If Salvador Dali, David Lynch and Robert Wiene were all alive and collaborated on a puzzle game together I'd imagine the results would look something like Back to Bed.
Your goal in Back to Bed is to guide a somnambulist named Bob back to his, well, bed by controlling his subconscious goat-like guardian Subob. Subob will prance around an expressionist dreamscape of optical illusions and manipulate the environment so Bob - who always turns clockwise - will safely arrive on his crash pad.
Developed by Danish indie studio 1up, Back to Bed was a student showcase winner at the 2013 IGF when it was but a wee browser game. Now the former students at Bedtime Gaming and Rusty Dice Digital Games are looking to expand this surrealist spin on a puzzle game with Kickstarter. If successful, the commercial release of Back to Bed would remake several of the old levels and add a host of new ones in a maritime themed world. The developers would also make an iPad version of the game.
While the original game was developed in Unity with a student license, the all grown up, graduated developers will now have to pay license fees for the engine, so that explains part of the cost. The rest would be for "transport, lodging, and basic necessities."
$5 pledges will receive the final version of Back to Bed for iOS and PC/Mac when it launches around April, while the first 100 early adopters will get both versions of the game for $10 and the rest will have to pay $20 for that perk.
The Back to Bed Kickstarter only launched earlier today and so far it has $516 pledged towards its $12,000 goal with 24 days to go before the 16th March deadline.