Sony details PS Vita's online modes
Near, Party, LiveArea and Activity.
Sony has revealed more information on PlayStation Vita's online modes Near, Party, LiveArea and Activity.
Near is like the Nintendo 3DS' SpotPass. It's "a location-based gifting system", according to Sony Europe manager of R&D, Phil Rogers.
"What Near does is it allows users to discover each other, leave gifts for each other and essentially find out more about games. You can see where people are in relation to your location, their five most recently played games and also gifts that they've registered. This is fairly cool because it exposes users to games they might not have heard of and you can see how popular those games are and how people are rating them," explained Rogers at the Develop Conference 2011.
Near's gifts don't settle in one place, "unlike another platform" - they follow you around as you "go about your daily life". Near allows one 100KB gift box per game. Boxes can contain multiple gifts but can't exceed the 100KB binary data size limit.
Rogers painted a verbal picture: "Imagine user A visits locations one to ten through that day, and they get home and sync with the server and it uploads to the Near server your ten locations that you've been to.
"User B comes along, does the same thing, but at some point in User B's day they passed User A's location five, which means they're now able to collect gifts that that user's dropped. That comes into the Near application and then in-game they pick up those gifts."
You can specify how many times a gift is picked up, how available it is from your daily locations in terms of relative distance, how long a gift lasts for, who can access the gift and the probability of finding it. A rare item might only be discovered by one in 100 people.
"You could have a rare ship and you could drop that and someone could collect that by using Near."
Phil Rogers, manager, Sony Europe R&D
Gifts can be more than simple items. "You can gift challenges," said Rogers, who used the example of a gift that challenges someone in WipEout, offering possible rewards if successful. You can even gift in-game items: "You could have a rare ship and you could drop that and someone could collect that by using Near," revealed Rogers.
Rogers said there will be functionality to write to a gift-giver and say thank you.
Party is "really good for having friends together to discuss games, chat about them and get into them", Rogers declared.
As on Xbox Live, Party is "platform-wide" and allows you and three friends to form a party that sticks together regardless of what you do on Vita. "You can chat across games through text and voice," explained Rogers.
"Cross-game voice chat," he reiterated, "it's there and it's on Vita."
You can also launch Vita games from within Party and your friends there can click a button and quickly join you.
"You can have different Party groups for different games or genres," expanded Rogers. "Maybe you've got a first-person shooter group that you can all chat and go into.
"The voice chat part you can override," he added, "so if in-game you've got your own teams for audio then you can override the Party chat and turn that off."
Party is integrated with friends lists but isn't compulsory for all games to include. "Games can choose not to," said Rogers.
LiveArea and Activity: "The LiveArea is essentially where you go to launch your PlayStation Vita day," Rogers beamed.
There are three modes in LiveArea: Index, Live and Game. The top area you'll see is the content information zone, which is the "landing point for when you start any game on PS Vita". The communication zone is where you "comment on people's activities within the game as well as publish your messages".
"Activity is a way for players to discuss progress," explained Rogers. "The system automatically puts a few activities in there," he added, such as Trophies and ratings. "That encourages people to then comment similar to Facebook style."
"Publishers: it's important not to spam users too much and to use it sensibly."
Phil Rogers
LiveArea can be updated by developers and publishers. "When you ship the game it's got the standard LiveArea that you bake into the game card," said Rogers. But through updates "you can even customise it to the user" by pushing out different data.
Publishers can also "push data to users" by putting images on the LiveArea frontpage as well as announcements on the bottom part of the logo. "It's a good way to push DLC," said Rogers. "So there's new levels out, click, go to the Store." It's also a good way to push news about the game. But Rogers offered a word of warning to publishers that "it's important not to spam users too much and to use it sensibly".
LiveArea also has location features and allows pubs/devs to track Vita owners "either by GPS on the 3G model or triangulation of mobile phone cells".
"As well as that we work with Skyhook and they provide wireless access points around to keep a general idea of where you are," elaborated Rogers. "So even with the Wi-Fi-only SKU you can still have a vague concept of where the user is."
Exactly how developers will use all these different features, Sony doesn't appear to know. "We're generally open to innovation," admitted Rogers.
The online modes of PlayStation Vita.
You may also like...
-
Dirt Showdown Review 80
-
Activision vs. Vince Zampella and Jason West: Inside the game industry trial of the decade 43
-
The Cave Preview: Double Fine's New Game for Sega 16
-
Going Hardcore in Diablo 3 89
-
App of the Day: Hiragana Pixel Party 14
-
Ghost Recon: Future Soldier Review 130
-
Judge recommends US Xbox 360 ban 168
-
New Minecraft XBLA content incoming 13
-
Diablo 3 real money auction house delayed again, client side patch out next week 10
-
Double Fine reveals Ron Gilbert project The Cave 9
-
First Castlevania: Lords of Shadow 2 image spotted 10
-
Gearbox: Aliens: Colonial Marines a "massive" project, hundreds working on it 13
-
Diablo 3 Review 244
-
David Cameron spends "a crazy, scary amount of time playing Fruit Ninja" 37
-
Fake Angry Birds developer fined £50,000 25
Comments (26) Latest comment 10 months ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Where's that register???
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Although we all know Europe is going to get shafted again and will have to wait until next March, it would at least be closure for us.
Comment below viewing threshold Show
Only took them 6 fucking years.
Comment below viewing threshold Show
wow... giving rare ship to stranger....
Comment below viewing threshold Show
Sorry, just want to point that one out
/pedant mode off
Comment below viewing threshold Show
So can it come to PS3 as well? I don't chat much to people but having used it on 360 I know it's a damn useful feature. You know, if you're chatting but don't really want to jump into another game.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
As in other people's innovation...Some nice additions to the Vita and pretty much copied from competitors...Which I don't have a problem with, they all steal their ideas from each other, but knowing Sony's PR it'll go from "We've got this" to "Only we've got this" to "We made this and the others are stealing from us!"...
Just make the new features work, don't make snide remarks at your competition, thanks...
Comment below viewing threshold Show
Comment below viewing threshold Show
Party chat should improve the online handheld experience a lot. I expect it'll trickle down to PS3 later on, but possibly more so on PSN Plus, than normal PSN (since the formers paid for, and would use extra bandwidth/server space, we'll see).
Makes me even more pumped to bag one in the new year. Amazing, I'm actually excited about a console launch again. Thanks, Sony.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Or you could have, you know, friends.
"Just taking it to work and back home I have met eleven people with a 3DS since launch."
Your science is not strong.
Comment below viewing threshold Show
(I'll still be taking it anywhere even so, if only for the Play Coins to help me unlock stuff in Dead or Alive Dimensions. XP)
Personally, I love the idea of Streetpass and Near. They really make use of the fact that 3DS and Vita are portables and also turn the systems in somewhat of games themselves.
Anyway, here's a shout out for everyone with a 3DS: please take it with you when you go somewhere! It can last quite a long time on standby (2 full days for me), and the more people who do that, the more fun it'll be for all of us!
@kangarootoo
Nah, doing Streetpass with friends isn't interesting. It's much more fun to be surprised by an unknown Mii popping up on your system. =)
Comment below viewing threshold Show
The issues come with personal data and privacy. I don't need Sony's servers tracking where I've been.
The other issues are that these are software and network services, and we all know Sony's track record as far as these are concerned.
I'm hopeful that they've brought the right people on board to make this work, to make it usable, and to make it secure.
I also hope that it's very easy to turn off. Unfortunately I no longer trust Sony with my personal data. Shame.
Comment below viewing threshold Show
Comment below viewing threshold Show
The only thing that's keeping me from preordering at this point is the lack of details on how the 3G is going to work in terms of pricing. If it's included in the price of the expensive model or a cheap yearly fee I'll get it, but I don't want to have to get a monthly contract or buy top-up cards.