MS: how you'll talk to AI through Kinect
Life-like, natural conversations coming.
Microsoft has promised that natural, life-like conversations with computer controlled characters will become a reality through Xbox 360 motion-sensing add-on Kinect.
Microsoft demonstrated Kinect's voice recognition at E3 in June through the Xbox 360's user interface and select games.
Mass Effect 3, for example, allows player to command party members with voice command. Kinect Sports: Season Two contains more lines of recognisable lines of dialogue than any other game.
Right now, though, strict commands must be said clearly in order to instruct game characters to perform actions, but Microsoft told Eurogamer at the Develop 2011 conference in Brighton last week that natural conversations are coming.
Scott Henson, the boss of Microsoft-owned Kinect Sports developer Rare, outlined how a golf game may work in the future in this regard.
"You'll literally say something like, 'you know caddie, I think I need something that helps me with the wind conditions,'" he told Eurogamer.
"Then the caddie will respond with, 'well, it could be either a six iron or a seven iron.' And you say, 'oh, I'd like the seven iron.' It'll be that natural of a conversation."
One Kinect game – now cancelled – that hinted at natural conversations through Kinect, was Project Milo, from Fable developer Lionhead.
Project Milo allowed users to have a realistic relationship with a young boy, who would recognise and react to the tone of your voice and other player expressions.
The cancellation of that game, according to Henson, does not suggest its gameplay was too ambitious for the technology underpinning Kinect.
"In our game it will be, 'change club seven iron,'" he admitted, "but absolutely, without question, the journey we're on is what I just described. That is where we will go. And guess what will be there? Software. Software will be the key that unlocks why that's possible. We already have the microphone there.
"Now we just need to continue to adapt and grow and build our software to make that better."
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Comments (32) Latest comment 10 months ago
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Project Milo was a marketing stunt, designed to fool the uninformed masses and mainstream media. Anyone that knew anything about video games or computing knew straight away that Project Milo was a thing of fiction. No one was surprised when it was "cancelled".
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No, I didn't think so.
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the wording in that sentence ... can it be altered to be read more good?
currently that sentence gave creepy feeling...
Btw, pre conditioned conversation with psycologycal trick and the AI that search for certain term maybe will work.
like in love plus on NDS, but with a lot more variables. (so no need to make the AI really "understand" what human says).
and not use pre-recorded voice. But using pre recorded voice for the sampling to generate realtime voice like in VOCALOID singing synthesizer or IVONA voice http://www.ivona.com maybe...
but maybe the ability to "learn" from human will be limited due to ESRB, CERO rating....
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In the present "In our game it will be, 'change club seven iron,'"
In reality, the gamer will press a button because they will say "change club seven iron" and Xbox will respond with "quit game without save?"
Also, this will a huge cost to development ... internationalisation already costs a lot of money for all that written text, how much more would it cost for speech recognition for all the world's different languages? Also, would they skip corners so all English speakers simply get the American English version? (Let alone the accents in the UK.)
Edit: close italic tag.
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Although you're right that this nonsense from MS is never going to get anywhere near beating the Turing test, the Turing test is a fake grail, and the day it's passed we still won't be anywhere near computers actually understanding what's being said.
(caveat - whenever anyone makes the claim 'it's not going to happen any time soon', there's a breakthrough in design/theory/modeling and it happens
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"Proof is in the pudding" and all that
And then serve me up a review where someone thought it worked really well and genuinely added something to the game.
In reality I expect the review will be along the lines of...
"The natural voice (tm) interface was a interesting gimmick when we could get it to work, however the canned responses soon undermined any impression of a proper AI. After the 5 minutes of setting it up, and 10 minutes of using it, it will be switched off in favor of the manual controls."
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You had Molyneux make a pedo sim a couple of years ago. If this was going to happen soon, it'd be happening now.
I can't see it until the end of the next gen at least.
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Talk about stating the obvious.
Flying cars. That's where we will go. And guess what will be there? Flying technology. We already have cars.
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Every 360 comes with a Microphone.
The Kinect has no hardware in it dedicated to voice.
Stop all the Lies MICROSPEIL.
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Voice recognition could be quite useful for UI's if it works consistently. Instead of moving through a cluster of menus you could just say "some word, quick match" and instantly connect to a server. This type of thing ought to become a standard.
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Thank you, Captain Obvious. Including a microphone gets you about 0.00000000000000000001% of the way there!
My cats all have ears. We have fascinating conversations, I can assure you.
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Also, they're not talking about true AI are they? And they want to market it a spot.
But please, just moan.
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In 150 years The Xbox 360,000 will finally beat the Turing test (and not just because the judges are wasted on space-pot like that debacle in 2084). All over the world, moonbase and asteroid habitats people will rejoice as the great philanthropist, genius and latter-day saint Bill Gates will be thawed from his cryogenically frozen state and his conciousness (which somehow managed to survive brain death and degradation due to the nobel prize - sorry - Bill & Melinda prize winning work of Dr. Voodoo Futuristo Pseudoscience) transferred to become the new operating system of the latest xbox.
Peace, prosperity and happiness will finally reign for all mankind as the final dregs sign up for an xbox live subscription
This new Golden Age will last for ten million years before Bill Gates finally ascends to a higher plane of existence. Following his ascension humanity will promptly destroy itself as Romeo upon mistakenly discovering the exit of his fair Juliet form this mortal coil and Bill will have to try again by creating another universe - let there be light!
I tell ya this Scott Hensonuis a smart cookie and I've got a feeling he's in line for a BIG promotion within the MS Group.
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thats the same with conversation in mass effect, final fantasy, dragon quest, visual novels...
they work in their own confines.
in the latest Milo demo on TED, they show like that. There a text on screen that the player speak to kinect. Similar to conversatino in mass effect (but in ME its just a click).
so i think in those kinect game that will "fake" conversation, they need to make the game player is "confined" within the boundaries without letting the gamer feel being confined.
maybe the feeling is like playing FF X (confined but not feel confined) vs playing FF XIII (confined and designed to feel confining)
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When the game's described as developing a relationship with a young boy, then they leave themselves wide open!
Just joking! The tech's very promising.
Also: Duke Nukem Forever could do with some of this tech in order to allow the selection of more than 2 weapons, seeing as they reckon they ran out of buttons!
"Weapon Shotgun!" - that'd work, but isn't too realistic.
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"Software. Software will be the key that unlocks why that's possible."
Not quite as eloquent as Steve put it though... how did that go again?