Conan to offer 250 hours of levelling
Level fast, die young.
As covered in our launch event report, Funcom has revealed that it will take around 250 hours of play to reach the level cap of 80 in Age of Conan: Hyborian Adventures.
Speaking at last week's launch event game director Gaute Godager said, "We have budgeted - because that's what you do, you budget people's time when you make these types of games - a levelling curve which is on average 250 hours of gameplay."
Godager pointed out that for the first three quarters of that curve, levelling will be a lot faster than is common in MMOs - partly so he himself can get some progress in.
"I'm not really a hardcore player, I pretend to be," said Godager. "I said that I want to make a game that I can enjoy. When I sit down for a gaming session, I use two to three hours, and in that time I would like to gain a level."
Age of Conan is out on Friday, and Eurogamer MMO is marking the event with a dedicated Age of Conan week. Stay tuned to find out more about how you'll be spending those 250 hours in Hyboria.
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Comments (26) Latest comment 4 years ago
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I was never one of those, but I gotta admit that after making the switch to console gaming only, I do miss spending some time in assorted MMOs - but hopefully they will be coming soon enough (including Age of Conan, though as usual I would certainly prefer to to use my PS3 rather than my old, noisy 360).
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On the plus side, i will have 250 hours of free time hoorah!
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Why?
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Be interested to see how they do it, either way I sense you'll need one of the bigger HDD on the market, and frankly they can sod off
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Interesting as characters are already in their mid-30s on the prelaunch servers - ie. almost half way to cap and the game hasn't launched yet.
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The half way point in wow at the moment i would say lies around 50-55 (out of 70). Levels get bigger as you go on you know
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Stop spreading this myth. My install is 25GB, fully patched.
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Thats less than one blu-ray disk.
Unless you were referring to the 360.
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I lol'd... this is a joke right?
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Only going by what Eurogamer themselves tell me
Fair enough they refer to the open beta client, but surely they couldn't have taken away 7gb of data as I imagine by the time open beta had arrived DVD's would have been off at the printers.
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@Madlax
Who cares if it's a 32, 25 or 50 gigs? It's coming out on the xbox 360 and not PS3. You can look that up and when am i going to stop hearing about damn BRs?
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If it's anything like most current MMOs I'll spend the first few hours learning lots of new things, and having fun, then resign myself to many hours of tedious grind just so that I can stay at a level where there are actually other human players about.
Someone really needs to design an MMO where I don't actually need to spend 250hours playing the sodding thing!
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they did, i think its called guild wars..
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There is, however, one exception... one player has already hit lvl 53 last I looked. 24/7 playing can't possibly be enough for that though, he's gotta have figure out some inbalance or exploit. The most hardcore players after him are around 30-35...
It does feel strange however, this faster leveling. At least when you're so used to WoW... but if the plan is to make it quicker to level at first then maybe slow it down alot more at later levels it should balance out anyways. Either way, fast or slow, I'm having tons of fun =)
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Some characters have apparently hit the level 80 cap now. Seems like there are a few exploits in this game...
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I thought the release date was the 20th of May and has been for the last six months. When did Funcom push it back for us Euronumpties?
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Why should you be bothered about MMO if this is not your cup of tea .. so move along now, nothing to see here.
What the hell is "statistical skill" anyway? Ability to calculate standard deviation and variance?
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