Braid dev wanted theme to be free
But says Microsoft had other ideas.
Braid creator Jonathan Blow has once more sulked about Microsoft's enforced charges for content on Xbox Live, as fans are asked to pay for a new theme for the game.
"Unfortunately, we had to charge the standard Premium Theme price of 250 Microsoft Points [GBP 2.13 / EUR 3]," writes Blow on the Braid blog.
"We want to make it free, but Microsoft doesn't like giving things out for free."
The theme adds various painted wallpapers plus a slew of backgrounds for avatars on the Friends section of Xbox Live. It's quite pretty, and, as Blow points out, there are no advertisements or Braid slogans anywhere to be found.
To celebrate, Blow wanted to give away free themes to fans, but Microsoft disagreed. Instead, the creator offered up 20 copies of the celebrated Xbox Live Arcade game for fans to win via a Name That Game competition.
You can take part on the Braid blog now, and the contest will end as soon as all copies are taken or when 23rd March rolls around.
Braid was released last summer for the Microsoft-enforced price of 1200 MSP (GBP 10.20 / EUR 14.40), an inflated cost Blow was "less happy" with.
Still, he has every opportunity to set things right with PC version, which presumably he will be able to dictate the price of upon release sometime between February and March this year.
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Comments (59) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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If he doesn't dig the way they do shit, why did he do it, in the 1st place ? I wonder if he actualy likes money a lot, but likes to be "punk" rethorically...
note-to-self: I knew it was a bad idea to buy that theme...
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It will be interesting to see the price of the GTA DLC...
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None... . It's like an anti Social-Realism exercise (well, that's a point in itself, but... whatever...).
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Also, surely the Braid developers will get some royalties on sales of Braid themes but I guess it's easier for them to blame it on MS entirely and yet get the money anyway. If they sooo Wanted it to be free, they could have refused it to be offered in exchange for money entirely, YET, they didnt.
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I don't understand this *fear*, I mean, if MS gets a monopoly or some crazy shit like that it will be because others didn't do a proper job. And I don't buy "out of fear", or "out of pity", sorry... .
I read there are some crazy online petitions, though...
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I'd prefer that.
And before any tards make a comment, it was on my wife's 360, not because of an RRoD
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True, but what do you think would happen to prices, quality and innovation AFTER a monopoly is secured?
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That's why I'm quite happy for MS & Sony to duke it out, it means we benefit from it!
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I don't want to sound rude, but baby sitting companies, and apologizing their mistakes don't fit my job description. I'll cross that bridge if it happens (like I use Linux for 10 years), but not before.
I mean, we can't really say 360 isn't raising the bar and trully inovating (not so sure about the pricing of content, I give you that...), like is almost the same proportions Vista really sucks bad. I'm not going to stop buying 360 stuff, or drop SuSE..., but I might, who knows ? - maybe things get stalled in 360 land, maybe Windows 7 is very good.
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If you didnt buy the game you dont know how good it is do you?
I have completed the full game and the game is just as fantastic as the gamecritics say it is.
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That's why I think it's extremely shortsighted and naive when people cheer for MS/Sony/Nintendo to fail and die - it will only hurt themselves as consumers.
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Really?
XBLA? Even though they did it with virtually no fanfare on the original Xbox, it's given me some of my favourite gaming experiences of this generation.
Community games? Even if quite a few of them are shite, and there are utter jokes like the fireplace, no-one else has ever opened things up on a console platform.
I know, I know, PCetc.
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As you yourself said, the PC had already done stuff like it because it had been online for so much longer.
I think MS' biggest innovations have been achievements and gamerscores (and charging for online play), which were brilliant ideas to create loyalty for the platform.
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As I wrote they do a great job - XBLA is a good example. But not first with online game, not even on consoles (Dreamcast was first).
Ok true, uniform gamerscores and ahievements are a minor innovation... I'll give you that one
Community games?... Ever heard about Yaruze?
Sure it was not well known and didn't have a distributiuon method but homebrew on consoles is not really new either.
But they do innovate in how many competitors's games and features they can rip of within a few years while still being called innovative... Lips, SceneIT, Live Vision games, Avatars
I must again repeat that I think MS are doing a great job - just not very innovative, especially not the last few years.
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That would be the gents toilets in the locked basement with no lights or stairs and a sign on the toilet door saying 'beware of the leopard', right?
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But at least a free theme is far more useable than a pair trousers for a avatar you don't ever look at
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Please bear in mind that Microsoft has control over the PC platform as well. PC gaming = Windows gaming.
The Games for Windows initiative is a first step, but I wouldn't be surprised if they started creeping in the direction of more control over what gets released on "PC" and for how much.
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That's due to the amount of bandwidth that MS has invested in across the UK, Europe and the US to keep the download speeds fast. And bandwidth is not cheap. I work for a game developer making a 360 game and we wanted to put something out free that *wasn't* a trailer/ theme etc- basically something a bit more involved than a screenshot/ wallpaper.
We were told that MS *have* to charge for a certain amount of content per title in order to support the bandwidth investment model. When you think about it, it makes sense.
You can't just host a crap-load of content for every game out there for free. It simply does not work from a business standpoint.
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How is the PC an open platform?
PC = system = MS control. Proprietary software. If they tighten the leash little by little, there will be no outcry and people will not move away.
There really isn't anything to move away to, in any case.
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Then how come PC games have done so since patches were invented? And MS already have a crapload more bandwidth to spare than your average PC developer, obviously. I'm sure the Live subs cover the cost of bandwidth many times over.
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It's like the old mobile wallpaper thing all over again...
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The 1,200 point thing though, seems a bit odder...surely Mr Blow could set the price of his content at 800 if he wanted to, or reduce it now if he really wanted this, this side of it makes less sense, i'm not convinced as he would have ye beleive that MS enforce the cost of arcade games, some put em out at 400 like Minter, some 800, surely Space Giraffe could have been 800 if Minter had so wished..i imagine this is more i want X return per sale and to do that it'd be X points which would be more than he makes...which is fairly normal
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Why are you talking about certification? Closed platform != console-like. Also, the fact that there is no certification now doesn't mean there won't be one in the future. There is driver certification, why not software, once people get used to it enough.
Truth of the matter is software lives or dies on the whims of Microsoft. Remember undocumented Windows features? The ones that made sure MS software runs better than other people's software, using undocumented features of the system? Don't know if these are still around, but I don't think it inconceivable they're still there. Pressure has been put on MS to remove them, but have they?
OOXML is another example. Fantastic standard, with functions like "footnote formatting like Word 97" (not actually a quote, can't be bothered to look it up) - with footnote formatting in Word 97 described where? Nowhere.
What about WinXP activation? Anyone remember the public outcries over this? Everyone lives with it now and no-one thinks about it twice.
I could go on. My point is, make a big change all at once and people will notice. Introduce small changes little by little and people will get used to them. If you want to believe Windows to be an open platform, I won't argue with you. But I don't consider it to be that, and I believe MS is trying to make it more closed as time goes by. I know I would if I were them.
EDIT: My actual point, which I failed to make in the paragraph above, is that Windows, hence "the PC" is only as open as Microsoft makes it. I'm not saying it's good or bad, just making a point that our computing lives depend on the decisions of this company - not God, or government of the US, or the whales in the sea or the phases of the moon. That's it.
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Keep your money in your pocket if you don't want to buy it, but enough with the "principal" excuse. We all pay for stupid things that we don't need. There are many free themes on the marketplace if it's that big a strain on your wallet. But stop comparing this with the PC because it's not a freaking PC! I'm not defending MS, because I certainly wouldn't pay for this garbage, but to act like they're so evil for charging is a bit foolish when you consider what people are paying for these days. They're all after you money, which is how they survive!
To address someone elses comment: You can make themes for the 360 on your PC as well.
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If you don't think people will notice, look at Rock Paper Shotgun's Top 10 Angry Internet Man Angerers of 2008. Unfortunately they seem to dismiss a lot of it as a storm in a teacup (I think, it's hard to tell from that article), but many of us will not go down without a fight
edit: "the PC" is only as open as Microsoft makes it
That bit's not really true though. If I wanted to write a game in my bedroom and release it on the internet for free (or for a small fee that I would keep 100% of) I could. That's what makes it open. Potentially Microsoft could turn around and say that with their next operating system, no programs can run unless approved by Microsoft, but this is such a ridiculous idea that it would never happen.
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Maybe it's a ridiculous idea, but it's Microsoft's decision to do it if they choose to. Which is what I mean when I say it's as open as they make it.
I guess my rant about small steps got lost along the way, somewhere.
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I believe MS will not be "in big trouble" anytime soon. And when they do, it'll be the result of a long, slow process, not the release of a "free OS" by Google or anyone else.
In order for such an OS to be more-or-less successful, it would have to run all Windows apps right-out-of-the-box at 97% compatibility with all software developers falling over themselves to post huge notices on their websites that they are doing nothing else but removing incompatibilities with said system. Kind of what happened when Vista came out. Somehow, I don't see Google or anyone else (Novell? IBM? Sun? These were really powerful companies once. How much power do they have now?) being able to pull this off.
There are many hardware manufacturers out there. Many for motherboards, quite a few for HDDs, (at least) two for CPUs. There is only one Microsoft. One system
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I must disagree, XNA is a great innovation in the console buisness (and I bet they aren't getting rich because of that, it's as nich as a niche can be), same goes for "social networking" which is nowday's Live middle name (you don't pay to chat to death on online parties, and while in different games). A centralized ludic hub where you can pretty much organize all your games; movies; music at a press of a button (the "power on" one) at having all certified to be up to date, allways. I'd say it's a new thing...
edit: oh... and the "free OS'es", they exist for so long..., Google can have any OS any day, as a matter of fact I have my own OS (no shit...), just compile a kernel and call it "the MS killer OS". It takes so much more than that - it takes years, probably decades to change things as they are now.
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Major problem I see with this is that neither Google or anyone else will have much incentive to do this, unless they simply decide to go out of their way to spite MS. Looking at Red Hat, Novell and some others, I think it's safe to say selling support for Linuxes is... not very profitable.
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Turned out to be a crappy HTC with a Google logo on it...
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Computers are the greatest invention of modern times, not Windows computers. Millions of industries would fall apart if they couldn't run propietary software, that's why I called it a ridiculous idea. MS would be commiting suicide.
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Welcome to my ignore list.
@Mogs
Look at it from another perspective: for developers, it's VERY convenient to have ONE system, ONE development tool, ONE architecture.
Competition is good for consumers (or is it? switching consoles is easy - as we can see with the Playstation brand, switching computers/systems not so much. Most people will make fun of Macs and the OS X, having used them very little if at all, pretty much like I did the four or five years ago when I first saw one. So probably competition in operating systems is NOT seen as good by consumers themselves. It's all about perception.), but it isn't very good for (in this case) developers.
MS has always been good to developers (with their good, if not cheap, tools) and they have replied in kind. A new system is new tools; it takes effort to convince developers to use them. Apple nailed it good with the iPhone, for one.
And a system, beyond basic stability/speed, really is apps. Why is Linux useless? No Photoshop, no games, no other "essential" commercial software. Why? As the dead old guy from "I, robot" with Will Smith would say: "That is the right question".
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With that said, I am sure Mr. Blow knew that MS would charge for the content but since he is an Indie dev, he can put the blame on MS and still smell like a flower. I am sure if Mr. Blow would like to pay to have the theme free, MS would agree to that but then again who would be that stupid. There probably is a method to MS madness where you have to produce enough sold content before you can give things away for free. Delivering content is definitely not cheap and even though MS probaby do make a profit from XBL, I am sure they want to continue to make a profit. One rule fits them all.
As for Google making their own OS and selling it for free, I am sure google wants no part of that. Even Apple doesn't sell their OS for free and for good reason. Development on a OS cost a lot of money. It cost even more if you are going up agaisnt MS and Apple. Since Goolge doesn't make their own hardware like Apple, they would have to support a huge amount of Hardware and software. Even if Google build the OS off of a linux kernal, the cost would still be high because they would need to customize the build that made it unique from everyone else and good enough to stand on it's own. Just because Google name is behind it doesn't come close to making it a success. Keeping the OS in BETA like they do most of their products will not be a win that will gather developers and hardware OEMs to their OS.
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Sony seem to be able to convince the gullable they are innovative though dont they? Who said any of those games/concepts were innovative? I didnt even consider their equivelants innovative(not a single one of them).
Sega>Nintendo>MS>Sony thats the order I place them in for innovation.
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Not many Mac users on this site then?? I expected a torrent of abuse when I first read this
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If it was that easy then it would have been done already, given the potential rewards.
You may not like MS for many, many reasons but for the PC platform they are head and shoulders, and I mean HEAD AND SHOULDERS above any of the so-called competition when it comes to their OS' and most of their applications too.
I say again, bring it the fuck on if you think you can do it better - of course, 99.999% of people wouldn't know what 0.001% of 'it' is ...
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as others have said and as retailers are finding out right now, keep your money in your pocket. when things become desperate, watch the prices tumble. shit, i bet even the live fee would take a slashing if people started playing more on the pc or ps3.
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