Game of the Week: The Witcher 2
Pieces of nine.
Weeks like this don't come around too often.
We get gluts of quality releases, of course, and plenty of hard choices when it comes to what to spend our hard-earned money and free time on come Friday. But this week sees the release of two absolute titans. They're not exactly similar, and they're far from perfect, but they have a couple of important things in common.
They're both adult, not just in terms of language, violence and nudity but also seriousness, ambition and fictional scope. And they're both long-form, resolutely single-player adventures of a sort that's recently seemed threatened with extinction.
There's not a multiplayer mode in sight, and the only way these games seek to defend themselves against short shelf-lives or trade-in ignominy is through sheer wealth of absorbing, crafted content.
Whether you game on consoles or PC you can play a worthy epic this weekend, and if you do both, you're spoilt for choice.
Rockstar's L.A. Noire unusually - and laudably - credits the sofa crowd with an attention span. This episodic detective thriller may have showboating production values, but it's a slow-burner; it repays patience with a compelling evocation of place and time and a surprisingly serious attempt to tackle the social issues of post-war Los Angeles.
"One of Rockstar's greatest talents is for transposing iconic slices of pop culture - Miami Vice, Spaghetti Westerns or the gangster rap myth - into games with perfect tone and timing and an uncanny sense of cool. In L.A. Noire, it has performed its most surgical transplant yet," I wrote in our L.A. Noire review.
"L.A. Noire is slow but quietly engrossing; its mechanics are suspect, but you can't fault the ambition, attention to detail and commitment that went into its making. It risks stumbling over its own earnestness at times, but it's saved by its star... That star is Los Angeles: as bizarre, threatening and fascinating in this virtual 1947 as it is in the real world today."
In my review, I noted that L.A. Noire was heavily inspired by writers like Raymond Chandler and James Ellroy, albeit filtered through their famous movie adaptations. This week's other grown-up epic needs no film director as intermediary; it comes straight from the page.
The Witcher 2: Assassins of Kings
A few years ago, writing for another publication, I travelled to a wintry Warsaw for a preview of the first Witcher game. I'd never heard of the low fantasy works of Andrzej Sapkowski on which it was based, but I understood that they were a big deal in Poland.
I was struck by the national pride and intense connection with the subject matter displayed by the developers at CD Projekt. Here was a studio emerging from the journeyman workshops and humble niches of the Eastern European game scene with big ambitions and a distinctive voice - for which Sapkowski's gritty folklore formed the perfect platform.
With this sequel, CD Projekt has shown that it's ready to take a seat at the RPG top table.
"Fans of RPGs should consider The Witcher 2 a must-buy," said Quintin in our Witcher 2 review. "There's simply no competitor that can touch it in terms of poise, characterisation and storytelling, or the way in which it treats you not as a player - someone to be pandered to and pleased - but as an adult, free to make your own mistakes and suffer a plot in which not everyone gets what they deserve.
"Everybody else should approach excitedly, but with a little caution. The Witcher 2's opening ten hours are as impressive as they are clumsy, and a little patience is needed until the game hits its stride. What a stride, though. What bravery and gravity. With a little time investment, this game offers everything the fantasy genre can be."
And almost everything CD Projekt can be. Almost, but not quite, not yet. BioWare and Bethesda should watch their backs; the Polish underdogs have their own designs in this game of thrones.
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Comments (42) Latest comment 1 year ago
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Anyway... back on topic. Cant say i argue with this game of the week, its nice to see PC only games still being made and not dumbed down constanly for the masses, this is an adult game (like the first) with its own goals and will to pander to the console or casual crowds.
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They shouldn't watch their backs, they should run faster. CD Projekt have already passed them.
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Bethesda are trying things, to their credit. (hopefully dynamic quest system in Skyrim helps to be another attribute in providing living worlds)
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fuck
thanks
oh well, LA Noir it is
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Elder Scrolls I, Daggerfall, Morrowind, Oblivion (plus dlc) Fallout 3 (plus dlc) & the rest that may not be quite 'of note' say "Hi!". Still, no doubt Witcher 2 is an awesome game, and CD Projekt have definitely arrived. Now if only they could get their games onto a console the big bucks will flow...
EDIT: And now they announce a Witcher related game for consoles at E3. I smell them big bucks coming..
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"Now if only they could get their games onto a console the big bucks will flow... "
Ah, no... they're already making big bucks. They don't need help from consoles: http://www.next-gen.biz/features/1m-sold...
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Geography rant aside, great choice. Ive got both The Witcher 2 and L.A Noire, and I am going to have to make the decision on which one to concentrate over the weekend... The Witcher 2 seems to be winning.
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Will be getting both of these.
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Absolutely enthralled by LA Noire, stayed up all night playing which hasnt happened for a good few years.
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EDIT: You may wish to neg me defensive PC elitists but looks like CD Projeckt agree with me.
http://www.eurogamer.net/articles/2011-0...
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It's not quite so easy, is it. Developing for consoles is expensive. Devkits, licensing fees, and whatnot, and a lot of manpower (to make 3 versions) for a comparatively small team. I am pretty sure there'll be console versions, but give them time. They've got an audience and excellent reputation on the PC (which is much stronger than any consoles in Eastern Europe and for example Germany anyhow), and this game will certainly sell tremendously well on the PC. Most certainly better for them to make it thorough and take it slowly rather than overburden themselves with a multiplatform release at this time.
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This game is beyond awesome.
EDIT: This is yet another reason for me to throw another £300 at my PC. Battlefield 3 and The Witcher 2 are unmissable. This Xbox is going straight on Ebay!
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Mine is fine at low settings and even on
Medium it's playable but I think I'll invest in a new graphics card. I'm thinking radeon 6950, but I'm not sure if the rest of my system will support it. Oh well, full upgrade if not
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It's going to sell a lot of video cards though. Very tempted to go get an upgrade.
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Edit: Why do I even bother!
Edit Edit: WizenWolfBain - My Rig is quite a bit worse and I can run on Ultra happily at 35~ fps. Starting to think that this is much better optimized for Nvidia cards. I have an i3 clocked to 4.2ghz, 4gb ddr3, gtx460.
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My new AMD 6970 will arrive in a few days. Hopefully then I'll be able to appreciate this game in all it's glory!
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*No ubersampling obviously.
I am currently at Flotsam in game, and it is absolutely mind blowing.
Curiously, Hexcaliber's comment is a cut and paste from another thread, he really seems to have an axe to grind
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I think the RPG genre has a new king called
Witcher 2.
The artistic presentation and beautiful
graphics unfold an epic nonlinear story that
no game so far has managed to deliver. Also
the combat mechanisms and moves are greatly
improved over it's predecessor creating also the best
combat I have ever played.
I wish Lucas Arts could colaborate with CD project and
together create Force Unleaashed 3. It would be
a definit hit and a game the STAR WARS universe
deserves. But I think CD PROJECT will have a lot of work
to undertake to create Witcher 3 so maybe Lucas Arts should try
to hire more talented people with an open mind and vision.