Nintendo: Physical media is here to stay
It's what consumers want.
Despite our increasingly online-enabled world and the rise of digitally distributed games, Nintendo has insisted physical media is here to stay.
"We have been very clearly communicating for a long time that the packaged software or retail market is the one that's going to drive the mass market," Nintendo of Europe's MD of marketing and PR, Laurent Fischer told Edge.
"We have never seen any link between growth in the mobile gaming market and decrease in the normal software market. It's two different markets, two different topics. We couldn't find any evidence of those two markets being linked."
Fischer's comments echo those from Sony Computer Entertainment boss Kaz Hirai, who in August last year insisted that a digital future is over 10 years away.
"We do business in parts of the world where network infrastructure isn't as robust as one would hope," Hirai said.
"There's always going to be requirement for a business of our size and scope to have a physical medium.
"To think everything will be downloaded in two years, three years or even 10 years from now is taking it a little bit to the extreme."
Last July saw a watershed moment in the rise of digitally distributed games, when NPD revealed that US PC game digital downloads were reaching parity with in-store.
And in October Take-Two boss Strauss Zelnick predicted that in three years' time 40 per cent of the Grand Theft Auto company's sales will be digitally distributed titles.
For Nintendo's Fischer, though, it's all about the high street.
"People who talk about the end of physical media don't share the same daily reality as most consumers," he said.
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Comments (53) Latest comment 1 year ago
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I'm fine with both physical media and downloadable games. What is important to me, is that I can choose which games I may own in either format.
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Nintendo could make a killing off a Steam esque business model alongside the boxed game market.
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Edit - fixed typo
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Fixed it for you.
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Once the comments start to go into "smell-of-a-new-game" territory I know it's time for me to back away...
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What they have to fix though is the reliance on carrying all of your physical media with you, and having to swap it in and out whenever you want to change games. It's 2011, the iPod's come and fixed that for music, streaming services are fixing it for films, and if no one steps up - piracy will continue to fill that gap on handhelds/home consoles as it has until now.
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Things like Steam are excellent for gamers as I can download and play my games whenever I want, despite changing computers all the time. Plus, I have less clutter taken up by game boxes I never look at once a game is installed.
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Ahem.
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Telling people what they want since 1985
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If it's a good game I've been anticipating I'd go for the physical copy anyday. Same way I tend to buy CDs if it's something I'm looking forward too.
I'm just old fashioned I Guess.
Choice is good, I've no problem with an online service offering digital downloads for those who want it. But I like having boxes and stuff.
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a) Mobile devices only just becoming powerful enough to render substantial game content.
b) Pricing models on digital content being astronomical relative to their physical counterparts.
As time goes on and these re-align themselves, of course there will be a convergence, overlap and likely a significant paradigm shift.
This is Nintendo with their publisher hat on again.
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Up to this day these games are under my tv, in a special case I made for them. I love seeing them there, 6 games that defined a whole generation for me. Manuals covers boxes, whole products. Digital downloads may offer advantages, but they also take away from the whole experience.
For someone who may want to buy everything and finish it and go to the next and finish it and go to the next, digital downloads are a good thing.
But for me it's not a running event, it is a walk.
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Booooooooooooooooo
It's you Bobby Kotick. Go and do one.
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There'll probably be physical games media around for a while to come but it's likely to be in the form of Solitaire compendiums on twirly racks in supermarkets.
I like physical media but the sales are sliding fast and I really can't see the trend reversing. It's more likely to only gain momentum as more people trust and grow up with digital media.
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Sounds a bit like my parents' vinyl collection - it looks awesome and is often a talking point when people come round. But the sleeves might as well be empty - the turntable hasn't worked for 10+ years.
Nostalgia and a collector's instinct aren't enough to continue on with a impractical format and environmentally-unfriendly product.
It's easy to see why storing digital data in plastic and cardboard and shipping it across the world is mostly unnecessary today, and actually irresponsible in future when we everyone has a fast and reliable internet connection. That's what the internet is for - sending data across the world quickly, easy and cheaply.
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I also buy my music on CD, but that's for two reasons; a) the quality is better unless downloaded in a format that takes up an obscene amount of HDD space if you have a large collection, and b) it's easier to listen to in the car than having to put it on a device, sort out aux cables and the like.
Aside from possible concerns about HDD space being taken up, neither of these are a factor with downloadable games. The quality of the end product is identical. The only downside I can see is not being able to take it to a friend's house.
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This is an issue with providers, rather than downloadable games themselves.
With Steam, I can go to a friend's house and if I sign in to my account all my games are available (although they would need downloading or I'd have to bring the game round on a USB stick).
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lol, that sounds shit and a bit weird tbh.
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I've been downloading my Wii and DS games for ages!
>whoops
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On the other hand, where there is no disc version, I do like the fact that the downloadable era has reinvigorated the budget game market. Ever since moving from the ZX Spectrum to the Master System, it's something I've thought was missing from the console market and XBLA and PSN have offered up some amazing games that would've otherwise not seen the light of day.
There's a lot of rubbish in both the physical and download markets, but I definitely think its the budget download games that win out in terms of creativity and risk-taking, whilst its still nice to enjoy the spectacle and complexity of the big budget disc-based games. So yeah, they can definitely coexist in my opinion
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While you raise some great points, I cannot trade in a download to buy another download when I get bored of said download.
Neither can I rent the download to see if want to make the purchase, nor swap/lend the download with a friend for a different download.
Until they get this sorted, I'm sticking to physical for the big releases. I buy and play psn games but a lot of them just sit on my hard drive now - if they were physical objects I could have traded them in for cash/other games by now.
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You're right, and as a PC Gamer I've just got used to those kind of restrictions as you couldn't do those things with boxed games either (not legally, anyway).
Demos and free weekends go some way to solving the try-before-you-buy problem, but I think the days of being able to swap and lend games to your friends are very nearly over, whatever platform you game on.
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companies don't often put demos out now. Really wanted to try MvSC3 but no demo, with TDU2, with it being disc based, I could sell it as hated the steering (again no demo on consoles).
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He only means the primitive parts of the world: UK, US, and Canada.
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But ultimately will cost the consumer (ie US) more in the long term.
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Physical media will never die in my opinion. Those who are pushing for the idea of digital download only have their own agendas and wish to increase their profit margins at our expense. Digital download has many disadvantages:
1) Prices will not drop if we go digital download only and if they do, it will not be by much. This can be demonstrated by the absurd pricing on the PSP PSN store. Furthermore, I doubt digital download would ever be able to compete with preowned in terms of price.
2) I know I'm not alone in saying that I dislike the idea of all my music/films/games being on a hard drive. What happens if the drive breaks (not uncommon) or is stolen and you have not backed up recently? For this reason I still buy CD's/DVD's and BD's.
3) Downloadable media has zero resale value. This will kill off the preowned market and lead to many individuals being priced out of the video games market. Games on the iPhone/Ipod touch are so popular because most of them are no more than £4 and most do not consider this to be a lot of money. As a result, there is no great loss if the game turns out to be rubbish. This is the same case with music. Whilst I download singles because they are so cheap, I still buy CD albums.
4) Video games retailers on the high street will die out. Now I know that Game in particular is far from perfect and perhaps doesn't deserve much sympathy, but spare a thought for all their employees who would be without a job. The high street is already under attack from online retailers and I don't want to live in a world where our high streets are dead.
5) A lot of people prefer having a physical item. It might seem like a silly thing to some people, but the boxart and general presentation all add to the value of the product.
6) It wouldn't be possible for people to take a game round a mate's house anymore. A serious disadvantage in my opinion.
7) Broadband in the UK just isn't upto scratch at the moment and arguably won't be for the next decade or two.
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I've always been in the mindset, that co-existence is the only way forward, to keep all parties happy, and options open from creators to consumers. It works for tv, films with DLC, streaming and dvds, and music with digital, streaming and cds, so games will be no different. No doubt Nintrendo love this fact, and are playing it up, so they can sting devs/pubs with their terrible media licensing fees, that made them so rich. Lol, they'll think very differently, when they realise that 3rd parties aren't largely going to flock to their slaughter house anymore.
Good luck duck hunting, Nintendo, you draconian, backward beggars.
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I would've bought starcraft II digitally if it had been cheaper than in the store...
[link url=http://www.youtube.com/watch?v=gvdf5n-zI14
]http://www.youtube.com/watch?v=gvdf5n-zI14
[/link]
Physical seems to end up being cheaper because stores undercut each other.
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Physical media in a portable device - Not Good
Physical media won't (and really shouldn't) die, but there is a reason for the growth of mobile gaming, and it's not just because of the price difference.
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But it's what I want too. I like having a physical copy of something.
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I like physical media. I like going into a shop and browsing, and having a hard copy for the foreseeable future. At the same time, I like going onto PSN or Wii Shop Channel and quickly(ish) downloading a new game. Strictly speaking the latter is better: it's more convenient and environmentally friendlier, as well as less clutter-inducing.
Unfortunately, the main reason I can't fully endorse an all-digital world is cost. I fear that if everything is digital, then the prices can be whatever the company wants them to be because there's little competition. Steam, for instance, offers L4D, TF2, etc. Who else does? Moreover, there's no real reason for the cost to deteriorate since all the extra costs you might have to pay for (shop assistant wages, etc) have been eliminated.
Of course, there are sales quite regularly: Steam, Xbox Live and PSN do pretty good deals. At the same time, full physical games available on XBox Live or PSN are often very expensive: About 30 pounds or so despite being far, far cheaper in physical media form, even brand new.
So, I suppose what I'm saying is there's a serious trust issue involved with a digital gaming world. A business exists to make a profit, nothing more. Some businesses have shown they price fairly, but will this always be the case? Nintendo's big releases hardly ever go down in price. Despite being out for years at a time. If they move to a purely digital space, far-off as that is, how will prices be affected?
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There is the case of the cellophane wrapper but it pales in comparison to a week's shopping and the amount of stuff that goes into a bin, and the warning leaflets that a lot of people may throw out can be recycled.
Most importantly of all, digital downloads take away the healthy competition that benefits us consumers (even though digital downloads take the shop out of the equation so we should be getting them at the price that the shop get physical media from publishers, plus tax).
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So why on earth would you want to release the PSPgo?
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