Live: Sony's PS4 TGS 2013 keynote Finished
If you love games - really, truly love them - then you know there's no need for sleep. Why slip unconscious when you could be absorbing all the goings on of Sony's PS4 TGS keynote?
There'll be updates on games as well as an overview of the console's capabilities, and.... Well, we're not sure if there will be an and just yet, with most of the big announcements for PS4 out the way. Still, if you're super hardcore you should join Martin Robinson and Tom Phillips live from Tokyo at 2.30am UK time as they update you on the event.
Our live coverage has now ended. Here's what you missed: Updating...
Hello from Tokyo! It's almost tomorrow here, which means it'll only be just over nine hours until it's tomorrow back in Blighty too. Yep, it's all very confusing.
So what will tomorrow bring? Sony's conference is titled "Life with PlayStation 4", so hope for another stage cameo from Shu navigating the PS4 dash - maybe using Netflix to catch up on the last few episodes of Breaking Bad (no spoilers, but last week, OMG).
There will be talk of what's inside the PS4's shiny shiny exterior, apparently, and talk of games. New games? Last Guardian-shaped games? Well, we shall see.
That's our job! The show will be in Japanese, but we'll have a English translation piped into our ears for us to relay here.
I'm not sure if there's a stream, but feel free to shrink your browser page way down until you can't see anything to recreate Sony's Gamescom camera angles.
I was in Sony's Japan Studios today (to see Knack) and wondered if our cateagle friend was imprisoned somewhere else in the building. Not a sight or a smell however :(
Good morning/good night/good whatever time it is I just don't know anymore.
We're at the Makuhari Messe after a slight delay after someone jumped on the tracks in Akihabara and halted the Yamanote Line.
But you don't care about our transport woes! You're all about the keynote!
And so are we, once we've got ourselves in there. It's strangely busy here this year - normally TGS is a deadzone, but it's swarming this morning.
Also well done if you're up still. If you're browsing this after the event, though, we can't be friends anymore.
Lucky chap! Am waiting 'til I return on Sunday to catch up. It's not out here in Japan for a few weeks.
Don't be rude! Oh, sorry, you're just tired. Fair enough.
Don't ask. I think it had fish in it.
What are we expecting from today's keynote? Not much, to be honest. A game announcement if we're lucky, but more likely a rundown of the PS4 philosophy and what to expect come launch.
Which, of course, isn't until next year over here.
And we're online just as the light go down!
Sony predictably starting late as usual.
It's up and running.
Showing the 'Day with PlayStation' trailer that's been shown before.
Oh, but it's in Japanese.
A Killzone tournament in a university somewhere, and showing the sharing capabilities of the PS4.
'nuff headshots going on. The crowd are loving it!
In the trailer, that is. No-one here could give a toss.
HOUSE IN THE HOUSE.
"Thanks for the opportunity to speak here'
It's his first time presenting in Japanese to such a large audience.
There'll be talking about games, and about Vita TV. Yoshida and Ito are on later for a 'world first' demonstration.
First, a look at what kind of roles consoles should play in a connected world.
Consoles are for core gamers. But they're big business - look at Black Ops 2 or GTA 5.
At the same time, the term 'game consoles' is outdated. They do more than play games - they're multifunctional.
Tablets and smartphones are also changing games. Tell me about it Andy!
Consoles are, and should be, the centrepiece of the living room. And the UI's important for that.
From this point of view, Sony made the PS4.
A game used to be regarded as just a toy, but they're now mainstream.
This is PS4's vision. It's best in class for game experiences, it has more immersive graphics.
Let's be having you!
Screw the bike sheds, let's take it to the stage.
Sorry, back to the keynote.
The PS4 plays games. It goes online. All that jazz.
Cry a little bit, most likely.
There's been an advance in games development, with smaller teams supported. The PS4 supports all developers.
I think he's just been forcibly removed.
So let's have a fight on the stage! It'll liven the conference up no end.
On to PlayStation Vita TV. I think I want one of these.
Supports film services, karaoke, games.
It's also targeted at very casual audiences - as well as existing PS users.
Look forward to announcements about the cloud at a future date. I'll be sure to liveblog the crap out of that too.
SCE Japan exec Ito on stage now to talk more about PS4 hardware. Cerny scoured the world for PS4 parts to shove inside the box, he says.
Developers requested more memory, which is why they settled on 8GB. It'll make games very rich, apparently.
Sony talked to lots of indies, too, and offered a programme to help get titles on PS4 and Vita.
There's a big slide of a pixelised heart being shown. Sony <3 Indies, it says. Aww.
Now we're getting a showreel of indie PS4 games - Fez, Oddworld, and the like.
"With PS4 we also have a new controller - the DualShock 4." Shock!
Going through the controller features. Did you know there was a Share button? Oh, you did?
Spoilers: there's a touch pad too.
Our in-ear translation just changed to a new voice. Slightly husky now.
PS4 uses real names as well as PSN ids for its social network - it's more appealing for casual users, Ito says. Like Facebook. And real life.
PS4 camera can also be used for face and voice recognition on sign-in. Take that Kinect.
Sony's PlayStation App for iOS and Android devices will let you see what your friends are up to but can also be used as a second screen.
Shuhei Yoshida jumps on stage to demonstrate the app in action. He's signing in live, and up pops an activity feed.
You can send multiplayer invites and text chat with friends. Twitter and Facebook can also be integrated.
There's a 'connect to PS4' button which converts your device to a second screen controller. Hello SmartGlass!
Shu's demoing one of the Playroom mini-games which has little robots running around his desk using AR.
He scribbles out a sketch of Knack and is able to swipe it into the Playroom game as a 3D object.
Pre-designed items such as a rubber ball can also be selected from touch menus and prodded onto your TV screen.
Shu will next demo PS4 and PS Vita Remote Play.
Knack is up on screen running in PS4. "My wife comes in and wants to use TV. Of course, it's polite in this situation to give the TV up," Shu says.
Shu selects Remote Play from the Vita TV menu using a DualShock 4. He's already hooked up his PS4 to the device through his home network. And boom, he's able play it on another screen.
(Hello Wii U).
Ito's wrapping up - wherever you are in the world, he says, at home or outside, you'll always have access to PlayStation.
And we're off. Sorry. For everything.
On a brighter note, we'll have much more from the show floor over the next few days. Thanks to everyone still awake! We're off to find Deep Down.