Scribblenauts lifetime sales revealed
Words escape us.
Cute word-based puzzle game series Scribblenauts has sold 2.5 million copies to date.
That's the combined might of DS games Scribblenauts and Super Scribblenauts.
During the DICE 2011 summit at Las Vegas developer 5th Cell revealed its other franchise, Drawn to Life, has shifted 3.5 million units (thanks Joystiq).
Eurogamer awarded Scribblenauts 7/10 in September 2009. John Walker found it "hard to believe anyone could play for more than six or seven levels before just typing in random things to see if they're there and whether they can beat Cthulhu in a fight".
2010 sequel Super Scribblenauts went one better, scoring 8/10. Christian Donlan reckoned "whether or not you think Super Scribblenauts is a genuine classic depends on how much you like making dinosaurs attack each other, ultimately – but either way, it's unquestionably the game that Scribblenauts should have been the first time around".
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Comments (10) Latest comment 1 year ago
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Super Scribblenauts fixed these issues by allowing you to control Maxwell with the D-pad, so you would no longer spend ages carefully balancing items only for the clumsy oaf to run into them when you accidentally taped the wrong part of the screen.
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Some of the best games of the last few years to my mind.
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The control system wasn't perfect, but to me it was a minor flaw in an otherwise true gem of a game. A lot of the puzzles could be solved using a jetpack but not all of them, and even more so if you want to truly beat the game by repeating them using unique items each time (I forget what the rating system is now, but I know I haven't beaten it and that's because there are a lot of puzzles you can't solve with Jetpack/Wings/Pegasus).
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actually if the developers of the scribblenauts games could produce games as engaging as my kids find the title screens of the scribblenauts games i'd be pretty impressed.
anyway I'm glad i bought both, and that for a change in one of these articles, I'm glad that plenty of other people did too.
@piccadillio:- i haven't played drawn to life but it is available in more iterations on more systems so the numbers shouldn't be taken as like for like - IIRC there's even a spongebob drawn to life game which probably didn't hurt numbers.
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Oh... 2.5 million copies... oops...