping our community happy and playing together," DICE senior producer Patrick Bach told Xbox World 360 (thanks CVG).
EA's Eric Brown has previously said that fans can expect "multiple opportunities to spend five, 10 or 15 dollars on additional content in the next six months or so".
Like Mass Effect 2, EA rolled out Bad Company 2 with a redeemable code that entitles users to free access to a certain amount of downloadable content - the first examples of which, the Arica Harbor and Laguna Presa maps, were due out on 30th March.
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Comments (41) Latest comment 2 years ago
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The only example on top of my head is the MS2: pacific rift DLC, which contains some really cool maps. But I have never managed to actually playing them in multiplayer, effectively meaning I've wasted the money I spend (and meaning I will probably never again buy a mappack).
Of course, other benefits include loyal fans, who will buy product from company X because they now the product will be supported in the future (Valve's very loyal fanbase is a good example of this.)
That being said, I kinda wish these companies would bring out level editors for their games and allow them to be played.
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If / when we get new maps, lets hope we don't get the COD trick on 3 new maps and two rehashed from BFBC1 for 1200 MP.
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Also the Arica Harbour Conquest map is pretty damn good, though frantic as fuck, I kinda see it as the missing link between BF and MW2 - the nuance and building destruction of BF and the pace of MW2.
Edit: Also Fubdub's idea of a level editor is presumably completely possible - the maps all seem to use the same prefabs, probably the same ones as BC1!
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But yes, there haven't been any real new maps so far and since I only play conquest I really could need a few more.
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yes Valve could not sell their dlc through xbox's marketplace for free
EA however does it through their own server, in bfbc2 it's the store and in me2 it's the cerberus network. You need to have created an ea account and have it linked to your gamertag or else no go. I assume that's the workaround they needed.
Advantage though for me2 and dragon age, where codes for your pc game worked on yr 360 game (armor)
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Although its entirely possible they already have rush versions of all existing conquest maps built and vice versa meaning they can roll them out later as 'new' free maps.
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Man that would kicks some butts
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This is still the case as far as I'm aware
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I'd be more than happy with ten conquest maps and ten rush maps. Obviously some actually new maps would be nice, but I can certainly live with only twenty (as long as they're free!)
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Smells like very cynical PR to me. When they actually come to release actual 'new maps' and give them away for free, I'll eat my hat!
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Well done! You made a great game, loads of people love it etc. etc. etc. - but please stop being so darned smug. Learn a little modesty and you will go a very long way.
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Single player levels left out of the game perhaps?
Co-op levels?
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Not a tenner but in the bfbc2 store under upcoming there's an announced special kit for assault, engineer, medic and recon. Just skins for the player and specific weapons. No price or release date known sofar.
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Huh? Isn't the whole point of the ten dollar plan that the DLC is free to the buyer? (That doesn't preclude them releasing additional paid DLC of course.)
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Scenario: Upon entering shiny new tank, you'll get an error message saying "Stop! You do not have a driver's license for this tank. Visit our store". I don't see that likely to happen. I think game-items are more likely to be player skins, weapons or other stuff of micro stuff that doesn't change the flow of the game, but will perhaps interest the most devoted.
I think this is a really good signal by DICE; and there has been numerous instances, where map packs have fragmented the community. It doesn't happen in Call of Duty because the player base is so enormous, but it's been seen in both MotorStorm and KillZone 2, where new maps are played in the few weeks after release while interest is high, but soon forgotten after that, meaning that any late-purchasers will rarely get a chance to play their purchase anyway.
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But they charge the people who didn't buy new. If all of the maps are going to be free then Ten Dollar wouldn't work for this title. I'm saying that DICE will likely compromise with EA making MP maps free for everyone and then making additional single player content that will go free to people who bought new.
With regard to adding new weapons or vehicles for single player, they wouldn't appear for those who don't have the DLC. Just the same as the Dragon Plate armour and crystals don't appear in Dragon Age for people that don't have the relevant DLCs in order to use them.
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kthx
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Skins and weapons? I got that stuff for free as a PC gamer thanks to modding communities (I'm all 360/PS3 now) but then I'm not forced to buy it I suppose and it won't impact gameplay that much. No doubt it will appeal to those who actually spend money on kitting out their 360 avatar.
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'Finished content simply held back from the original release to try and break the 2nd hand market'
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Ugh... No, not really. So far what they've done is give back to you map variations which were already on the disc and should have been available on release but were made inaccessible so that they could do exactly what this Eurogamer article is doing. Also it's of course more cost efficient to do this rather than offer you actual additional content for free. The other reason is of course to stifle used games sales. If you buy it used you're charged $15 to access content already on the disc. Which I guess is somewhat ok for them to do as people who buy used are basically screwing EA right back.
EA's taking advantage of "software licensing" here. When you buy a game you don't actually own the content on the disc, you're licensed to use what the copyright owner allows you to. So EA can do stuff like this, take content out of the game and release it when they deem it suitable for marketing purposes. Also, the content is tied to one account. I've heard you can't even access it from a different account on the same console. So family members can't access it using their account, friends you borrow it to etc. It's essentially half of multiplayer we're talking about here. 4 out of 8 maps. I guess the small comfort of all this is that they're at least not charging you for it. Which is also within their right.
It's still some insulting, shifty bullshit. There's absolutely nothing beneficial to users about this. But that's the way they want to make it look, and it's so very sad to see people just gobble it all down.
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Oh and about DICE's attitude. Judging by the situation described above I wouldn't count on that holding much of a significance any longer. One could hope that the above is the result of a compromise made between DICE and EA, allowing DICE to eventually produce actual free content, but ehhh... Until that hopefully happens I'm calling insulting, shifty bullshit on this whole thing.
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It's not helped that the games media keeps saying these are 'new maps' when in fact all they've done is moved a few spawn points and triggers around.
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We aren't fucking stupid, we know EXACTLY what it is. Apparently EG don't.
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That way everybody buys the DLC AND NOT JUST THOSE THAT CHOOSE TO.
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It's a shame that kids that don't know any better will commend EA on their "free dlc map packs" (note that map pack 2 contained no new maps)..whilst, rightly, slagging off evil activision for over charging, and copy and pasting, their map pack support for MW2. I in no way support Activisions pricing v's value practice.. but lets put EA's own practice with BBC2 in perspective.. they literally shipped the game with locked content on the disc, denieing us what we already paid for, and then promoted it as free dlc..offering it us when it suited THEM..not when it suited us (promoting free dlc in time for MW2's dlc release). Lets also not forget that EA value this locked content, map pack 2 being the equivilant to what Bungie do with Halo 3 often (adding gamemodes to existing maps) without claiming it "free dlc", at £10 - £10 for something already on the damn disc!
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But that does leave me wondering what other DLC they can put out that people would pay 10 dollars for.
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free stuff=win, if ms has a problem i just wont re-up my subscription, which as far as i can see is money for fuck all, and get it free elsewhere.
as for the dlc being on disc, im positive a lot of the cars were on tdu's disc, you can drive past empty alfa/merc showrooms, and i was positive the free lexus pack was just a dlc code to upload them from the disc.