Dizzy: Prince of the Yolkfolk announced for iPhone, iPad and Android
Out next month.
Codemasters has unveiled the new Dizzy game it teased yesterday.
Dizzy: Prince of the Yolkfolk is a special HD edition of the 1991 classic for iPad, iPhone and Android, and is out on Friday, 9th December.
The iOS and Android editions of Dizzy: Prince of the Yolk are developed by DNA Interactive and Paul Ranson, the game's original project director.
"20 years on and Dizzy: Prince of the Yolkfolk remains one of the most memorable games in the series for its puzzles and humour and it's an absolute pleasure to return to the director's role for this HD edition," Ranson said.
"For once, this is a retro classic that doesn't require rose-tinted glasses to appreciate its design and gameplay - Dizzy: Prince of the Yolk is simply a great puzzle-solving romp that's been brought up-to-date with glorious visuals."
Screenshots and a reveal trailer are below.
"It always astounds us what a loyal fan base Dizzy still has," Philip Oliver, one of the series' creators, said.
"Even after all these years people remember Dizzy fondly and it's great to see him return for his older fans and introduce him to a new generation of gamers."
Brother Andrew Oliver added: "Dizzy Prince of the Yolkfolk was one of the most popular Dizzy titles and it's exciting to see him making his debut iOS and Android for the holidays."
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Comments (42) Latest comment 6 months ago
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They need to look at what Ubisoft did with Rayman: Origins. Not as big a leap as this I know, but they treated the property with respect and chose an appropriate platform to suit the gameplay, that's all this needs. Outsourcing it to someone like Retro Studios couldn't have hurt either.
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Shame.
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But I'm a bit disappointed that this is "just" a mobile re-release of an old game. I was hoping for a new XBLA/PSN adventure.
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Maybe when the egg rolls on to PC with something better I'll look but it's good to see the egg back even it is in a mobile game for now.
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I'm truly gutted. Call it sour grapes if you will, but I hope it tanks.
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If it tanks, that's it, no more Dizzy, but if it does fairly well they may decide to widen it's market and bring it to other formats. Just look at Angry Birds. Did well on iPhone and now it is on everything.
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Obviously, not the best news for everyone else, but at least she'll be pleased.
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Can't say I've ever heard of Angry Birds, I've Googled it and apparently it's some iPhone game. Regardless of how popular it is or isn't (I don't know), it's certainly not available on XBLA.
But I see your logic. However, it doesn't stop me from feeling bitter over the fact that my hopes yesterday have been dashed. And seeing as that Angry Birds game isn't available on the console I own, I have no reason to believe that Dizzy selling well on iOS will mean anything.
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It looks fucking wank!
*sigh*
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Don't force me to break some eggs
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I love Dizzy, I really do, and I was very excited to hear about this, but gameplay expectations have changed a lot in the last twenty years: directly porting an old game and giving it (notoriously poor) touch controls seems like a recipe for failure. Suffice to say, I'm disappointed.
I hope this turns out to be a spectacular success, but my hopes are low at the moment judging on what I've seen in that trailer.
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Fun back in the day, but I think I'll pass on it now.
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Amiga 500!? The ZX Spectrum versions ruled all else! Agree with you about the rest...I have VERY fond memories playing Dizzy besides it excruciating difficulty yet this iPad version looks terrible. Amazing really that 20 years down the line the original formula still remains the best...
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Seriously though this is one franchise they could definitely do better than an iOS port with. Everyone loves a bit of Dizzy!
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looks like it's gonna include the "original graphics" version too.
Also; I don't understand commenters on here. Syndicate is re-imagined as a nice looking FPS by one of the worlds leading FPS studios and everyone cries bloody murder, then this comes along untouched and everyone's still complaining. Make your minds up.
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While the artwork is ok, with the perspective and contrast between the background and sprites is really shitty imo.
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But so very, very slow and surely it wouldn't have killed them to chuck in a couple more frames of jumping animation. Completely knackers the impact.
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Total waste of a good IP imo
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Good luck to them, I hope it does well, and i dont have any apple or android device.
At least its a character you can actually remember...
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fucking 'updates'.
why do they always think people want the raw edges trimmed off perfectly smooth, leaving it utterly charmless.
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