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DC Universe Online Hands On

MMO PC PlayStation 3 Hands On by Ellie Gibson

6 August, 2008

Page 2 of 3. <- Page 1Page 3 ->

In the PC version you use the F key to get airborne, WASD to move up, down, left and right, and the space bar to boost. The mouse is used to control the camera, so you can ascend and look at the ground simultaneously. This makes things much simpler, as you'd expect, and as Cao agrees. "I find it easier myself. But it's really a skill thing," he says. "Running at super-speeds can be easier for some people. The racing game guys love the speeding, because they're used to moving so fast in their cars."

So flying isn't the only way to get around the DC universe. SOE isn't revealing all the movement types you'll be able to choose from, but Cao confirms they will include super-speed and teleportation. But why would you ever opt to run really fast when you could, you know, fly?

"Actually, I always choose super-speed, because you have a lot more tactical mobility," says Cao. He explains that although flyers have enough control to make pretty sharp turns, "If a super-speedster was running along the side of a building, you would have to follow him along the side - while at any moment he could pop up over it, shoot you and pop back down behind it. He'd be much more agile than you.

"So while flight movement is easier and much more general, things like super-speed give you advanced tactics. Acrobatics allow you to stick to walls so you can hide out and ambush people... Every movement type has advantages and disadvantages. We're finding they're all very skill-based."

'DC Universe Online' Screenshot 2

You'll be able to take part in mid-air battles if you've chosen the flight option.

One obvious advantage of flying is you can get a top-down view of the area you're currently in. For the purposes of this demo SOE is giving us five blocks of Metropolis to explore. In the finished game, the city will be made up of 10 districts, each around 85 blocks in size, and of course there will be many more areas to visit. "In DC, these cities are really characters in and of themselves," says Cao. "Metropolis is the city of tomorrow, Gotham is the old, decaying city... Each of those has personalities, and they're reflected in what you play."

Indeed, Metropolis has a bright, shiny quality to it. There are clear blue skies, wide tree-lined streets and clean sandstone buildings, and everything has a golden sheen. Except Brainiac, who is hovering over the city in a giant green sphere while his minions infect the citizens below with a deadly nanovirus. This, Cao explains, is an example of a live event: "The game's content system lets us change all the content in the world on the fly. So we can load it with Brainiac encounters, and suddenly what would normally have been a peaceful Metropolis becomes a Brainiac invasion."

It's carnage on the city streets. Zombified citizens launch endless attacks as dozens of superheroes, both famous and unfamiliar, battle it out. Everywhere you look there are cars being thrown down the street, giant ice cubes flying about, characters zipping along the ground and zooming through the air. It's all a bit, well, odd. Just why have all these superheroes suddenly appeared in Metropolis, anyway? Cao won't say, but apparently you'll find out as you progress through the game.

'DC Universe Online' Screenshot 3

Super-man, Super-man, does whatever a spider can, no hang on.

He will talk about the character creation system, even though we're not being allowed to try it out at this stage. There are three components to every hero or villain, including the previously discussed movement type. Power type refers to the element your character's abilities are based around - ice, fire, electricity and light are given as examples, and more will be revealed in future. And finally there's your power source, which refers to the way your power manifests itself. This might be pistols, swords or daggers, but, "It's not like a normal MMO weapon slot, it's more a part of your character that grows with you," says Cao.

Every player-controlled character in the game will be original - you can't "be" Batman or Superman, for example. "The reason for that is, we want them to feel real," Cao explains. "The best way to make Superman feel real isn't to have you play just another Superman in another Superman game, but to have your own character, and earn the right to fight alongside him." And to earn that right, you'll have to level up and prove yourself in the DC universe. "So come the day Superman asks for your help, you'll get a chill, because you know you're good enough; you're powerful and respected enough to have reached that echelon."

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Comments: 1-37 of 37 in total

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stevetuck
06/08/08 @ 14:19
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Isnt city of heroes already ou... wait nevermind
Widge
06/08/08 @ 14:21
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The flying sounds like potential catatrophe... it says the camera is controlled by the right stick, so if you have inverse look on, will you look down as you fly upwards? I would rather fly in the direction that the character is looking in, or perhaps have a Warhawk-esque hovver on/fly on mode switch.
johnnybrn
06/08/08 @ 14:22
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Mmmm, not so good then?

The biggest problem is that most players will want to be the iconic superhero and not some generic wannabe and not sure if console owners used the quick thrill of console games will be willing to put in the hours to level up the characters
Widge
06/08/08 @ 14:25
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I'm glad though, I don't care if everyone wants to be Batman. I was reading up about Star Wars online and how it was alright until they decided to patch it so it was easy for everyone to be Jedi.
PearOfAnguish
06/08/08 @ 14:25
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""So come the day Superman asks for your help, you'll get a chill,"

Except I won't, because Superman will probably just ask me to go and kill ten super-powered rat-people, just like every other fucking MMO.
LunatikCajun
06/08/08 @ 14:27
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I liked the fact that when you get to a certain level then you get the potential of fighting along with bats or whoever.

Shame my PC sucks, and i dont have a PS3.
MrChuckles
06/08/08 @ 14:28
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I never want to play as Superman or Spiderman, i want to be 'The Funky Monk' or 'Biscuitman'... much more fun.

Hell, i was Paul Daniels in CoH, teleporting up to random PCs saying 'That's Magic!' and teleporting away again.

me = easily pleased.
bad09
06/08/08 @ 14:30
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Apart from Batman DC sucks and is not fit to kneel before the great king Marvel!!!


/ hides!
StarchildHypocrethes
06/08/08 @ 14:36
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Sounds like next gen CoH.

I like the sound of that.
Machetazo
06/08/08 @ 14:47
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I don't think there's so much fun to be found in being the established superhero. You already know because of comic-book convention, or familiarity with the character, the sort of things you'll be facing. But if you build your own character from scratch, you get to guide the development, create your own saga.
Kylun
06/08/08 @ 14:55
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"With great power comes great responsibility, as a certain superhero once learned. "

Not exactly very topically considering the game!
Kenshin001
06/08/08 @ 14:56
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"I would rather fly in the direction that the character is looking in, or perhaps have a Warhawk-esque hovver on/fly on mode switch."

Warhawk's flying mechanism is pretty much perfect. I hope they adopt the same for this because from the DCU preview the flying sounded crap and likely to alienate a lot of potential players.
Vice.Destroyer
06/08/08 @ 14:57
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@Bad09

The fanboy in me wants to hurt you, but unfortunately you speak the truth. There is clear daylight between Marvel and DC in terms of quality of stories at the moment.
Widge
06/08/08 @ 14:58
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Exactly! I can really nip about the maps at top speed on that game with no effort whatsoever.
Rash'
06/08/08 @ 14:59
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johnnybrn, as Edge explained in this month's magazine, the game's about building your own legends, so if you want to 'be' the heroes then there are plenty of other games to satisfy that need.

Additionally, your question regarding the appropriateness of the game for console gamers could also be leveled at Halo Wars. In short, your "not good then" remark jumping the gun.

Oh, and other than Batman, DC isn' comparable to Marvel... :p

MS 'F'ed up big cancelling that project.
Edited 2 times, most recently on 06/08/08 @ 16:48
johnnybrn
06/08/08 @ 15:20
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One day DC will be what it was, where it should be, King!

Once they get rid of Grant Morrison and give him back to Marvel cos hes shit

andromeda
06/08/08 @ 15:23
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+1 for the Rupert Holmes song reference!

PearOfAnguish
06/08/08 @ 15:39
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"One day DC will be what it was, where it should be, King!

Once they get rid of Grant Morrison and give him back to Marvel cos hes shit "

That won't change anything, DC would still have super-ponce and a bunch of other lame arse characters.

And Grant Morrison isn't shit, just insane. He needs to be kept in check or he goes mental (see: The Invisibles), but in short bursts he can be amazing (see: Animal Man).
Capn
06/08/08 @ 15:40
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I will definetly be getting this on PC.
On one condition; There's no monthly fee...Which is doubtful; So chances are I won't be getting this.
But I do want it.
Flying on PC sounds fun =] Looks better than CoH flying.
Vice.Destroyer
06/08/08 @ 16:10
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@Pearl of anguish

The characters aren't the problem. The stories are. It is more than possible to make good stories involving Superman. As a matter of fact, I actually prefer DC's superheroes, but nothing DC has produced in the last 3-4 years comes close to Ironman, Thor, any of the Avengers books, Ms Marvel, even Spiderman (now that I am getting used to 'Brand new day', Iron Fist, Secret Invasion and a few others.

Captain America is shit, though. So is Daredevil.
dacicus
06/08/08 @ 16:13
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Let me see: DC Online, Champions, DC Online, Champions...Oh, wait! I'll pick Champions any time over DC Online.
BobsUncle
06/08/08 @ 16:22
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"We wanted to make sure people are encouraged to play with each other,"

tee-hee!
dan13l
06/08/08 @ 16:50
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See, this is why developers should keep things behind closed doors until they're nearer to release. Like in the good old days, before the internet and...um...electricity and stuff.

Slagging the demo off for not giving you a big enough playing area, when the developers have been good enough to actually produce a demo for Comic Con, seems to be missing the point entirely. This was in no way representative of the finished article, and just serves as a teaser more than anything. A three page preview on a pre alpha demo at a comics exhibition seems somewhat over the top.
Yeevle
06/08/08 @ 17:59
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If SOE are doing it then it will fail.
AOFanboi
06/08/08 @ 18:18
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Champions Online == City of Heroes 2. Unless you get to build powers using the Hero/Champions system. RKA FTW!

DC Online sounds more interesting. As for Marvel... well, pester Microsoft to restart the project, then. At the moment Marvel Online is dead. And not in the "Death of Superman" sense either.
UncleLou
06/08/08 @ 19:13
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Something in "PC/PS3" looks decidedly weird. :)
pbz
06/08/08 @ 20:03
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the footage of this looked terrible, and this preview cements that fact!

champions FTW

hammerstein07
06/08/08 @ 21:02
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is Supergran in the DC Universe?
Arwin
06/08/08 @ 21:07
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indeed it needs sixaxis flight like Warhawk. That leaves analogue for camera.
Landmaster
06/08/08 @ 23:06
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Marvel's shit, i hate Peter Parker, i hate Fantastic 4, and i hate X-Men.
But Gambit's awesome. (Why wasn't he in the films?)
DC's way better.
shamblemonkee
06/08/08 @ 23:59
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looks like all the actions have 2 frames of animation?!
grandmaster
07/08/08 @ 08:55
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There should only be one Superman, one Batman etc. But they shouldn't be glorified NPCs. They need to feel like real life characters - get the devs to take control of them, give them an agenda and a 'life' that the player might/can be able to interact with.
Lemming81
07/08/08 @ 09:29
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"So come the day Superman asks for your help, you'll get a chill"

For all the wrong reasons I imagine.
Hamflank
07/08/08 @ 10:23
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The idea of running around in a city with more superheroes than civilians seems very unexciting.
gmmonkey
07/08/08 @ 13:53
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With soe on the steering wheel of this game you know it's going to be total bollocks.
gmmonkey
07/08/08 @ 13:54
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Yeah, I'd definetly play champions over this. I'll probably play neither though. Champions will probably be an instanced garbage pve carebear fest and so will this but it will be made by soe.
Edited 1 times, most recently on 07/08/08 @ 14:55
YourMessageHere
07/08/08 @ 19:54
#37
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I don't get why one stick doesn't do flight steering in X and Y and the other does looking with a button for "go" and X for "go more". Or is that too basically sensible? When are you not going to want to either hover or be going as fast as possible?

Comments: 1-37 of 37 in total

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