Bizarre Creations to close this week
RIP.
Bizarre Creations, the Liverpool-based developer behind the likes of Project Gotham Racing, Geometry Wars and Blur, shuts up shop this Friday, reports claim.
According to Develop, it floats off to game developer heaven on 18th February, after being formally disbanded by owners Activision.
Back in November, the publisher announced its intent to offload the developer, citing poor sales of its excellent Blur racer.
"Bizarre is a very talented team of developers, however, because of the broader economic factors impacting the market, we are exploring our options regarding the future of the studio, including a potential sale of the business," said a statement released at that time.
However, no buyer came forward and last month its imminent termination was confirmed.
Activision exec Coddy Johnson explained that the publisher had "explored a lot of leads – pretty much anyone you can imagine in the industry. But unfortunately, so far we've not been able to find any interested parties. So we've made as a last resort, a recommendation to the team for closure."
It's sad to see any developer go to the wall, but given the quality of its output this one hits particularly hard. Eurogamer wishes all staff well in whatever comes next.
To mark its passing, here's a small visual summary of some of the studio's finest work. Enjoy.
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Comments (108) Latest comment 1 year ago
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Sad news.
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Good luck to all at Bizarre.
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Sad, but I did what I could on my scale.
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/salutes
/amazing grace
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Fuck Activision.
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RIP Bizarre, I'll always remember PGR 3 and 4. Good luck in future to the devs.
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A sad day for gaming. After the excellent PGR4 and Geometry Wars I could never predict that these guys would end up being so badly managed and let go. None of their games had any kind of decent advertising whilst working for Activision and that is the only reason their games failed to find a significant audience. Blur is excellent but WHAT THE FUCK were Acti thinking advertising it as Mario Kart for grown ups!? It was so so so SO much more than that. It deserved its own identity.
There is now not one single franchise left under Activision's name that intrests me so the only good to come from this is that I no longer have to boycot their games. They have nothing that holds any importance in the gaming world. With EA and EPIC taking shots at the COD franchise recently, they are only highlighting how boring their one and only key franchise has become. The public isn't that thick. I can honestly say that there will never be a day where the world will rejoice at an organisation going under when Activision do. They're a hate machine. Even when they try and say something positive it sounds like its coming from an utter prick. Burn in hell Activision, no-one will miss you when your gone. NO-ONE.
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Let Activision die without dragging good studios down with them.
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Even though I've not sync'd well with some of their titles (F1, god I hated testing that, sorry) I've loved Bizarre since Fatal Rewind/Killing Game Show and Wiz N Liz days. End of an era.
I hope you guys reform and rise out the ashes. There's some talent in that studio, there really is.
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Microsoft own the PGR IP, and already have someone lined up to continue the brand.
Bizarre Creations burnt their bridges with them when they bad mouthed them on their way to Activision, or so I've heard...
RIP BC, I still play the PGR's, The Club, Blur, 007 Bloodstone, and even Fur Fighters, both the Dreamcast original, and the cel-shaded voice dubbed PStwo re-release.
Ah, good times...
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Being "only as good as your last hit" seems pretty harsh when commercial success is very unpredictable, and it takes so long to produce a game.
On the other hand, if they all get rehired, but in separate teams - we may see an increase in good, but original ideas appearing. Every cloud, so to speak.
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where does this stand with the login servers, do bizarre creation run these or microsoft
and if bizarre creations do, will they be switched off when the doors close ?
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Rest in peace Bizarre.
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Activision must need their fucking heads read, I would have been so proud to have Blur (and Singularity) on my roster.
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Bye bye now.
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PGR3 is what kept the 360 on top in the early days. Come on MS, you owe them one even if they were not very graceful when they fled to Activision.
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Hopefully they'll spring up somewhere again before long.
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RIP, BC, RIP. :'(
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I get the feeling that its new hardware and eye candy that drives racing games most = along with a excellent game of course. Maybe this generations never ending longevity is a part of the culprit here too.
RIP guys
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That is a bit of a shock!
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I could still argue a case for Geometry Wars being my favourite game of this generation. Will have to get a GW2 session in some point this week.
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Doing the first lap on MSR was a stunning moment. "but but its like being there!"
Thanks for the memories. We'll always remember ya.
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]http://uk.xbox360.ign.com/articles/823/8...[/link]
Knew it was inevitable from the moment I read that interview. Also, God knows the thinking behind the Bungie deal.
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I think I'm going to dig out the Dreamcast and pay tribute with some MSR.
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" Chudley says studio was sold ‘to ensure security for its employees and their families’ "
http://www.develop-online.net/news/30278...
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"we've always been financially stable and thankfully been very successful with our games" - then why do a deal with Activison FFS???.
"they're a very developer-centric publisher, who work hard to nurture their studios by providing support if it's needed" - NOT!
so so sad.
Good luck to all the team - I hope they find work quickly.
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Gojiratron you have the right idea there, might have to be done just to see that real time clock and wow a few people again as the sun sets on the game and out the window. Such a simple thing but it amazed the hell out of me and others back then
/ pets Dreamcast
That'll do Dreamcast, that'll do.
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Let's be clear here: Activision DID kill Bizarre. When amedium sized but proven hitmaker becomes part of an empire like activision, the deal goes both ways. Bizarre kept up their end of the bargain, making the fantastic Blur, but activation obviously couldn't be arsed trying to sell it (and to the uninitiated, it is a hard sell.)
Ah well, my pals are coming over for some MVC3 this weekend, but we all know we're going to end up playing Blur half the night.
Good luck to all at Bizarre. It would be a real shame if this setback stopped many of your staff's considerable talents from finding their way forward in the industry.
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Sad times, though it was inevitable with Activision at the wheel. Watch out Bungie...
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And Geometry Wars is close to my favourite game of all time.
Bugger RIP, "Do not go gentle into that good night."
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RIP
DIE Activision!
I'm now not going to buy COD I'll get BF3!
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[link url=http://www.joystiq.com/2009/05/07/bizarre-creations-discusses-microsoft-relationship-activision-acqui/
]http://www.joystiq.com/2009/05/07/bizarr...[/link]
The BC bosses have a lot to say too. They got bitter and jealous over MS's fondness of Forza, believing MS did not do enough to market their games (Ironic considering the issue with blur) and sold their souls to Evil Inc. (Acti) and had the audacity to take parting shots at MS, believing the grass was greener on the other side. Now you expect MS to take them back?
Edit: I'm sure their intentions to join Acti was sound. But as the saying goes, a dance with the devil may last forever. Now they're all paying the price.
Still a massive shame to the actual devs. I loved MSR. Maybe SEGA can take them and give birth to MSR 2. Maybe....
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It fucking sucks to be emotionally invested in good IP's.
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Broader economic factors? what like making too much money?
-First five days sale record of $550 million of Modern Warfare2,
-First day profits from Black Ops amounted to $360 million,
-World of warcraft: In 2007 the titlel generated revenues of $1.1 billion with operating margins of more than 40%, creating some $520 million of operating profit. God knows what its making now!
So your telling me, that a company thats pulling in that kind of revenue, can't give one of its companies a second chance by off setting it against the mega profits they are making elsewhere?
Bizarre have a track record of developing quality titles, the fact that Activision got Bizarre making THEIR shit licenses is never mentioned. (Bond when there wasn't a film for sales to ride on was never going to work.)
Plus, Blur came out with bad marketing and during a bad time slot for new I.P. Surely thats Activisions job to make sure that doesn't effect the games sales? as the software itself was of good quality.
I for one will surely miss Bizarre Creations, and I wish all the staff there the best of luck for the future. Don't let one company, in this case Activision, cause us to lose your talent from the industry entirely because of their bullsh!t working practices.
Okay rant over.
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I'm not a huge fan of Blur, as I don't particularly like the combat/racing genre as a whole, but Metropolis/PGR has been the most amazing racing series, The Club was fun and different, Geometry Wars awesome.
All we need is Rockstar to close now, and we can stick a fork in the entire games industry and declare it 'done'.
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Or Sony.
Disappointed either way.
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Let's only hope that lessons can be learned from this sad outcome.
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If I was a developer currently making a game for Activision, I'd be polishing my cv right now.
If you were a developer currently making a game for Activision, you would be working at Blizzard, Treyarch or Bungie - seeing as pretty much everyone else has been shitcanned.
Re: 'Broader economic factors'
Bloodstone didn't sell. Blur didn't sell. The Club didn't sell. The sad truth is that four years is a long time without a hit in this industry.
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Activision do NOT own them, it is a 10 year publishing deal only.
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PGR2 was the best racer last gen, and PGR4 was the best this gen (closely followed by PGR3). Blur was absolutely outstanding too. It's almost baffling how Activision could fuck up the handling of such a great studio.
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PGR2 was and still is the best online racer. No-one has ever come close to matching its feel, lobby banter and rivalry. PGR3 and 4 suffered, IMO by not sticking to the basics and the sheer agony of their load ... ing ... time ...s.
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I'm really shocked that someone like Sega haven't taken them on.
Also are Activision the new EA? I hope now that the growth in Indie studios can rid us of EA and Activisions dominance.
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They've got too much for it to just die like this, I'm sure. Why would a buyer want to pay off Activision for Bizarre Creations when they can buy 'Barmy Inventions' next week and all the money goes into a game production. Shirley someone will be snapping up a new studio soon?
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The sad thing was that BC were great at coming up with fresh game concepts, but publishers (MS included)only seem to have been interested in sequels/licenses etc. It's a shame they weren't bought by Sega really, considering that it was Sega who gave them the space to develop MSR and the Club.
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Activision were the new EA about 2 years ago. Now, they're in a league of their own.
Even in the darkest days of EA's Need for Speed and Medal of Honor annual update cycle, they were still publishing stuff like Burnout 3. This put them in good stead when they needed Criterion to crank out a hugely successful NFS update 7 years later.
The question for Activision with their current strategy is this: If Treyarch start experiencing the kind of fatigue that Black Box were 2 years ago, who are they going to be able to turn to to rejuvinate their franchises? Their egg to basket ratio looks less than ideal.
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Seemed like a nice bunch of guys.
best of luck.
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Sad sad day.
Good luck to all the guys & gals at Bizarre Creations, your games meant something to me and you will be missed!
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Good luck to all the BC guys, and 'fuck you' to activision.
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When it came to racing games, they never let me down. Much Kudos.
I can only hope that they all find new employment in the near future.
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Activision exec CODDY Johnson!? LoLzzz
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I hope Acti's plan to grab Take-two falls on it's arse and they are truly left with shit all but CoD.
I'd also like to see Blizzard fuck them off; they have more than enough money to not need a publisher surely?!
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A development team that was focused on creating games around gameplay first, not graphics, or sandbox games instead of real design.
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Sony has motorstorm and gran turismo devs
MS plainly didn't give a damn about bizarre for some reason.
EA have got criterion and those folks at shift unleashed.
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'The Bodybuilder' came up with a Kotaku link about that Bizarre Creations discusses Microsoft relationship, Activision acquisition
he blub states;
'Chudley described Microsoft's presence near the end as "corporate and cocky," attributing most of that to the shift in power between Microsoft and Sony this generation. He added that the company has always been too focused on the Forza games, seemingly neglecting to give the PGR franchise the marketing push and focus Bizarre Creations always felt it deserved.
Enter Activision, which showed a lot of interest, especially considering the lack of a proven racing franchise to call its own. Bizarre Creations hopes to produce such a hit with Blur, its first title following its acqusition by Activision. We expect to see more of the game -- including that franchise potential -- during this year's E3.'
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