Interplay: Bethesda Fallout suit "absurd"
Legal wranglings over MMO drag on.
The long-running legal dispute over a planned Fallout MMO has taken a fresh turn this week, with the mooted game's developer Interplay dubbing Bethesda's latest legal claim against it "absurd".
Bethesda's most recent tactic in attempting to prevent the release of Interplay's MMO was to claim that it had only ever licensed out a single asset: the Fallout trademark in association with an MMO.
The publisher insisted no other license was included in the deal, meaning that Interplay was forbidden from featuring any characters or environments from the Fallout universe in its MMO.
According to court filings dug up by Gamasutra, Interplay has offered the following response:
"Bethesda's interpretation requires Interplay to develop and release an MMOG under the Fallout name, but unrelated to the Fallout brand.
"First, this is not only absurd, but is specifically prohibited [emphasis Interplay's] by the agreement because Interplay was only granted a 'license and right to use the Licensed Marks on and in connection with its FALLOUT-branded MMOG ... and for no other purpose.
"It was not the parties' intent that Interplay create, for example, an online baseball game or poker game called 'Fallout.'"
This is the latest in a long line of stalling tactics from Bethesda. In 2008 it claimed a lack of progress with the MMO's development violated its agreement with Interplay.
After that failed, last September Bethesda claimed Interplay was selling older Fallout games without permission and requested an injunction against the sales and work on the MMO. That claim didn't get past the judge either.
Bethesda bought the rights to the Fallout franchise from original publisher Interplay in 2004, licensing the online rights back to the struggling outfit.
Interplay first mentioned its Fallout MMO soon after that deal. Last October, president Eric Caen announced that it planned to have the finished game ready for 2012.
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Comments (20) Latest comment 1 year ago
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It'd be embarrasing for Bethesda ifInterplay released a Fallout game that actually worked on day 1.
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Not surprising Bethesda are shitty with them.
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The question is: Would they have started a FO MMO if FO3 hadn't sold as well as it did?
If these really are stalling tactics then Bethesda's legal strategy might just be to "outlast" Interplay's legal funds, which is certainly dubious, but it all comes down to the contract that was signed.
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Interplay are acting like someone whose girlfriend left them and "still wants to be friends" And they just want Fallout to break up with Bethesda and start fucking them again.
Sadly all of Fallout's friends (the Black Isle devs) have made friends with Bethesda and shun Interplay.
I agree its absurd that Bethesda would license the Fallout brand and none of the universe or content, but their lawyers presumably worded the agreement like that with this in mind all along and its equally absurd that Interplay didn't call them out on it before signing.
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That's a big presumption. More likely this is another weak argument that will get thrown out of court, but still serve its purpose of landing Interplay with thousands of dollars of legal fees and hours of lost time.
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