Resistance 3 Review

Judgment day.

Version tested: PlayStation 3

Do you like single-player campaigns? I like single-player campaigns, and on the evidence of Resistance 3, Insomniac Games likes single-player campaigns. At a time when more and more shooters are seeing their story modes shrink in size and importance, used only to introduce the assets you'll be seeing online, the robust solo portion of Resistance 3 is a welcome return to the days when the campaign mode was the main course, not the appetiser.

It also feels very different to the previous games in the series, perversely ditching the aggressive militarism which is now so in vogue in FPS circles in favour of a more sombre tale. This is no longer a war game. The alien invasion that raged through the first two games (and one PSP spin-off) is all but over. Less than ten per cent of humanity remains alive and in hiding, and the Chimera are ruthlessly scouring the globe, exterminating survivors.

In the midst of this grim scenario we find Joe Capelli, a soldier dishonourably discharged after spoilery events at the end of Resistance 2. When we meet him, he's living in a makeshift refugee camp in Oklahoma with his wife and four-year-old son. When the Chimera arrive, his family flees into the wasteland, leaving Joe to cling to one last hope: that the fact the Chimera are channelling huge amounts of energy to New York means there's something important there that can end their brutal occupation.

Structurally, it's like a post-apocalyptic road movie. This gives the game the freedom to introduce (and discard) new locations and new groups of characters as Joe makes his way towards the East Coast. Like the Littlest Hobo with firearms, he stumbles into various human enclaves, helps them with their problems and is pushed a few hundred miles closer to his goal by their gratitude.

Even in levels filled with explosions and firefights, the melancholy mood remains. There's a general sense of hopelessness to the story that sets it apart from the chest-beating that typifies a blockbuster shooter. Joe is a doubting, desperate man. The people he meets are clearly doomed, if not during his encounter, then surely some time after he leaves.

The game is playable with Move, though like Killzone 3, it feels more natural with the gun attachment.

In most levels, the genre beats skew closer to horror than to the expected sci-fi or action. Lots of games make use of the imagery of desolate Americana, but Resistance 3 never makes its setting self-consciously cool. A sequence in which you take a slow boat ride through a flooded town is downright eerie, with obvious (and presumably deliberate) echoes of post-Katrina New Orleans. This is a game that knows that quiet can be just as effective as sound and fury.

But for all its downbeat strokes, Resistance 3 is very much a shooter - and as with its predecessors, its weaponry defines it. Once again swimming against the tide of FPS design, the two-gun limit popularised by Halo has been cast aside in favour of a persistent 12-weapon selection which gradually fills out over the course of the story.

Old favourites like the Auger, Bullseye and high-explosive Magnum return; combined with dependable genre staples like a rocket launcher, sniper rifle and shotgun, they provide a flexible arsenal that serves multiple play styles. Added to these are outlandish newcomers such as the Mutator, which fires sticky gobs of mutagenic slime that transforms enemies into pustulent, exploding meatbags, a freeze-ray Cryogun, and the Atomizer, which disintegrates enemies up close.

Secondary fire is one area where Insomniac has set Resistance apart, and that trend continues here. The Mutator can lob gas canisters that leave anyone caught in their range vomiting themselves to death. The Atomizer deploys an energy vortex that ensnares all nearby enemies and churns them into quantum mincemeat. The Cryogun has a recharging pulsewave that shatters frozen enemies.

All are huge fun to play around with, and their usefulness is now augmented by a simple levelling system. The more you use a particular weapon, the stronger it becomes. Every weapon has a further two enhancements that can be unlocked in this fashion, a welcome twist that expands your combat options yet further. We've become so accustomed to the claustrophobic, prescriptive nature of shooters that returning to a game that lets you pile your plate from a whole buffet table of carnage is liberating.

With recharging shields excised in favour of finite health and sporadic medpacks, that flexibility is constantly put to the test. Time and again you'll find situations where progress comes from quick thinking and experimentation rather than bull-headed persistence.

This campaign feels designed to win over players weaned on the great story-led shooters of the 1990s, with open-ended encounters in well designed environments where player choice wins the day rather than rollercoaster funnelling. The AI isn't spectacular, but it's good enough that a change of weapon or a different strategy can radically alter the flow of a battle.

It's just a shame that a studio that has proved so canny and imaginative in some areas remains so tethered to the obvious in others. The FPS is crying out for innovation and Insomniac is clearly a developer with the right combination of craft and creativity - so the presence of some hoary old clichés dampens the mood considerably.

How to explain the boss battles against giant creatures with weak spots that are conveniently exposed and glow for good measure? (Note to game developers: evolution doesn't work like that.) How to justify the use of journals and audiologs as collectable trinkets, a once-clever narrative idea now struggling to be more than background noise? It's not Insomniac's fault that these clichés endure, or that they've long lost their purpose - but it is a shame to see them so readily deployed.

Strangely, the very things that make Resistance 3's solo campaign fly make its multiplayer games difficult to warm to. It's hard to comment on the long-term appeal of the game, given that multiplayer servers have only just been made available at time of writing, but first impressions are both promising and slightly frustrating.

Credits, cheats and character skins can be earned via the free MyResistance browser game.

With such an outlandish arsenal, finding the right balance was always going to be tough, and so it proves as new players are thrown into the fray with the bare essentials to be torn to shreds by players of a higher level who have a more robust toy box - including auxiliary abilities unique to online play such as holographic decoys, lightning shields and cloaking devices. Inevitably, starting out with one grenade and a carbine against players who can shoot through walls, round corners and turn invisible means that the climb to level 10 - at which point the playing field becomes much more even - can be a tough and not always enjoyable one.

That's a pity, as there's much to admire in the structure of the multiplayer, with 55 competitive medals over and above the Trophies, plus 47 ribbons for in-match feats. In terms of game types there's nothing here that will surprise, but the same weapon levelling from the solo mode recurs and recharging health is reintroduced online, where it makes a little more sense. It's a solid package; providing the rather crude matchmaking system keeps the lions away from the lambs, it should offer something for everyone.

It's the maps which maketh the game in multiplayer shooters, and Insomniac's work here rivals masters of the form like DICE. Most of the 12 maps are drawn from campaign locations but there are also surprises hinting at the global battle which provides the game's backdrop, with maps set in Colombia, Chad, Australia and even Wales. They're all fine examples of multiplayer design, juggling interiors and exteriors, cover points and open ground, vantage points and rat runs. Regardless of the game mode, it's a pleasure to explore them.

There's also two-player co-op, now applied to the campaign rather than boxed off into its own procedurally generated mini-stories, as in Resistance 2. It is, as always, a welcome addition, especially as it's available in local split-screen. Online, it's restricted to your friends, which feels limiting, but at least it's there.

Resistance 3 gets almost everything right, yet never quite ascends to greatness. Both single- and multiplayer urges are given equal attention, and all the boxes you'd expect a modern FPS to tick are dutifully filled in.

That sense of obligation is, perhaps, the problem. First-person shooter design has reached an evolutionary ceiling and desperately needs some mutant DNA to push it onwards and upwards. Resistance 3 could have provided that genetic jolt; but Insomniac has chosen to look back to how we used to play rather than grapple with how we could play in the future. As understandable as it is, that cautious approach results in a game that is extremely enjoyable, but never as imaginative as you want it to be.

8 / 10

Read the Eurogamer.net scoring policy

Comments (151) Latest comment 9 months ago

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  • Stratix #1 9 months ago

    I am going to have to resist getting this. Will probably last about 3 days before I judge it as a bad decision and play it all day anyway.
  • duckmouth #2 9 months ago

    @Stratix

    Wait a few weeks and I'm sure your resistance (tee hee!) will be rewarded with a price drop.
  • bratsampson #3 9 months ago

    Well, if you can have > 2 guns and the health isn't auto-regen then they've removed my two biggest problems with R2. Considering I'm in the camp that loved R1 despite its flaws and never even finished R2 partly due to the above issues, this is mightily tempting. Also, I buy games primarily for single-player so that's another plus...

    I guess the problem then is the tsunami of other titles on the horizon.
  • karooo #4 9 months ago

  • MatMan562 #5 9 months ago

    I've never played a game in this series but have enjoyed the Beta and am very tempted by this especially after this review. Is it worth playing through the first two or should I just start wih this one?
  • Killerbee #6 9 months ago

    What Stratix said.

    The Beta was good fun, but it never really made me think it would be anything more than a stop-gap until Battlefield 3 (or MW3 - you can pick your own poison) as far as the MP is concerned.

    I'm just too engrossed in Deus Ex and too looking forward to Dark Souls to find time in between for what sounds like a good, but unspectacular FPS. Which is exactly what the first two games were in my opinion, too.
  • Dismiss #7 9 months ago

    So far, it's Call of Duty (minus the automated shooting gallery feel) meets Half Life 2 (minus the stellar world interaction). A good thing, all things considered.
  • riceNpea #8 9 months ago

    How i miss the multiplayer from the first Resistance. Large maps, great weapons, densely populated it was fun. Then they stripped back the number of players in the sequel and it became average. Having played the beta of this game it's obvious to me that it's not good enough or unique enough to compete with what already out there and more importantly what's soon to be released.

    The single player game will probably be as good as usual but for me there the longevity isn't there as the MP is a standard and dull affair.
  • TonyCB #9 9 months ago

    I really thought the demo looked (and felt) pretty darn good....I am an old fogey where the multiplayer aspect of a game is a nice additional thing to have but I still buy games primarily for single player or local co-op so this is sounding like a done deal for me - thanks for the review
  • RoOhDaMite #10 9 months ago

  • FearCrads #11 9 months ago

    Will be picking this up friday me thinks.
  • Pinky_Floyd #12 9 months ago

    At last, a decent single player shooter for those of us with no interest in going type to toe with the general masses. I shall buy!
  • Snufkin #13 9 months ago

    Sounds great! Though its a shame that co-op is limited to friends, cos my PSN friends list is pathetically small. Nice to see a focus on varied gameplay that allows you to create your own cinematic moments, good work Insomniac.
  • ckyman2 #14 9 months ago

    With the pre-order waiting to be shipped, this I like finding out out you new Bourne child will be a doctor but never be a brain surgen. >_
  • HyperTails #15 9 months ago

    Been waiting a long time for this, and the beta was brilliant. Though its great that Insomniac have put a lot of effort into the SP campaign, but not suprising as they did the same with the previous two.

    Good job Insomniac.
  • Pinky_Floyd #16 9 months ago

    I meant to say toe to toe but the autocomplete bent me over and raped me :(
  • UncleLou #17 9 months ago

    Never played the first two, but this sounds really good - and I am not interested in multiplayer, anyway.
  • Moonprince #18 9 months ago

    Same as Halo - R3 one of the best console FPS's ever then?
  • CaptainQuint #19 9 months ago

    And again not a single mention of the visual fidelity and sound design.

    I miss the old days of reading choc-a-bloc with info magazine reviews.

  • Korpers #20 9 months ago

    Uuurgh. Cheats are unlocked after you 'beat' the game? Noooooo, surely it's after you finish a game? Unless I've just woken up and we've all turned into chubby little American brats.
  • Jolly_Armadillo #21 9 months ago

    Hmm to wait or not to wait that is the question
  • Retro_ #22 9 months ago

    Day 1, loved the MP Beta, can't wait to get stuck in !
  • streetmagix #23 9 months ago

    So it gets a point knocked off because it doesn't push the genre forward? I don't remember these criticisms being mentioned in the more recent Halo, COD, FIFA, Madden or NFL reviews.

    *Edit: I'm not criticising Dan or Eurogamer as a whole, but I think Dan went into this game with the wrong expectations. Some of this review feels like a critique of the entire FPS genre*
    Edited by streetmagix at 06/09/11 @ 09:58
  • frunk #24 9 months ago

    Hmmm sounds tempting... I am also in the "really quite liked R1"... "kinda did not get on with R2" brigade.

    It sounds as this ticks a lot of my boxes: solid single player campaign, split screen & many, many guns.

    I am not really interested in online as I am saving that for BF3 on the PC...

    So this review has changed me from a "no purchase" to a "probable"... nice one Eurogamer... emptying my wallet again... second time this week - but at least Quarrel was only £3.
  • billy-beauts #25 9 months ago

    @CaptainQuint Let reviewers write what they want, don't try to restrict them. Otherwise you get loads of sentences like "Resistance has always been known for it's blah blah blah and Resistance 3 is no different" just cause they don't know what they are talking about. I'd rather they wrote about they understant. I like the idea that Resistance 3 is doing the FPS genre it's own way, the SP sounds excellant.
  • fiery_jackass #26 9 months ago

    not interested in the MP, good job too as I didn't like the beta. Doubtless I'll pick it up for the SP at some later date, should I ever tire of Dark Souls/Skyrim/Gears. I do hope you can remove/move the actions associated with pressing the right stick, I *hate* that, always clicking it by mistake when I'm excited.
  • Goodfella #27 9 months ago

    I wasn't going to get this after being disappointed with the second game but upon reading this review my interest has returned. I'm absolutely not a multiplayer fan so it sounds like a great purchase for myself.
  • Rogueywon #28 9 months ago

    This sounds like an old-school PC fps, which just happens to be a console exclusive. While I'd dearly love to be able to play it with a mouse and keyboard, that's still enough to guarantee a purchase for me. More games need to follow suit on ditching the 2 weapon limit, in particular.
  • HyperTails #29 9 months ago

    @riceNpea

    I'm sorry, what? They 'stipped back the number of players in the sequel'? You are obviously unaware that FOM had a max 32 players, and Resistance 2 60 players online. They've scaled it down for 3, but I prefer it. I loved FOM online, but couldn't gel with the sequel (loved its campaign though). I liked the R3 beta, so I think this will be my MP covered for the year now.
  • onyxbox #30 9 months ago

    I can live with an 8 and look forward to playing this once I get Deus Ex out of the way.
  • drumbaby #31 9 months ago

    Already preordered, and the old school single player is just what the doctor ordered!
  • spiritsnake #32 9 months ago

    +1 streetmagix
    i dont get why some great games get punished when the same could be said of the generic games you mnetioned but the reviewers never mention it in the reviews of said games.
  • nickthegun #33 9 months ago

    Hmm... one mark worse than the garbage second one...

    Sounds like they have gone in the right direction, though.
  • Cjail #34 9 months ago

    In really don't understand the 8/10

    First perplexity is about the comments on the multiplayer.
    I would like to say that every multiplayer game I have played always gives an advantage to high rank players.
    In Killzone 3, for example, players that have unlocked all weapons and abilities for a class are far better equipped/skilled than new player and thus have intrinsically an advantage: when I first started Killzone 3 many times I was of course Killed by someone with better weapons but that is how thing goes if you play unranked matches...and of course I never complained for that.
    Another perplexity comes from the statement that despite "getting almost everything right" Resistance 3 "never achieve greatness" because it doesn't innovate.
    In my opinion penalizing Resistance 3 because it keeps to its own roots/formula doesn't sound right: Insomniac has achieved a more than solid gameplay with well oiled mechanics and that is surely an accomplishments.
    To me sounds like that the reviewer looked for something that wasn't there rather then enjoying what was there.
    I know that it is easy to think about "what could have been there" or "what could have been done" but that is not the best way to look at a game.
    Edited by Cjail at 06/09/11 @ 09:38
  • CaptainQuint #35 9 months ago

    @Billy-beanuts

    Oh definitely, I agree with you. Cookie-cutter the review was not.

    In fact it was a very well written review, but me being an oldie and a great appreciator of art design and graphical advances over the decades; well I'm always keen to learn what the reviewer thought about those areas of the design.

    Ever since the graphics in Last Ninja 2 blew me away I've been that way. I think it's very natural for a gamer to be interested in the visuals and so I'm just saying I'd appreciate it if EG reviews spent a little bit of time catering for such a fundamental aspect.
  • Armoured_Gideon #36 9 months ago

    "How to justify the use of journals and audiologs as collectable trinkets, a once-clever narrative idea now struggling to be more than background noise? It's not Insomniac's fault that these clichés endure, or that they've long lost their purpose - but it is a shame to see them so readily deployed."

    Absolutely spot on. I'm sick to death of this mechanic. I want to know more about the gameworld but I don't want to search every nook and cranny for a busted Walkman or something scrawled on the back of an envelope. The sooner this trend dies out the better, and kudos to the reviewer for singling this out.
  • Geordiemp #37 9 months ago

    Agree bratsampson

    R1 was great, health packs and lots of guns, is one of my favourite single player, shame the coop was not online. Good strategy gameplay with heath packs on hard modes..

    R3 sounds perfect for a co op campaign, so many single player shooter games are so samey, like COD and BFBC2....I loved BFBC1 single player, it felt more open and less scripted....and your daft mates..
  • Dave52 #38 9 months ago

    Well, judging by that - if Dan reviews COD MW3, he'll give it a 5. I bet that doesn't happen. R3 = Day 1.
  • joelstinton #39 9 months ago

    great review! An actual review reviewing it against a critical look at the FPS genre. Really enjoyed reading it.

    I too was in the Like R1, but not R2 group. But those opening few paragraphs seem like its a fantastic setting/story. Ign Bandished 'the Road' Eurogamer, 'Post apocaylptic road movie'. Suddenly very interested in this.
  • MENTAL1ST Verified Senior Software Engineer, Picsel UK Ltd. #40 9 months ago

    This review makes this game sound (pervasive downer atmosphere notwithstanding) like the game Duke Nukem Forever should have been.

  • Stranded87 #41 9 months ago

    Never got on with Resistance, always felt like it's one of those over-rated series' of games that gets overly hyped up because it's an exclusive.

    But....this actually sounds good, doubt it'll be a day one for me but I probably will end up getting it, which I never expected.
  • Mashum #42 9 months ago

    Finite health makes things a bit more interesting imho as your next encounter will be easier or harder depending on how well you scraped through your last one... also I have to speak up for audio logs, its nice to be able to listen to bits of story as you creep around. Day one purchase, welcome back insomniac!
  • HyperTails #43 9 months ago

    @streetmagix

    Yeah, God forbid COD should get criticised for being generic crap. Let's mark down Insomniac's (who, BTW, are in another league of talent compared to Infinity Ward and especially Treyarch) game but not COD. I expect the inevitable 9's and 10's for MW3.
  • Stoatboy #44 9 months ago

    Glowing weak spots on a boss is a good thing. It means I know what to do, and don't have to go to Gamefaqs to try to find out what obscure hoops the fuckwit designer wants me to jump through to get the bloody thing to fall over. Boss fights are almost always awful anyway. Signposting how to make them go away therefore generally makes them better, not worse.
  • mcmothercruncher #45 9 months ago

    "...Like the Littlest Hobo with firearms..."

    Fucking sold!
  • BigDannyH #46 9 months ago

    The review read well and local co-op is worth an extra mark for me. Will defo buy when I have the time to play it.
  • CaptainQuint #47 9 months ago

    @Stoatboy

    Talk about missing the point entirely. If you'd have missed it any further you'd have needed your passport.

    Oh and in my ham-fistedness I accidentally thumbed up your comment instead if negging it. Sorry about that.
  • Dewin #48 9 months ago

    "First-person shooter design has reached an evolutionary ceiling and desperately needs some mutant DNA to push it onwards and upwards. "

    Lets see if Eurogamer judges MW3 and Battlefield 3 with the same reasoning. Bullshit i say. A shooter is a shooter, so don't give me this "its not innovative" crap. A FPS is not about innovation, its about supplying setpieces.
  • tankboi #49 9 months ago

    Hmmmm I can't trust a review when the EG advertising campaign completely encompasses it. 8/10? Yeah, I remember Brink. Gonna wait for Metacritic to cough some out before parting with my mullah this time thanks.
  • oi #50 9 months ago

    Despite its flaws I enjoyed Resistance but thought Resistance 2 was truly terrible. From the review this does sound rather good so hopefully R2 was an aberration and this gets the series back on track...
  • CaptainQuint #51 9 months ago

    @Dewin

    I very much agree with the first part of your comment - the Battlefield/CoD part, and I reckon you'll be proved dead right in that regard - EG are going to happily overlook innovation (or lack of) when they score MW3. That is a corporate fact.

    However, I simply cannot agree with your follow up remarks in regards to innovation in general, where FPS are concerned. The genre has hit a "ceiling" and innovation is absolutely what is needed if the genre is to grow and avoid stagnation. Sure it's all about shooting things in the face on a basic, pure level, but without new ideas and direction, well it will get old eventually; as it already is doing for players such as myself.

    Which leaves me in the dreadful and perilous predicament where I can neither plus or neg you. I hope my lack of action and neutrality doesn't crash the site.

  • conchis #52 9 months ago

    I wonder if they will be able to give Modern Warfare an 8/10 using the same reasoning as they did for Resistance.
  • megalomaniacs4u #53 9 months ago

  • jablonski #54 9 months ago

    You could bet your house on this getting 8/10.

    One of those tentpole studio releases that would never be allowed to get anything less.

    Wish review sites would have the guts to do an honest review, but then I suppose they'd be out of business.
  • geeza2020 #55 9 months ago

    This sounds like good fun. It doesnt sound radically different to any of the other gazillion shooters out at the moment though, and to be honest, as bored as I am with modern military settings, I'm infinitely more bored of shooting fucking aliens. But maybe once I buy a PS3 I'll pick this up from lovefilm for a quick blast through the story.
  • HyperTails #56 9 months ago

    @tankboi

    lol Yeah, that's fair enough, EG did really mess up giving Brink an 8 rather than telling us it was a turd. But Brink got a lot of crap reviews everywhere else, and Resistance 3 is getting 8's and 9's across the board so far. VG247 has a review round-up of it.

    Admittedly i've only played the beta, but its waaaay ahead of what Brink wanted to be. God, that game was shite.
  • bodypopper #57 9 months ago

    Looks much better than the first two but PS3 exclusives seem to fall rapidly in price these days so no rush between finishing Deus Ex and starting Gears of War 3 for me. Then there are the gazillion other AAA titles coming out...
    Edited by bodypopper at 06/09/11 @ 10:07
  • cianchristopher #58 9 months ago

    This is such a lackluster series, Sony should really put it (and Killzone) to bed now. It has run its course.
  • TurboBailey #59 9 months ago

    There is something about the resistence games that I really Like. Sure I will play this at somepoint soon.
  • Silent-Hal #60 9 months ago

    "This campaign feels designed to win over players weaned on the great story-led shooters of the 1990s"

    Sold. Too few FPS developers put enough effort into the story these days (I can only think of three truly great story-focused shooters I've played this gen: Bioshock, Bioshock 2 and The Darkness) so to see Insomniac put the effort in is very welcome. Also, it's nice to see the series return to a darker atmosphere after the colourful sci-fi battles of (the disappointing) Resistance 2.
  • spekkeh #61 9 months ago

    It also feels very different to the previous games in the series, perversely ditching the aggressive militarism which is now so in vogue in FPS circles in favour of a more sombre tale. This is no longer a war game.

    It's.... beautiful...
  • Hindle #62 9 months ago

    Post deleted at 23:04:43 04-04-2012
  • FogHeart #63 9 months ago

    "How to explain the boss battles against giant creatures with weak spots that are conveniently exposed and glow for good measure? (Note to game developers: evolution doesn't work like that.) "

    Well only yesterday I subdued a giant lobster by deploying my stroke-o-matic which caressed it in the way that hypnotises it. And then there was that megacrocodile that had me in it jaws but I used the P.E.N.C.I.L. gun to jab it under the eyeball. And I remember fondly the giant shark that I vanquished with my concussion glove. Pow right on the nose.


    Seriously, sometimes Dan appears to be so bored with it all when reviewing games. I will now suggest how we could do boss fights that don't involve unloading a million bullets into it or aiming for weak spots...

    ...nope, can't think of a thing.
  • berryl227 #64 9 months ago

    cianchristopher
    "This is such a lackluster series, Sony should really put it (and Killzone) to bed now. It has run its course."

    I disagree with you on this. Both killzone and resistance tell an interesting story. Both are dark and Sombre in mood. Killzone 2 actually ended with questioning if you and the ISA were in fact the bad guys not the helghast. Admittedly killzone 3 went on some cod big explosion love in. But even this was played out with the ISA desperately trying to survive. Whilst resistance has always portrayed the humans fighting a hopeless battle against the far superior chimera. The story in this has even been referenced to the road. The tv show falling skys even feels like it is resistance in all but name. So sounds like there is plenty of story mileage in both series to me if they can keep improving the core mechanics.


  • IronGiant #65 9 months ago

    Sounds just what I wanted, a game where the single player is priority.. Online will be a blast but can't wait to play through the campaign.

    Have to say I agree with quint, if this is supposed to be a review then where are the comments on graphics, sound, responsiveness etc. All are fundamental and important to us when deciding whether or not to buy a game.
  • NotSoSlim #66 9 months ago

    I was thinking Falling Skies after reading the review.

    End of the day fanboys have there own agenda namely thinking Halo is what all console shooter should be judged upon
  • WeakOrbit #67 9 months ago

    I'm glad to see that this is being praised for it's single player campaign.

    At least we're getting to see people affected by war, granted that even though it's a alien one and the fact that you play on the losing side rather than the HOOO-RAH goes over the hill soaks up enemy LMG fire and crouches behind a rock until eyeballs regenerate soldiers of Call of Duty.

    And to have imaginative weapons which Insomniac know how to build that are most likely not to be leveled up in the first play-through which means you could solo it first as well as going in again with a buddy.

    But as for Boss fights without glowing weak spots there always has to ba a means to an end ( the boss). For example in Gears Of War the intro to the Berzerker as I remember is the point where you first get the Hammer of Dawn which is obviously going to be used on it.
    Secondly the Widowmaker fights in Resistance FOM were tough due to lack of weak spots and their huge damage capacity.
    I'd agree that luring a boss into an ambush would be a cool idea but may not be available every occasion and hard to implement making it a more set path decision than a player one ( remember the first Uroborous fight in resident evil 5)

    In shooting games there's always a need for weak-spots not always glowing ones. Breaks it up from endless headshots doesn't it though and I'd rather have to work a little on precision than just spamming attacks against something.
    Edited by WeakOrbit at 06/09/11 @ 11:10
  • IronGiant #68 9 months ago

    Cianchristoper is a fanboll troll just ignore him like most people do, oh and he meant to say Gears Of War not Killzone.
  • RoOhDaMite #69 9 months ago

    @FogHeart
    How about taking advantage of physics and your environment? Maybe even tricking the AI into a trap?
  • vizzini #70 9 months ago

    This review seemed like a pretty good read, although would have liked to know if Dan played using the Sharpshooter and gave it an 8, or played like so many CoD players on pad, and deemed it an 8, and whether he played it with a TV's stereo sound, or made use of the higher quality audio features, and was the eerie silence of feel of a high quality.

    The criticism of weak points glowing on bosses is a bit unfair imo. As it can also be applied to almost every great game in every relevant genre, Compare and contrast against the time sink and virtually useless design of boss battles in Demons Souls, that are certainly not fun on the first play through, and I think it is the lesser of two evils.

    Until we might be able to use all are normal human senses(from a full immersion in VR), games will still need to give us a few obvious heads up, to avoid wasting our time.

    Even though I've got other older completed games to keep playing at the moment, I do feel I need a new game. And the story rich trailers for this game have certainly got me interested. Pre-order or not?
  • xero521 #71 9 months ago

    day one for me was always gonna be, single player is awsome in all resistance games so if u havent played the 1st two i deffo wud get them, as for online r1 was awsome r2 not so good after playing the beta non stop can say im looking forward to it as for the comment in the reveiw about online all games are like that as soon as u go online there is always gonna be someone with better weapons/perks than u but it dont really matter if u enjoy the game imo
  • Doctor_What #72 9 months ago

    "There's also two-player co-op, now applied to the campaign"
    Sold. Thanks Insomniac! I love co-op campaigns and I really missed that from R2.
  • Progguitarist #73 9 months ago

    Great! Looking forward to this now. I really like Insomniacs games and am also looking forward to the new Ratchet and Clank game :) (Hope Overstrike is good too!)
  • Tiberius_Gracchus #74 9 months ago

    Can't afford this game till end of month....Looks and sounds great! Roll on payday!
  • Dave52 #75 9 months ago

    berryl227: "The story in this has even been referenced to the road. The tv show falling skys even feels like it is resistance in all but name."

    How good was Falling Skies...? I really hope it gets picked up for a second season - great Sci-Fi tv...! Yeah, I had the Resistance series in the back of my mind all the way through. R3 really is looking good and the reviews are very favourable.
  • spunkythefunkymunkey #76 9 months ago

    I agree with his comments about the multiplayer. Having played the beta it was very difficult in the beginning when you have a turd gun and everyone else has uber weapons.
    It absolutely does even out pretty quickly but it will put off new players when for your first few matches you can barely get a shot off before you're dead.
  • Lucodeath #77 9 months ago

    So has it changed since that horrible demo or do I wait for the price to drop?
  • Biker_Bob_1971 #78 9 months ago

    Post deleted at 15:13:18 09-05-2012
  • Progguitarist #79 9 months ago

    Vanquish was a 3rd Person Shooter ffs.
  • kirankara #80 9 months ago

    I can actually see EG giving MW3 an 8 for lack of innovation, giving Gears 3 an 8, not a chance!!!
    i like Gears of war1 and 2 in co-op, but I have to say in sp, its the epitome of monotony. i really dont understand the stellar scores it achieves every game. Cumbersome controls, terrible, terrible story(kz3 got hammered for it's story, but is infinitely better than Gears in this respect, despite me agreeing that story in kz3 isn't good, let alone great by any means), awful vehicle sections and clichéd tasks to move onto next section etc.
    I personally didnt like Gears 2 online either, but have to say if gears 3 can remedy certain issues it has potential, but for me personally I prefer uc2/3 over Gears online, as movement is much freer and makes the maps far more interesting to manoeuvre around.

    Played beta of Resistance 3, was ok, as EG said, was vastly unfair when playing those ranked over 10 whilst you were under level 10, but has potential to amuse for a while, but long term, id lose interest for definite.

    Played campaign at a Sony event near me, and it's fun, and it's not a walk in the park by any means either. Looks pretty good(albeit lower res in 3d too)
    Edited by kirankara at 06/09/11 @ 11:24
  • FogHeart #81 9 months ago

    @FogHeart
    How about taking advantage of physics and your environment? Maybe even tricking the AI into a trap?


    Yeah, I tried that recently when I was faced with the Octopus from Planet Zeta, but I couldn't find a skyscraper to topple onto him.

    Hideo Kojima is disappoint.

    Ah you're referring to that epic battle against the Rays in Sons of Liberty. Where you had to shoot rockets when its mouth opened and glowed, then shoot the knee joints when it was vulnerable. Erm, hold on, you can't mean that because it's about weak spots.

    Nah, I think you must mean the myriad of enemies that are of comparable size to you, which is a completely different kettle of fish. I was, of course, talking about The Mega Huge Giant variety of boss. Can anyone quote a giant boss not brought down by weak spot or excessive firepower?
    Edited by FogHeart at 06/09/11 @ 11:08
  • woodyrulesok #82 9 months ago

    Liked R1
    Loved R2
    R3 multiplayer beta was great and review sounds good too.
    Colour me happy!
  • DanWhitehead #83 9 months ago

    And again not a single mention of the visual fidelity and sound design.

    I miss the old days of reading choc-a-bloc with info magazine reviews.


    Magazines tended not to have video footage embedded in the page though. I'll always mention sound and visuals if there's something that seems worthy of note, or if the full game is grossly misrepresented by the material that's been released, but when writing online I think it's more useful to concentrate on the intangibles - the experience you'll only get by playing the whole game.
  • UncleLou #84 9 months ago

    A review for a PS3 exclusive title full of whining Sony fanboys complaining that it didn't get 11/10? What a shocker!

    Calm down.
  • NotSoSlim #85 9 months ago

    Another troll looking to for attention

    Shocker!! People need to grow up
  • GamesProgrammer Verified Games Team Programmer, Eutechnyx Ltd. #86 9 months ago

    @djc

    did you even read the comments, i dont see anyone complaining it should of scored higher.
  • Mister-Wario #87 9 months ago

    Unfortunately the Resistance series feels to me like a not-that-successful mashup of other series of Half-Life and Bioshock, resulting in a fairly unremarkable shooter. It's nice to hear you can carry about 12 guns around with you, but things like regenerating health really turn me off the experience. I loved the way health was handled in Resistance 1, and I wish it'd make a reappearance.
  • geeza2020 #88 9 months ago

    Fogheart - Any of the bosses in Sonic 2? :)
  • Dave52 #89 9 months ago

    @djclownshoes

    No-ones complaining that it got an 8. In fact 8 is a good score for EG, the only moaning has been a pre-emptive swipe at the predicted COD MW3 score. In fact it's a pretty good time to be a Sony Fantard. We have a lot to smile about. :)
    Edited by Dave52 at 06/09/11 @ 11:27
  • Vedfolner #90 9 months ago

    @streetmagix

    Really couldn't agree more. I for one like the old school backswitch to medipacks - and if nothing else they're testament of some brave game developers simply going for what they think is the best solution.
    Edited by Vedfolner at 06/09/11 @ 11:27
  • kirankara #91 9 months ago

    @mister wario

    Try reading review maybe?

    "With recharging shields excised in favour of finite health and sporadic medpacks, that flexibility is constantly put to the test. Time and again you'll find situations where progress comes from quick thinking and experimentation rather than bull-headed persistence.
    "
  • Laythe_AD #92 9 months ago

    Another ho-hum hi quality but largely identikit shooter. I think i'll pass, and wait until Bioshock Infinate, and all divine entities willing, Half Life 3.
  • M4RV #93 9 months ago

    Thumbs up if... Whooopsss, wrong site. Anyhow, Survivor Edition, here I come... I await for thee. ;)

  • Widge #94 9 months ago

    Bioshock Infinite - yes
    Half Life 3 - if anything like the previous game, identikit shooter
  • JYM60 #95 9 months ago

    You can 'shoot through walls, round corners and turn invisible' at level one actually.

    The only thing you're disadvantaged by is leveling up weapons and unlocking some perks.

    Carbine/shotgun/bullseye are the best weapons. Available at level one.
  • Badassbab #96 9 months ago

    Another fantastic PS3 exclusive to play before the juggernaunt that is Gears 3 arrives.
  • atthegates #97 9 months ago

    Not trying to wind up anyone here but how can people still like these games. To me They're all shocking and can't compete in an industry that has Skyrim, uncharted 3, Batman ac, gears and Battlefield 3 all on the way. These games have a good chance of being triple a games and resistance is just way off that mark. Obviously EG just gave it 8 but it baffles me.
  • Architect_z #98 9 months ago

    Don't neg me straight away, but I think Resistance games have never been set for 10/10 scores or are gonna win any awards, it's just not the kind of game that will try and compete with Battlefield or COD. But I love resistance, I love it because it feels more like DOOM than say Counter strike.
    Essentially, you pick up some beasty weapons, and kill everything in sight, and its just so much fun, whats not to like?
    It may lack the sophistication of other FPS's but that doesnt mean its any less entertaining.
    The multiplayer beta was ok, but nothing too ground breaking, but I think Resistance is a great game as it concentrates more on fun and awesomeness, then just being a precision shooter.
  • Biker_Bob_1971 #99 9 months ago

    Post deleted at 15:13:18 09-05-2012
  • GamesProgrammer Verified Games Team Programmer, Eutechnyx Ltd. #100 9 months ago

    @atthegames

    Well presumably you havent played R3 and EG have, its not that baffling.
  • djreplay #101 9 months ago

    Insomniac are independent and you've never been able to play it third person, even Vanquish was "samey" running from one fight to the next and it had a short story mode and no multi-player. At least R3 offer's value for money.
  • irrelevanthuman #102 9 months ago

    @CaptainQuint
    I find myself in a similar position regarding FPS fatigue syndrome, and although R3 sounds like a very good game within that genre, the familiarity with its gameplay tropes gives me pause. Obviously Dan is having similar feelings, however, thats beyond the scope of a review in my opinion and would perhaps be better served in a separate article. Otherwise the inevitable (and unfounded) accusations of partisanship will surface.
    Edited by irrelevanthuman at 06/09/11 @ 12:21
  • Bigglesworth #103 9 months ago

    @atthegates
    An aggressive first post; I like the cut of your jib!

    The Resistance series has always portrayed an atmospheric scenario (even more so now, going by this review), given players an interesting weapon set and delivered solid gameplay. Why does that 'shock' you, or suggest a game that can't compete?
  • SteveHolt #104 9 months ago

    kikankara wrote: "I can actually see EG giving MW3 an 8 for lack of innovation, giving Gears 3 an 8, not a chance!!! "

    Since gears1, halo1, crysis2, KZ3 and CODBLOPS all got a 8/10, I fail to see why R3 should get a 9.
  • irrelevanthuman #105 9 months ago

    @Bigglesworth
    Props for using the term 'cut of your jib', needs to be brought back in a big way.
    Edited by irrelevanthuman at 06/09/11 @ 12:26
  • miiiguel #106 9 months ago

    Sounds like the kind of FPS I would enjoy. Much more into these kinda atmospheric and exotic FPS's than BF's and CoD's.
  • espibara #107 9 months ago

    Review just seemd to miss a few things like commentating how it , handles, controls, looks and sounds............could have packed abit more detail in there about the actual game rather than vague waffle.
  • FogHeart #108 9 months ago

    What's becoming increasingly clear by the review and our comments is that we're divided into the group who believe it's OK to do the same kind of game we've seen often before, as long as it's done very well, and those that demand that games must come up with new game mechanics - here's a new cover system, here's a way of slowing time or whatever, here's a trickshot system.

    I'm happy to eat plain meat and potatoes as long as the potatoes are nice Cyprus ones (trust me!) and the meat comes from a healthy animal raised on a good farm. And as long as I don't have it every day.

  • Silent-Hal #109 9 months ago

    The idea that game reviews should be some big feature checklist is simply baffling. All a good review really needs to do is reflect the reviewer's opinion of the game as a whole in an engaging, well-written way. If all you want to know is stuff about more technical aspects of the game then I'm sure you can find that out elsewhere.
  • espibara #110 9 months ago

    R1= Great
    R2= Bit of a letdown hated the Americanisation of it.
  • muttler #111 9 months ago

    After playing the great beta I really want to get on board with R3, but with Gears 3, BF3, MW3, UC3 all out soon there's no chance. I might pick it up in any droughts next year.
  • Spungles #112 9 months ago

    Surely what everyone is calling a ceiling in FPS design is in fact just commercial pressures steering design? There are a number of established mechanics, some work well together, some don't. You pick and choose so its familiar but not identical to the last game. I don't see anyone really trying to break boundaries, they'd rather sell units. Understandably.
  • captain_Carl #113 9 months ago

    Sounds awesome. Couldn't give a shit about the mutiplayer
  • kirankara #114 9 months ago

    SteveHolt
    06/09/11 @ 12:22

    kikankara wrote: "I can actually see EG giving MW3 an 8 for lack of innovation, giving Gears 3 an 8, not a chance!!! "

    "Since gears1, halo1, crysis2, KZ3 and CODBLOPS all got a 8/10, I fail to see why R3 should get a 9."
    I didn't remotely suggest res3 should get a 9, and don't think
    I could advocate a 9 for any shooter game in recent history, or near future, as the genre has been done to death, and smacks of unoriginality .

    My point was that it seems that certain titles are immune to such criticisms. As long as these criticisms are across the board, then I'm happy with that.
  • MDL199 #115 9 months ago

    I will be picking this up tomorrow for sure.

    I have always said the Resistance games have the best single player modes of any of the shooters out there. The multiplayer is also fortunately superb and up there with the best.

    Good job Insomniac
  • Rack #116 9 months ago

    On the one hand this review sounds a bit niggly and it sounds like a great game with no real flaws. On the other hand I still want to replay Deus Ex: HR, have barely even started Infamous 2, really want to play Space Marine for nostalgia purposes and Skyrim is out in November.
  • Bogie19th #117 9 months ago

    Hopefully the single player is better than the beta multiplayer.
  • atthegates #118 9 months ago

    @bigglesworth i'm with irrelevant human cut of your jib is quite brilliant. Yeah i'm with you there it's solid, playable, competent. But with the kind of games bethesda, rockstar, naughty dog and dice are making it just doesn't cut it. Gaming these days is about the best of the best and there's such quality right around the corner that it leaves no room for games like this. When i said shocked i meant shocked that people would buy it instead of a host of other top drawer titles on the way. That's the problem, there's too many games these days that are worth a rent but never a buy. We've already got two in a week. Dead island and this. I like this comments section. Lot of interesting points on here.
    Edited by atthegates at 06/09/11 @ 13:32
  • atthegates #119 9 months ago

    @GamesProgrammer Yes I've played it and it's a balls of a game so will you please do me a favor and join me in the battlefield 3 beta when it comes out.
  • 32768Colours #120 9 months ago

    I bought the first Resistance for a fiver 2nd hand for my less-than-a-year-old PS3, and I have to say it was one of the most enjoyable shooters I've played in years. I've yet to get hold of the sequel but I thoroughly intend to, and by the sounds of it, I'll end up buying this as well (both new this time I might add).

    Insomniac definitely deserve my pennies for putting their focus and effort into the single player campaign. When did games become so humourless that 2 gun load-outs were preferable to having more guns than anyone could ever realistically carry? Realism schmealism! Bring on the guns! :)
  • kirankara #121 9 months ago

    @atthegates

    "@ GamesProgrammer Yes I've played it and it's a balls of a game so will you please do me a favor and join me in the battlefield 3 beta when it comes out."

    In your opinion.


    Many seem to disagree with you, as do many disagree with bc2 being better than cod, and similarly, many, many more will think mw3 is better than bf3.

    Which camp I lie in , is not important, I just hate people who think their opinion of a game is the only valid one in the world.

    I actually detest Red Dead Redemption, does this make it an awful game universally?? Clearly not, when it won award after award, and millions love it, same with GTA4, and many other games I just dont like.

    Your opinion is valid for you, dont make out that it's a universally valid opinion
  • Bigglesworth #122 9 months ago

    @atthegates
    If it's an "instead of" situation then okay, fair point. Fortunately, most of the time it's an "as well as" situation, and there's room for all these games to coexist like happy bunnies frolicking in a meadow.
  • scuffpuppies #123 9 months ago

    Great review, Dan. Thanks.
  • UkHardcore23 #124 9 months ago

    First 2 games were ok nothing great, didnt expect much of this but will defo rent after reading the review.
  • Snake_2011 #125 9 months ago

    duckmouth big games never drop in price for weeks day one for me support great exclusives.
  • NiolK #126 9 months ago

    Sounds like a nice change of pace. I didn't really enjoy the first two resistance games but this one sounds intriguing. Its also nice to see a developer focus on the single player campaign for once; I'm sick to death of all these multiplayer games with half-hearted 2hr single player campaigns tacked on.

    Where's the single player love, yo?!
  • BendySpoon #127 9 months ago

    Never been a fan of Resistance, I tried the beta for R3 and got into one game, died a lot, found it like a strange spin off of COD. and then couldn't get into another game for half hour as the beta was buggy as shit. Did not leave a good impression. So this game is not on my shopping list, I've got other games to get like Dark Souls in a few weeks.

    Resistance has always been the black sheep of FPS this gen along with Killzone. I am not expecting it to sell much as there is little interest in it from what I've seen
  • Collymilad #128 9 months ago

    Sounds great.

    Gah, I need to get another PS3.
  • MDL199 #129 9 months ago

  • addyb #130 9 months ago

    What gets me is comments like "why get this when there are better games out soon" ok gears 3 is out in a couple of weeks but for me theres another month yet until my game of choice (dark souls) and another 2 months until mw3, skyrim etc so I've got plenty of time to get this finished and traded before the other AAA titles arrive. Can't wait to play this. Yes it's nothing new but as long as I have fun I don't really care. I really enjoyed 1&2 so looking forward to playing this. Glad to see old school health packs returning and lots of weapons!
  • Miths #131 9 months ago

    This time 3D support wasn't even mentioned in a casual and mildly sarcastic oneliner. Whether or not the reviewers like 3D, this is really an aspect that ought to be mentioned at least briefly for games that support it.
    Solid implementation or dreadful framerates or visual trade-offs?
  • man.the.king #132 9 months ago

    So Dan punishes this for "not pushing the genre forward"?

    Anyway, should be getting this via UPS some time today. Absolutely looking forward to play it!
  • berryl227 #133 9 months ago

    Blimey the ign review is a bit glowing isn't it! This is going from a maybe to a almost defiantly!
  • darc #134 9 months ago

    This sounds awesome. I'm so sick of the ultra-macho miltary bent of Gears, Killzone et al. And split-screen co-op!! I had no idea this game was going to be co-op! I'm all over this game.
  • Starkillah_79 #135 9 months ago

  • man.the.king #136 9 months ago

    @djclownshoes

    "A review for a PS3 exclusive title full of whining Sony fanboys complaining that it didn't get 11/10? What a shocker!"

    spankyspangler, the notorious 360 fanboy troll, was banned about 7-10 days ago.

    That's right about when djclownshoes was born.
  • darc #137 9 months ago

    LOL -1 from someone presumably more macho then myself.

    For the record, I played both Gears games to the end, and enjoyed them. Still sick of humorless meatheads with shoulders the size of medicine balls. And of humorless meatheads who click the neg button without posting a reply.
  • man.the.king #138 9 months ago

    @Mister-Wario

    "It's nice to hear you can carry about 12 guns around with you, but things like regenerating health really turn me off the experience. I loved the way health was handled in Resistance 1, and I wish it'd make a reappearance."

    It has, in this game. But obviously you felt that reading the review was beneath you.
  • man.the.king #139 9 months ago

    @Laythe_AD

    "Another ho-hum hi quality but largely identikit shooter."

    I see in your - predominantly XBox 360 - game collection that YOU rated Gears Of War 1 and 2, two 360 exclusives, 9/10. I guess, in your "perspective", GeOW is not identikit, right?
    Edited by man.the.king at 06/09/11 @ 19:22
  • Scimarad #140 9 months ago

    I have great memories of playing through R:FoM on split screen campaign so I'm very much looking forward to it. Of course, the thing everybody wants to know is this; Is player two playing the unnamed black guy from the first game again? I really want to know what to happened to him! The poor guy always seemed to bugger off during the cut scenes...
  • atthegates #141 9 months ago

    @Kirankara That's just the way you've interpreted what I've said. At no stage did i claim that only my opinion was valid. I also hate people who jump to conclusions for no reason at all. Internet bad mouthing is for tossers, Can't we all just get along. Seems like when someone rocks the resistance fanboy boat they get questioned, Just feels like safe games like this are saturating the market, anyone agree?
  • HokutoNoKen #142 9 months ago

    Gamereactor review
    8 / 10 (second opinion 9 / 10)

    IGN
    http://ps3.ign.com/articles/119/1191975p... ( 9.0 / 10 )

    IGN UK
    http://uk.ps3.ign.com/articles/119/11919... ( 9.0 / 10 )

    CVG
    http://www.computerandvideogames.com/317... (8.7 / 10 )

    EDGE
    http://www.next-gen.biz/reviews/resistan... ( 7 / 10 )

    / Ken
    Edited by HokutoNoKen at 07/09/11 @ 19:20
  • Mr_Pole #143 9 months ago

    It looks like the best Resistance so far.Pre-order it,love playing in 3D.Same with Gears 3.Lot of shooting this month:)
  • Rodchenko #144 9 months ago

    Great review and looking forward to this series back on track after the abysmal second game. The only thing I personally don't agree with is the boss fights part. I think it's boss fights proper, and not the 'glowing pieces' in them, which are outdated and uninnovative, and at least as lame and annoying as journals or collectibles.
  • Hal82 #145 9 months ago

    Must we always wait for the Digital Foundry report to mention the Move controls?
    It is an important implementation that will affect many peoples' decision on whether or not to invest in this game, especially since there are so many other great games coming out over the next few months.
    A review is supposed to take such things into account yet here it is barely acknowledged.
    Seems either rushed or lazy.
  • shen #146 9 months ago

    This sounds great. I do wonder sometimes if the professional reviewers overestimate the importance of originality over quality. A professional reviewer will have played hundreds of shooters, but I have only played dozens. You are bound to bored with a genre if you play so many examples.
  • penhalion #147 9 months ago

    I know this is going to get boo-ed or negged or whatever but, having just played (american copy) and finished this game in about 6 hours I have to say the score is a nonsense. It's a 6 at best! It has all the same problems and even the bum rush attack nonsense that was so silly in the previous games.

    For anyone who doesn't know what I'm talking about. I mean the aliens home in on you regardless of if one of your allies is shooting a stream of lead into them from two inches away!

    The weapons are nice but, at 40 quid (sixty dollars for my copy) it's a frakkin joke. I know no-one will listen (and why the heck should you) but, I can guarantee you will feel seriously cheated by the sheer shortness of this game. The last level even looks recycled from the previous game (it's supposed to be from that games story but, still!).

    I'm ranting a bit I know but, I really now feel like someone owes me some money and about 6 hours of my life back. I haven't felt this cheated in a long time. Even reading this review I kept hearing myself say "You f$^king lying turd. I hope you can sleep at night feeding this bullshit hype machine!" every other paragraph. No mention of the rediculously short campaign or the stupid multiplayer or the stupid story ending or the unfair enemy ai. I mean really!
  • vizzini #148 9 months ago

    @penhalion

    Like Uncharted 2 (and Killzone 3, etc) does beating the game open up a "hard" or "crushing" mode ?

    I don't recall exactly how many hours my first play through of Uncharted 2 was, but I do know I've had +60hrs out of Uncharted 2's SP, and still have lots of hours remaining in Killzone 3 with my Sharpshooter on higher difficulty.

    How did you play it (pad, move, 3D, 5.1, on very easy, easy, normal)? I actually quite like the new Star wars film approach to single player linear gaming, where you have to play again to soak up the subtleties in the story and grandeur of the worlds, as it allows you to try new things the 2nd time round against better AI, because you know where you are going(making it less linear).
  • kirankara #149 9 months ago

    @penhalion

    The general consensus is that the game is actually fun to play, and does many things right.

    I played at a sony event on sp, and thoroughly enjoyed myself on it.

    If you finished it in 6hrs, youre either too good and need to crank up that difficulty level. i enjoyed kz3 immensely in sp, but only as I had the difficulty level up high, and it offered a challenge, same as crysis 2.If id played on lower level difficulty, it would have been boring and monotonous(might have more hair left though lol)
  • bdgr #150 9 months ago

    I'd like to play it. I really would, but for the last hour or so I've been waiting for the 676mb patch to download!!! 7 minutes left now, but I'm getting tired! Can I be arsed to play any of it tonight?! It's the one thing I REALLY hate about the PS3. The downloading - MS have it down a LOT better... I'd play El Shaddi but thats on PS3 too (couldn't find it on 360 in the shop!)
  • menage #151 9 months ago

    Hey, this is pretty good. Played it all night and it's great. Yay SP campaign that doesn't suck.