Free-to-play EverQuest 2 transition triggers "amazing growth"
Despite the arrival of SWTOR.
Old MMO EverQuest 2 witnessed "amazing growth" after turning free-to-play last month.
Sony Online Entertainment president John Smedley shared boast-worthy statistics on Twitter.
"We are seeing some amazing growth in EQ2," wrote Smedley.
"40 per cent increase in daily logins since going F2P. 300 per cent increase in new players.
"And 200 per cent increase in item sales. Plus we have added a lot of new subs."
He added, referencing SWTOR: "All during the time that some really good competition hit the market."
EverQuest 2 launched at the same time as World of Warcraft - November 2004.
A third EverQuest game is confirmed as in development. It's codenamed EverQuest Next and is likely to appear on PS3 as well as PC.
The status of its development is less clear. SOE hit hard times last year and ended up cancelling promising PC/PS3 MMO The Agency.
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Comments (17) Latest comment 5 months ago
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But, I reckon Bali.
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All your F2P shit is seeing those percentages precisely because theyre free, not because theyre any good.
EQNext will bomb. Planetside 2 will bomb. Why? Because youre so out of touch with your players and what they want, you'll release steaming, microtransaction riddled turds and then wonder why your sub and playerbase is so low.
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The number of MMO players, as a sub total of all ggamers, real or potential, is actually quite small.
Really, its not that surprising. Also, we don't know what the base line is for EQ2.
A 300% increase in new players might just mean 6 extra players, for all we know.
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Exactly.
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Jesus George, take a chill pill buddy! You're going to give yourself an ulcer!
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Got one but it grew and broke the surface and now it looks like Kuato!
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WoW still has more subscriptions than Activision sold MW3-units.
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It does a few things differently. Quests and the over-arcing storyline is good and it has loads of content. The land is massive and it feels like you have lots to see, do and explore. The crafting system is great. And owning your own house is pretty special too
I think it will probably do quite well for a while.
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Just worried about you george!
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No doubt that 16-20 million is a large number. But if you consider the total potential market of gamers, theres probably 100 million + across all markets.
Thats excluding all the social MMOs
My post was in response to the question of where these gamers are coming from.
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I love Skyrim too but seriously, If you could care less for some cheap ass mmo games, we still don't know how much you care. I'm going to assume you care an awful lot.
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Umm, no. MW3 sold 20 million plus. Even on the xbox360 alone, the estimated sales are over 11 million. MW3 is a billion dollar.
I may prefer BF3, but the numbers for MW3 are huge.
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