Mega Drive Super Street Fighter 2 hits Virtual Console
With online play.
The Mega Drive version of Super Street Fighter 2: The New Challengers will launch on the Nintendo Wii Virtual Console with online play, Capcom has announced.
It launches on the Virtual Console in Japan, the US and Europe, the Japanese company revealed on Capcom Unity.
No date is set, but Capcom said the cult fighting game is "coming soon".
The addition of online play to SSF2 is rare for a Virtual Console game, but Capcom suggested more games like it may see release.
"Hope to see more instances of this in the future - gives these old 16-bit classics another chance to shine!" Capcom said.
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Comments (24) Latest comment 6 months ago
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/sarcasm
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So Capcom: WHY?!?!?
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SEGA did release a 6 button controller when Champ Ed hit the MD. You should try the controls on the Amiga version now that was a "WHY?!?!?" moment.
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Lets not forget that it was a CPS2 game in the arcades, not CPS1 like the original Street Fighter 2, Champion Edition and Turbo were.
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Unless it is all just a huge beta test for one of the additions to the WiiU's virtual console - online play for older games. Which would be fantastic news really, but technically also incredibly difficult to pull off so I doubt too many games will support this (without having to be heavily modified first).
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I now vaguely remember that 6-button controller yes..
I used to bring my SNES to our Amiga gatherings to play SFII between rounds to Sensi...needless to say my mates weren't impressed with the Amiga version
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www.youtube.com/watch?v=-xhfTm4-kFw
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If i recall the SNES version had clearer sound (as always) but even that sounded like crap compared to the SFII' Turbo (it was far too twee).
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Even the SNES version of 'Super' was missing elements such as speech samples. If I'm right, the MD version was only missing colours, the same animation frames as every 16bit version (walkback etc), and the sampling rate caused by the MD's single sample channel being cleverly split, allowing simultaneous samples to be played.
Check out the PC Engine version to hear what happens when you use a single sample channel for SFII.
The issue is that there's just no point in buying this. I still have my MD cart here, and the Wii is just pants from end to end online.
Hopefully they have grand plans for Wii U's virtual console.
The other thing to take into account, is that there are 80 million Wiis out there. If only Ninty bundled a rich, disc or flash-based online interface, that really encouraged users to shop around using the Wii's online service.
If they could revamp the thing, then perhaps it would be worth bothering with. As things stand, I can hardly be bothered to click on the Wii shop icon, as it's just a pain to even find the games, nevermind once you press 'buy', then have to download and pay. AWFUL!
They could do with merging with Apple to learn some usability tricks.
*sigh*
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Although they should have just released the arcade version. What the hell is the VC Arcade for?!
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Exactly. What a letdown the Wii has been online.
Could have been marvellous. They still don't have a clue, and nothing I've seen on 3DS gives me any confidence in what they'll do with Wii U.
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That's kind of irrelevant, really. CPS1 and CPS2 are essentially the same hardware, with the only difference of added encryption in CPS2.