Activision to "monetise" COD online
"There is demand from gamers to pay."
Activision exec Tom Tippl has said there are plans to charge Call of Duty fans for online features in future.
"It's definitely an aspiration that we see potential in, particularly as we look at different business models to monetise the online gameplay," Tippl said during a business conference (as overheard by IGN). "There's good knowledge exchange happening between the Blizzard folks and our online guys."
"We have great experience also on Call of Duty with the success we had on Xbox Live and PlayStation Network. A lot of that knowledge is getting actually built into the Battle.Net platform and the design of that," he continued.
"I think it's been mutually beneficial, and you should expect us to test and ultimately launch additional online monetisation models of some of some of our biggest franchises like Call of Duty."
But isn't Tippl worried COD fans will object to having to cough up more money? Not a bit: "Our gamers are telling us there's lots of services and innovation they would like to see that they're not getting yet," he said.
"From what we see so far, additional content, as well as all the services Blizzard is offering, is that there is demand from the core gamers to pay up for that."
You may also like...
-
Sony admits "dropping the ball" with Demon's Souls
-
EA evaluating FIFA Street features for FIFA 13
-
CD Projekt: Witcher 2 intro cinematic "the most expensive asset we ever created"
-
Skyrim patch 1.4 performance tip: make a new manual save
-
Skyrim patch 1.4 now live for Xbox 360
-
Epic's Sweeney on graphics tech: "the limit really is in sight"
-
Valve admits hackers accessed Steam transaction log
-
Double Fine Adventure passes Day of the Tentacle budget
-
Next Xbox has tablet-like touch-screen controller - rumour
-
Sony: The Last Guardian is making "slow progress"
-
Blizzard legally opposes Valve's Dota trademark application
-
Skyrim gets high-res PC texture pack
-
EA announces starry Syndicate voice cast
-
Namco Bandai to publish new Star Trek title
-
Amnesia: The Dark Descent follow-up teased
-
David Braben discusses consumer Raspberry Pi release
-
Diablo 3 release date narrowed
-
Skyrim makers create dragon riding, Kinect shouts, new skill trees
-
Five new Mass Effect 3 gameplay trailers
-
Cheapest places to buy Kingdoms of Amalur: Reckoning
-
English language Cannon Fodder 3 hits GamersGate
-
Sony showcases Vita's Discovery Apps
-
Sony confirms LittleBigPlanet Karting development
-
Cheapest places to buy The Darkness 2
-
World of Warcraft universe recreated in Minecraft









Comments (104) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
DLC in the shape of maps and non game effecting elements like costumes - okay, but if this goes the way of micro transactions for weapon upgrades and / or load out kit then were on the cusp of a very sad day.
Oh and COD LOL !
Comment below viewing threshold Show
Comment below viewing threshold Show
People choose to pay for XBox Live because it is a single payment that grants them access to online play for all games. It would be setting a dangerous precident if they choose to implement additional payments on top of this. Plus is would undermine the value of XBox Live, if gamers have to pay for a Live subscription fee for the privilage of paying even more.
Comment below viewing threshold Show
Comment below viewing threshold Show
....but the sheep showed us last week Acti can do what they want and you all still bend over. Paid for COD online WILL happen and you all will fall over yourselves to throw your money at them.
Comment below viewing threshold Show
Comment below viewing threshold Show
"Picked up Silenced M4A Carbine. Swipe credit card now to activate this gun..."
Comment below viewing threshold Show
Comment below viewing threshold Show
People pay for Xbox Live because they don't have much of choice. Anyway, this sound like a remarkably bad move...
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
This is yet another way of squeezing as much money as they can out of us. When did it all change? A few years ago, no one cared how much things cost or how much they charged. Now its all about seeing how far they can push us.
In times where everyone is looking to cut down on luxury items, they are looking into charging more just for a few extra services?
COD is fine as it is, I don't want the new shit if its just going to fleece me.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
1) Yes
2) Yes and the PR department is spineless anyway
3) By god, yes.
Comment below viewing threshold Show
Comment below viewing threshold Show
"Here, have this game for free!"
"No! I demand you take £50 from me!"
Comment below viewing threshold Show
Comment below viewing threshold Show
A remote-controlled butt plug would be more appropriate for this situation.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Bring it on Activision! my money is waiting for you!
PD: please activision i would pay for a bow and some arrows for stealth killing in COD. 400 ms points or 5 euros... please.
Comment below viewing threshold Show
Comment below viewing threshold Show
You want sub 50 ping you best be paying up, boy.
Comment below viewing threshold Show
OK, lets make a franchise out of Call Of Duty, lets criple the pc gaming scene since it was not any good to us for the last 20 years or so, lets make a service for CoD where microtransactions and micropayments are the main thing and then lets charge people for buying our products. Yep, that is the right move.
And SUUUUURE, I get emails everyday that say "Hello mr.Activision Board Manager, I am Kostas and I would LOVE to give you more money so I can have more content for my FPS, regardles of the stupid AI in single player and the server problems in multi. And OFCOURSE I would pay money to you so you can make an online service just like Blizzard, which took them about 10 years to perfect and cost them millions of dollars. But I cannot help but thinking, back them, at a time where Diablo and StarCraft ruled PC gaming, did I pay them extra money for them to do that? Let me check on my Visa history and get back to you..."
I mean, come on, I live in Greece where there is no official XBOX Live service, and they want me to pay them more money so they can offer me stuff that they should have made for the core game in the first place?
Not clever man, not clever...
Comment below viewing threshold Show
there never is a DEMAND TO PAY!
THERE IS A DEMAND for content that shoudlve been IN THE RETAIL VERSION.
activision is really starting to piss me off. i mean ,yeah i bought it and i like it. i ignore the missing parts and enjoy what is there but if they really make use of a payment-system ill flip a bird and they can fuck off...
Comment below viewing threshold Show
They can balls. They've had my cash, I've paid my Live fee. That's your lot. But release some more Spec Ops missions please. Preferably involving vehicles and missiles.
Comment below viewing threshold Show
Comment below viewing threshold Show
And leaning. Getting access to console. Getting access to dedicated servers. Choose what kind of clothes you have on your player. Save grandma from the devil. Etc.
Comment below viewing threshold Show
Suckers
Comment below viewing threshold Show
Seriously, they can't say for one second that they NEED to charge for all this. They probably just want to use the cash to make hand-rolled cigars out of twenty-quid notes.
I for one hope that this all ends up biting them in the ass. Any figures yet on how many copies DJ Hero has sold?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Welcome to the future ;__;
Comment below viewing threshold Show
Monetise whatever the fuck you want, morons - I sure as hell won't be putting anything into your coffers.
Comment below viewing threshold Show
Comment below viewing threshold Show
Bang! Ka-ching!
Bang! Ka-ching!
Can't wait to see who sponsors the airport scene.
Comment below viewing threshold Show
Personally one of the reasons I chose a PS3 over the Xbox was the 'one off' nature of the whole deal, ie: pay for console, pay for game, enjoy. Running costs via subscription and even DLC, to a certain extent, are of zero interest and IMO take the piss.
Comment below viewing threshold Show
Unlikely.
Corporate greed
Kills
All
Cravings
To
Incorprorate
Vision
Into
Strategy.
Investors
Only value
Notes.
Comment below viewing threshold Show
Comment below viewing threshold Show
Activision? No. fuck off you money grabbing cocks.
Comment below viewing threshold Show
Comment below viewing threshold Show
Jooooiiinn uuuusss.
Comment below viewing threshold Show
Comment below viewing threshold Show
Which boycott? This one? http://tinyurl.com/yep62fl
Comment below viewing threshold Show
For all those Activision haters, at least DJ Hero bombed big time as will the new Tony Hawks. Probabaly.
Comment below viewing threshold Show
Sell DLC to PC users. Ease them into micro transactions like the console guys. Then sometime when MW3 launches push this through.
I am so glad I dont like CoD MP and never bought MW2.
Comment below viewing threshold Show
Comment below viewing threshold Show
Offer each mode as a piece of paid-for DLC as per normal but which auto-expires after a month? Wouldn't have thought it would be hard to put something into MW2 that registers the first time the game is booted up after the DLC is installed, sets a timestamp locally, and disables itself after a period of time, which resets upon each purchase?
Comment below viewing threshold Show
Comment below viewing threshold Show
55 beans for game + optional aftercharges = FAIL
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
That would be an interesting (if debatable argument) if MW 2 hadnt sold a bazillion copies. Here is a game that uses the same engine as the previous game, adds very little new to gameplay, has a very short SP campaign and was made in a little less than 2 years.
Its the very definition of a quick and dirty cash in. Low investment with huge returns.
Yes there are games where the development costs must be huge (Alan Wake off the top of my head) but I seriously doubt the CoD franchise was ever in danger of having a large development budget. Which is what makes this greedy.
Not a comment on the quality of the game, just talking about the financial aspect.
Comment below viewing threshold Show
Comment below viewing threshold Show
I don't agree. MW2 has no micro-transactions and has has just taken more money on its launch day than any other entertainment product in history. Sure, not everyone can pull that off, but it clearly shows after-sales payments are by no means necessary to make a huge profits.
The trouble is huge profits aren't enough. Every game has to make more than the last (every big business is all about growth, all the time), so in that sense I do agree that microtranscactions and subscritpions are inevitable.
Comment below viewing threshold Show
I can only +1 on the karma so I'll put it here. +1,000,000!
Comment below viewing threshold Show
Comment below viewing threshold Show
I know there is no way to be sure but I would bet good money that the development costs for MW 2 were significantly less than any other comparative AAA title.
Comment below viewing threshold Show
I could understand if you were talking about some little indie dev forced into this or facing bankruptcy. But we're talking about a game that is a sequel to a two year old game, based on an engine dating back to the mid 90s, with about five hours worth of content, that sold 4 million copies in one day. It's far from the most advanced game in the history of the universe (it's shorter and uglier than Uncharted 2 and gets revenue from 3 platforms instead of one to boot), will sell in excess of 15 million EASILY, and will probably be the most profitable non-bundled game in the history of gaming (depending on the margin on the Wii Fit balance board hardware). Dev costs can't have been that high, there's sod all content and most of the complicated foundations were finished already. This isn't about covering rising costs due to technological advances, this is about profiteering, don't try kid yourself there is anything more to it than that.
Comment below viewing threshold Show
Comment below viewing threshold Show
and it only cost me 500 quid ..cheap!
Comment below viewing threshold Show
What's your point? I don't recall suggesting otherwise. I'm not blaming IW directly for anything. Ultimately they are paid to take orders from the dicks in suits running Activision. They're probably not that keen on getting endless stick for being forced to give public statements about things that if they're half-decent people they probably don't agree with in the first place, but what choice do they have? Here's hoping that all the talent at IW gets sick of it and jumps ship sooner rather than later.
Comment below viewing threshold Show
You have the bare-faced cheek to up the RRP of your very short game in the first place and now you want to squeeze us out of more cash? Go sit on my nail-bitten-finger.
Comment below viewing threshold Show
Comment below viewing threshold Show
http://tap-repeated ly.com/?p=4257
Comment below viewing threshold Show
"If we are the ones bending over, surely you should be paying us!"
How is it that when an everyday person rips someone off its a scam but when a company does its a business model? The only plus side I can see to this is that if they are charging for patches and updates we might actually get some, i wouldn't be surprised if it became a weekly thing, you never know after a year they might even get to a standard where one could justify the original retail cost?
I could sit here and list a dozen of games which on release didn't even work and at least 30 or 40 more which were of such a low standard with bugs, glitches and poor scripting (graphical or otherwise) that I actually cringe when I think of the money I have spent and you want more, for what? Its rare we get something original anyway, more often than not its the same game in a different box under a different name with the usual extortionate price tag and its ridiculous when a mod team of volunteers and enthusiasts can take the same engine and make a far better game with less bugs, more features and for free! You release a game Mr Tippl which is original and retails complete and without issues and I will consider paying you for additional content.
....
Comment below viewing threshold Show
Comment below viewing threshold Show
Option 2: Release a 100% multiplayer game at a lower price, (similar to what was tried with the game Shadowrun). Charge for all add-ons and maps or a small anual subscription fee.
Personally, if any of these are to happen, I would prefer option 1.
Comment below viewing threshold Show
I vote in favour if the service justifies it. If its just to run the servers and we already pay MS for that then no vote.
Comment below viewing threshold Show
No. They may want it but I'm sure they won't demand to pay for it.
Jesus Christ, everyone thinks they're a Jedi these days: say some group of people want something and then allege that the group of people said they want it then it's the truth because no-one can prove otherwise.
@lord
so the only solution is aftermarket microtransactions.
put simply if you demand high technology, you're going to have to pay for it.
Hmmm... in that case I don't demand high-technology, I demand good games but not high-technology ones.
If the costs of developing games to this technical level mean that I'm going to be nickle and dimed after paying my €50 for a game then I choose not to buy it and I dare say I'm not the only one. I imagine that people will opt out of those games altogether or you end up with a situation where half the people playing online don't have the feature or service.
Imagine, for example, that the first DLC they release for MW2 (edit: on PC) is a dedicated server pack. Now, (ignoring the shitstorm that would occur over that) a lot will buy it, but a lot more won't so the end result will be that half the players (for the sake of argument) will have this theoretical dedicated server pack the other half won't and your player base will effectively be split in two.
I don't mind paying for DLC if it's good value. However, I'm not paying for someone to keep track of my stats online, for example.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Presumably you wouldn't, but all those other people that think it is the best game ever made might. They will be quite happy to dump you as a customer if the numbers are right.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Yes there's a lot we want, it doesn't mean we expect/will to pay extra for it.
Comment below viewing threshold Show
Number of copies sold soon after game release is an indication, but only of the intensity of advertisement campaign.
Quality of the game is usually better gauged by amount of game copies circulating in second hand market.
So, more to the point, they might try to spin those scrooge mcduck tales about gamers begging them to pay acti right now, but how much grounding in reality do they really have? If the game is just overadvertised modern warfare 1.5, not many people will think about playing it after hype dies down, much less forking in any cash for whatever extras acti wants to come up with.
PS.
Which is even more valid for older titles like cod that, to my knowledge, have some sort of pc community that can supply people for free with modifications to base gameplay, without the need to pay anything to activision or anyone else.
Or will activision efforts focus on console market that seems to be more willing to pay for those things, since they have no choice and already pay fees like xbox live access?
Comment below viewing threshold Show
Gamers rush to buy the next CoD, applauding the new features they're introducing!
Comment below viewing threshold Show
Comment below viewing threshold Show
The same way it's worked for Phantasy Star and FFXI from day one - Live Gold is not required to play, and you pay for the game subscription independently.
Comment below viewing threshold Show
I'll admit, I bought MW2 on day of release and so far I've enjoyed it, especially Spec Ops, but I'm not willing to pay a bloody subscription for the full features. Personally, I think they'll be hard pressed to push this onto console gamers, it works on MMORPG's but shooters? There may be some mugs who will pay but I think the majority will pass...
Comment below viewing threshold Show
If Activision said that there was a persistent world server where one could jump in and out and play with their characters, something like Planetside , and if you didnt want to play that version you had everything the same as it is now , but if you did want to play on servers that could hold thousands of players in a real/persistent world , you could at a cost of say ...£10 for six months , I would be interested.
I miss Planetside....
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
i would of been interested to see how many sales there would of been on day 1 if the supermarkets hadnt stepped in and reduced the price and everyone had been forced to pay the £54.99 activision felt the game deserved.
I pay for LIVE because i feel its worth it as a service. i wouldnt pay to play something id already paid for in the shop.
the boycott of this game was obviously an epic fail but i hope if this does happen (and probably will) that activision get fucked.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
COD players wont mind? My fucking arse Tommy Boy, you can shove COD right up your brown star if you want more than the initial asking price for it.
Comment below viewing threshold Show
Comment below viewing threshold Show
Ripping the heart out of the PC release, over charging for MW2 just because they could.
Now this BS> Yeah all gamers are just dying to pay a monthly subscription to play COD online.
Where will it end.
Comment below viewing threshold Show
Now I've gone and said it . . .
Comment below viewing threshold Show
Comment below viewing threshold Show
Activision need to comment quickly by exactly what they mean by this and when they plan to start charging for online and for what exactly, eg MW2 or CoD7.
As 55 quid is a lot for a 10 hour game, like MW, but made up for it by having online. If online is extra, then I wont be buying it new or at all.
It could also create a record for the single biggest pre owned title in the bin as well if they are not careful.
I however blame all the people that forked out 8 quid for 4 maps. In doing so, this showed that gamers are willing to pay more for add ons. I didn’t buy any out of principle and it being a rip off. If they do go down a subscription route, im sure many will buy into it, the same as they did the map packs!! Mugs!
Comment below viewing threshold Show