COD 'didn't finish telling WWII story'
World At War not simply "going back".
Call of Duty military advisor Hank Keirsey has defended the series' return to its World War II roots, claiming: "we're not going back; we didn't finish telling the story".
The retired lieutenant colonel told Eurogamer TV that he and developer Treyarch had been inspired to focus on the Pacific theatre by interviews with 15 marine veterans of the conflict, which "convinced me that we need to tell the story in a game."
The bulk of the game's campaign mode focuses on the battle between the US marine corps and Japanese forces, which Keirsey described as a "different enemy: relentless, tenacious," that, as a result, changes the game experience.
"[It was a] very difficult fight, a very close fight, and a very gritty fight - Treyarch did a good job of bringing that fight out and telling the story."
With Call of Duty series creator Infinity Ward busy working on a follow up to last year's acclaimed Call of Duty 4: Modern Warfare, development duties for World At War were passed on to Treyarch, developer of Call of Duty 3.
"Treyarch put out [COD3] in eight months," said Keirsey. "And for an eight month product, they put out a hell of a game. But now they've been given a two-year development cycle, so the lads were actually able to put a lot of polish on this game.
World At War will carry an 'M' rating in the US, which has allowed Treyarch to "bring out the intensity that those marine veterans talked to us about," according to Keirsey.
"The only thing we're missing is the smell, the heat, the bodies being rotted with maggots crawling over them, and we're putting that together in an expansion pack," he quipped.
Call of Duty: World At War is out on PS3, 360, PC and Wii later this year. You can see more from our exclusive interview with Hank Keirsey over on Eurogamer TV.
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Comments (41) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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I do get that the habit of redoing specific bits of WWII in games form means there's plenty unexplored, but lets leave it that way. At least for this gen, you can have a crack at it again on the XBox Next, or the PS4, or the Biig. I know I won't buy CODWAW since I've avoided every other WWII shotter since I had a PS2.
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I'm not saying I want more WWII action, as such, I just thought CoD 4 was the biggest let down in a long while, from my own personal point of view. Being such a fan of the series I couldn't believe where they took the fourth. I'd like to see it return to a more CoD-esque feel, in a real setting. Vietnam or something.
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Last time I checked Japan was a real country too.
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The quality of the game will sell it for me.
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I'm not interested in any of this 'plasma rifle' bollocks.
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That is my point. CoD 4 was a fictional conflict, so I'm glad to see them return to something historical no matter what it is.
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It's nice to see that we can finish a sentence with the same amount of character.
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Somebody in CoD4 shot you with a barrett rifle didn't they.
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If I was being snipey, I'd point out that the Axis was multiple countries and by omitting the fact that Japan are a major and almost untouched one of those for games, you were pretty much invalidating yourself.
But I'm not being snipey, so I won't. But I do think people do still care about the story, because it provides context for what you're doing and can elevate a bog-standard game to a good one. And to be fair, when they're talking about the story here they're more referring to the setting of the game. Methinks if they do a game with both a good Japanese campaign and a reasonably truly gritty/nasty depiction of the eastern front it will stand out as more than just another WW2 game.
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The fact that COD4 was a fictional conflict in a modern setting meant they could have free reign over the story and my god was it a good story, I know what happened in World War Two and I've used every bloody weapon possible that was used in that conflict, it's boring and most people just don't want to see it any more, me included, still different strokes and all that I guess.
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@Nithron
LOL, awesome. I reckon I'll have some tales to tell my grandkids "I remember this one map of Okinawa when the respawn timers broke on the Japanese side so they respawned instantly. So there we were, hordes of Japanese charging at us yelling their ferocious warcry "OMG BAR NUB!" and ..."
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Just read a History book, FFS.
Why don't they this simple message: PEOPLE ARE FED UP OF WWII GAMES
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Rented COD4 from Lovefilm and realised after a while that I was only playing to build my XP up, no time in my life for that.
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I'm not fed up. I'm really looking forward to this game, especially getting to play as the Russians advancing on Berlin. Also, as has been mentioned oh-so-many times before, seeingas Treyarch always had under a year for their games (which still came out alright in my book), being given two years and the CoD4 engine to work with should make them pretty good.
Plus CoD4 always pissed me off that there were no vehicles. Ah yes - Modern Warfare, where everyone moves on foot.... Maybe they mean "Kind of Near-Future Warfare", where the oil has run out but the potato car has yet to be invented.
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"I love playing Day Of Defeat and I find that so much more fun than COD4. The maps are poor and the game effectively gears itself up to be a Deathmatch with a light objective on the side. "
I agree, but despite all that DOD is still a good game.
@seamonsterneil
"I always find it funny that people are so jaded with ww2 shooters when the modern combat side has saturated the marked to an even bigger extent."
Really? You must have a different market to the one I know; I remember very few modern combat games and tons set either in the future or past.
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How many times......how many TIMES
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WW2 only finishes when we say it does.
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Done to death farcry 2 looks way better.
Call of duty set in Vietnam thats what they should have done.
Vietnam was the most fucked up war ever.
Yank soldiers going insane,charlie sniper attacks.
There have been nam games but none have captured the insanity of the war like AN and platoon did.
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"Really? You must have a different market to the one I know; I remember very few modern combat games and tons set either in the future or past."
You must have missed the Tom Clancy games. All 4 billion of them.
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Not if you play them a few years after release!