Huge Battlefield 3 PC patch notes detailed
New squad interface, Battlelog features.
A "major" client update for Battlefield 3 on PC is now live, as of 9am this morning, EA has confirmed.
Console versions of the patch are also due, but are taking longer due to the platforms' certification processes.
Highlights include an updated squad interface, designed to make playing with friends and Platoon chums easier. Players can now select Squads to join, allowing for servers to better balance teams.
The full change log lies below. There's still no sign of camaros.
Client-Side Changes:
Visuals, Stability and Performance Fixes:
- General performance and loading time improvements
- "Black Screen" fix for an issue occurring on some PC Configurations
- Stereo and Rendering Support for Nvidia and AMD Graphics Cards
- Adjusted the "stuttering" encountered on some PC configurations.
- Fixed several Crashes when joining MP and Co-Op sessions
- Fixed multiple problems when using multiple monitors (Eyefinity / Surround).
- Fixed visual corruption issues on certain Nvidia Cards
- Improved loading times for certain textures
- Added console command "GameTime.MaxVariableFps" to limit max FPS
- Added console command "UI.DrawEnable" to hide UI for screenshots / videos
Server Update Highlights
- EOD Bot exploit fix
- Several crash fixes
- Anti-stat padding measures taken, disallowing ranked servers to run obscure settings
- Improved team kill kick configuration
- Support for unranked servers. Unranked servers do not report players' scores to Battlelog, but server administrators can freely control all settings
Balance and Gameplay Adjustments (PC)
- Fixed a problem with high speed mouse movement
- Added back some missing Growlers on Kharg Island Conquest Large
- Added back EOR sound for SQDM and TDM
- You should no longer be able to damage a friendly vehicle when sitting in an open position
- Grenades now drop to ground if you get killed while attempting to throw it(note the affect this will have on Hardcore mode!)
- Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies
- You should no longer spawn too close to enemies in TDM and SQDM
- Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun
- Fixed a problem with revived players not suffering suppression
- Fixed a problem with the camera when being revived in COOP
- Added joystick deadzone setting
- Fixed sound for when climbing ladders
- Fixed an issue with some weapon sounds in first person
- Fixed a swim sound loop error
- Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry
- Increased the damage of Helicopter Miniguns against jeeps.
- Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.
- Increased the damage of the 44 Magnum slightly.
- Increased the range and minimum damage of the .357 Round from the MP412 Rex.
- Increased the range of all .45cal and 9mm weapons.
- Slightly increased the range of the P90 and MP7 and PDW-R.
- Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range.
- Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles.
- Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.
- Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.
- Increased the damage and range of the 40mm BUCK rounds.
- Reduced the damage .50cal weapons do against Helicopters.
- Updated T90 canister shell tweaks to match Abrams canister shells
- Added round duration and ticket summary at EOR
- Advanced squad polish - should be more intuitive
- Significant changes to the Join Squad functionality (see below)
- Fixed a problem regarding keybindings while playing
- You should now get a better error message when being disconnected via Battlelog
Share your profile and stats with new Battlelog functionality
- Ability to share your Profile and Stats pages to Facebook, Google+, and Twitter
- User Profile and Stats pages on Battlelog can now be accessed without being signed in to Battlelog if you know a user's URL
- Single sign on from Battlelog to Origin. If you're not logged in to Origin and join a game server, Battlelog will automatically sign you in to Origin in the background and join the game server
Quick notes on Squad changes in the Nov 22 update
- Removed FIND ME A SQUAD option
- Allow players to join empty Squads alone, thus having 1/4 squad members
- Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
- Disable Privacy flag when 1 man squad
- Reset Privacy flag from Private to Public when squad drops to 1 player
- All occupied Squads will now show up colored blue on the Squad Selection screen
- Players who choose not to join squads will also show up as Blue in the "Not in a Squad" line
- Squads that are currently empty will display as white - if you wish to join an empty Squad, you can choose the first one marked with white text
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Comments (35) Latest comment 6 months ago
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EDIT2: PLEASE IGNORE THIS POST, THE ARTICLE HAS NOW BEEN FIXED
EDIT: CHANGED TO JUST SHOW WHAT WAS MISSING
No it doesn't. You missed the entire Balance and Gameplay Adjustments (PC) section.
Here it is copied from: http://battlelog.battlefield.com/bf3/forum/threadview/2832654624754374621/
-- Balance and Gameplay Adjustments (PC)
• Fixed a problem with high speed mouse movement
• Added back some missing Growlers on Kharg Island Conquest Large
• Added back EOR sound for SQDM and TDM
• You should no longer be able to damage a friendly vehicle when sitting in an open position
• Grenades now drop to ground if you get killed while attempting to throw it(note the affect this will have on Hardcore mode!)
• Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies
• You should no longer spawn too close to enemies in TDM and SQDM
• Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun
• Fixed a problem with revived players not suffering suppression
• Fixed a problem with the camera when being revived in COOP
• Added joystick deadzone setting
• Fixed sound for when climbing ladders
• Fixed an issue with some weapon sounds in first person
• Fixed a swim sound loop error
• Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry
• Increased the damage of Helicopter Miniguns against jeeps.
• Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control.
• Increased the damage of the 44 Magnum slightly.
• Increased the range and minimum damage of the .357 Round from the MP412 Rex.
• Increased the range of all .45cal and 9mm weapons.
• Slightly increased the range of the P90 and MP7 and PDW-R.
• Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range.
• Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles.
• Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.
• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.
• Increased the damage and range of the 40mm BUCK rounds.
• Reduced the damage .50cal weapons do against Helicopters.
• Updated T90 canister shell tweaks to match Abrams canister shells
UI Changes (PC)
• Added round duration and ticket summary at EOR
• Advanced squad polish – should be more intuitive
• Significant changes to the Join Squad functionality (see below)
• Fixed a problem regarding keybindings while playing
• You should now get a better error message when being disconnected via Battlelog
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Much rather wait a few months and join a polished, relatively bug free experience, than rush in and put up with all the launch crap.
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Everyone has it - so it's equal playfield surely?
Good patch overall!
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Bloody hell. I was only making the comment because I switched on this morning and a 167MB title update came down. You are a sensitive soul.
Edit: The console cache hasn't been cleared recently so it wasn't an old update from what I could make out. It was dated 22/11/2011.
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@DiamondIce 167MB you say? That is indeed the day one patch.
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Spec ops camo is virtually invisible btw.
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Well, that appears to only be me, but that's good to know, thanks.
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http://imgur.com/a/VbH10
You're welcome mate.
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• Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun.
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Lol..I'm a hater am i, thats why i bought EVERY single Battlefield game since 1942, and have thousands of hours of playtime logged over the last decade is it..
My point was simply that Battlefield games ALWAYS need post launch patches to sort out online play..and they do you Ignorant douchebag...
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What about the tactical ligthts?
Good news about reducing the power on the SCAR mind....
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Got to say, my experience of Origin so far has been that it's a terribly broken piece of shit. Had all sorts of issues with it.
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