"People are ready" for Mirror's Edge 2
DICE reignites sequel talk.
Mirror's Edge developer DICE reckons the marketplace is ready for a sequel to its acclaimed-but-underperforming free-running FPS.
When quizzed by Spong on whether a sequel would find an audience, DICE producer Patrick Liu replied, "I think it's something that people are ready to get into again."
"We see that there's a huge fan following, it's almost like a cult! And we know what strengths we had, and what weaknesses we had in that game. If we were to release a new game, we'd know what to improve and how to reach a broader audience. So I definitely think there's a market there."
Of course, enthusiasm is all well and good, but publisher EA has offered no indication that we're any closer to actually seeing that oft-discussed sequel on shelves.
"We're actively looking at how to bring it back in the right way," announced EA exec Frank Gibeau earlier this year.
"We love that franchise, the DICE guys really created something special the first time around. You've got to have a big idea to be able to do the next one, and that's what we're working on."
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Comments (115) Latest comment 8 months ago
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http://www.youtube.com/watch?v=TERyxFfMqDk
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This was one of the games this gen I was most thrilled about. It didn't let me down too, but I do recognize that there was room for improvement.
DICE, take this opportunity to not make yet another military shooter (even though you rock at it) but take Mirror's Edge to the next level!
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Sooner the better thanks.
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edit: hah, as with some other people.
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Come on DICE, you know you got something going here.
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Unfortunately i think a lot of that was at less than £15 a copy... within weeks it dropped in price (I paid full price for it...) but it didn't take long for it to reach £5 a copy
But... the good news is that it had 2 million sales and I think it could do a lot better the second time around, it was a good solid game. I think EA have a track record recently of wanting to try and continue a series if it didn't do exactly as planned (Dead Space).. which is good, as some game sequels get canned even when doing ok.
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Have you ever heard of "checking your sources"? Try it sometime.
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..screw battlefield
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It felt like the guys at DICE had designed the first game specifically for me. It was right up my street. A brilliant game!
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It worked for Dead Space 2.
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Yes, you can fill it in. Think of it as a late-night version of Blankety Blank. With equally shitty prizes.
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And as Mister-Wario said, it is fairly inaccurate to label it as an FPS. I never used a gun once in Mirror's Edge.
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Make it all about the movement and I'm in. Add in unnecessary combat and I'm not.
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I'm would absolutely not be in favour of some sequel where shooting and combat takes priority over the free running, but I don't think gutting that element out of the story mode is the answer either. Just refine it so it actually feels as intuitive as the movement.
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I did when I removed that white dot from the centre of the screen. I was like "eh, I am not going to get sick because of a little dot, it probably doesn't even do anything, silly dot".
Little did I know.
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But couldn't you have done it while the hype was at its peak, and when people still remembered the failings of the first game?
If they'd done it then, it would be likely to be the rare instance of a sequel being lauded for being better than its predecessor - rather than now, when the game has had time to be put on a pedestal in hindsight, and now even if the new game clearly fixes the first's failings it will be considered inferior by many to how they remember the original.
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as for the how to reach a broader audience comment!! umm I hope he not suggesting what I think he is?
Please EA DO NOT water it down like you did to the Mass Effect and Dragon Age sequels. PLEASE DO NOT ruin it by trying to appeal to the COD/HALO crowd as I very much doubt they're interested, stay true to the Mirrors Edge design!!!
all that said Bring it on DICE
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agreed!!, there was also (to use your colorful language ) "Fuck all" wrong with the PS3 and X360 versions either. Mirrors Edge is an under appreciated and underrated gem on all three platforms;D
give me ME2 over BF3 anyday!!!!
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Keep the Faith!
...sorry
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DICE if you're reading this here's a kerazzy idea - OPEN WORLD. It reduces of the design problem of levels that people just rush through without even looking at. Sort of like a Tony Hawk I'd imagine it, multiple paths that you come to learn and practice. You could even input a GTA style mission system. I'll take a cheque thanks...
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I'm so glad I decided to go for the no guns trophy in my first play through, its definitely the way the devs wanted it played.
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I think Mirror's Edge was a bit more refined than the first Assassins Creed really, and needs even less tweaking, but I agree the principle is the same - a more refined, slightly more accessible sequel could be a huge hit.
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I actually quite liked the ending
!!!!!!!!!ENDING SPOILER AHEAD!!!!!!!!!
when Faith risked everything to save her sister when the helicopter went down and in the end she had her in her arms protecting her. I thought it was lovely IMO. but thats just me
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DICE are sounding like extreme dictators.
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MIDTOWN MADNESS
and
RALLISPORT CHALLENGE
please ????
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If people had bought it new then I'm sure EA would have green lit the sequel long ago.
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See waht mass appeal and broadening the audience has done for Bioware.
EA has this tendency of forcing every dev to use this strategy to make their games available to people who don't care about gaming in general and dump the old HC fanbase in the process in the hopes of creating a new fanbase of short attention span american zombies.
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Bit surprised that people didn't like sequences such as the helicopter chase though. I love intense moments like that which force you to move forward and think fast. I miss those from modern gaming a great deal, and wonder if I'm perhaps also the only person who liked the forced-scrolling stages of several 2D platformers from around 1990.
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However, because EA have decided to turn the 360 servers off already for the first game, I'm not sure I'd actually buy another one. I guess it will come with an Online Pass to support the cost of leaving the servers on, this time?
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Brilliant game. It got better and better the more you replayed it and then after a while you got to appreciate the level design you thought first time around was a little frustating. The music, art style, gameplay were really original as well. And the parts where you got chased down were so damn exhilarating! Although I couldn't handle a whole game like that
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1) More horizontal running, less vertical puzzle-stuff. The best moments of Mirror's Edge were when you were running away from something, straight ahead or off to the sides a bit.
2) Keep guns, but for goodness sake ALSO keep the 'discard gun' button. I've played ME to death and barely fired a shot, stealing an enemy's gun and then just throwing it away is badass. So basically keep the guns, but DON'T MAKE THEM NECESSARY. Don't make it a shooter. Please, please, please don't make it a shooter.
3) No open world, or at least not JUST an open world. This has become an excuse for lazy design recently and I'd hate to see ME go down that path. I want tightly designed, awesome, fun levels that encourage creative use of your skills and reward observation and experimentation, not just a bunch of rooftops.
Also, bonus point 4) please hire a decent writer this time, the story of ME had real promise but the dialogue was painfully awful.
Oh, and bonus bonus point 5) keep the same style of music/composer, that was perfect. Just hearing the first few seconds of the main menu music gives me a huge "ahh, great game" hit.
Final thought: DICE, you have a game here that people love. Not just like, not just enjoy, not just 'play and forget' but love. Every time I see a copy of Mirror's Edge on sale I get the urge to buy it, do you understand this? Do you understand the potential you hold? Please don't mess this up by copying other games and more popular genres. Do this right.
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Well I suppose it could have used more muddy browns. Maybe also she should have had a gun all the time too? People love shooting stuff.
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Sure, the same people that bought the first game, but then it didn't sell anywhere near enough copies. Dice have to work out how to entice all the people that didn't buy it, to do so this time around. Won't be that easy..
What a silly statement.
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Loved the art design, fresh feel and City sounds while you were running outside. Can only imagine it looking even better and gameplay being more solid 2nd time around. Frostbite 2.0 here we come!!
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either way its going to be fantastic, IF it it happens;D
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Bring it one DICE, MY BODY IS READY
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Defo hope they loose the story mode. At its heart the time trials were the real meat of the game was.
one last thing.
GET RID OF THE GODDAM HELICOPTERS.
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They would do an injustice if they dont do a second, it so deserves it, with some of its flaws which I dont think they are as bad a some claim its still one of the best and unique games ever made, and im not suprised it was dice involved, I actually have great admiration for their ability, and with the addition of frostbite 2....the possibilities are endless.
bf3 or me2? me2 by miles.
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Seriously Dice/EA, you better not mess around with the gameplay.