Which Gran Turismo game sold most?
Clue: it's not the PSP one.
Why does Kazunori Yamauchi, creator of Gran Turismo, get special dispensation from Sony when he makes a game? Because each main Gran Turismo release has sold roughly 10 million copies - or more.
The best of the bunch is Gran Turismo 3 A-Spec, released 2001, with a gargantuan 14.80 million copies sold worldwide.
Gran Turismo 4 and the original Gran Turismo are almost neck-and-neck behind GT3, with 10.86 million and 10.81 million sales each, respectively.
Yamauchi's second game, Gran Turismo 2, didn't quite make it past 10 million sales, but finished close with 9.34 million sales.
Gran Turismo 5, the most recent instalment, has now shipped 5.5 million units.
Those are the core releases. Preceding the fifth game was Gran Turismo 5 Prologue in 2008, which shifted a significant 4.81 million copies. In contrast, Gran Turismo 4 Prologue sold 1.34 million copies.
There's an interesting geographical twist to the figures, too. Whereas record holder Gran Turismo 3 sold the most copies in America (7.14 million), every other Gran Turismo has done bigger business in Europe - barring GT2, which narrowly sold more in the US.
Typically, Yamauchi has opted for lower numbers of cars when launching on new PlayStation hardware: PSone debutant Gran Turismo 1 had 178 cars (according to Wikipedia), a figure Gran Turismo 2 took to 650; PS2 debutant Gran Turismo 3 had 180 cars, a figure Gran Turismo 4 bumped to 722.
Gran Turismo 5, however, bucks that trend like a steroid-pumped donkey, with a whopping roster of 1031 cars. I dread to think what Yamauchi will insist goes in to Gran Turismo 6.
Gran Turismo lifetime sales are below:
- Gran Turismo (PSone 1998) - Europe: 4.27m, US: 3.98m, Japan: 2.55m, Asia: 0.01m
- Gran Turismo 2 (PSone 2000) - US: 3.96, Europe: 3.65, Japan: 1.171, Asia: 0.02m
- Gran Turismo 3 A-Spec (PS2 2001) - US: 7.14m, Europe: 5.76m, Japan: 1.89m, Asia: 0.01m
- Gran Turismo Concept 2001 Tokyo (PS2 2002) - Europe: 0.94m, Japan: 0.43m, Asia: 0.13m, US: N/A
- Gran Turismo 4 Prologue (PS2 2004) - Japan: 0.79m, Europe: 0.39, Asia: 0.16m, US: N/A
- Gran Turismo 4 (PS2 2005) - Europe: 6.40m, US: 3.02m, Japan: 1.27m, Asia: 0.17m
- Gran Turismo 5 Prologue (PS3 2008) - Europe: 3.04m, US: 1.13m, Japan: 0.53m, Asia: 0.11m
- Gran Tursimo (PSP 2009) - Europe: 1.19m, US: 0.67m, Japan: 0.32m, Asia: 0.04m
- Gran Turismo 5 (PS3 2010) - Europe: 3.56m, US: 1.25m, Japan: 0.55m, Asia: 0.16m
The evolution of Gran Turismo.
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Comments (31) Latest comment 1 year ago
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Not sure but I got it free and was still disappointed with it.
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//sarcasm
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Not that interesting though, surely.
Lets face it, this is just an excuse to show the evolution of GT vid again isn't it?
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I bought it Day 1 and I'm very satisfied with my purchase.
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Either GT6 or a few premium expansions for GT5 would do the trick
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I hope they will release plenty of premium car packs and road packs!!! I want race tracks and road tracks maybe a panamerica pack or something. For GT6 they should take their time
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If all they'd done was deliver a straight port of GT3 I would've been ecstatic. As it was... meh.
Shame
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Interesting to see the shipped to sold ratio in the US, with 400K sold so far and 1.25m shipped
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I calculated a bit to see each region's percentage of world wide sales:
GT1 - Europe: 39.5% - US: 36.8% - Japan: 23.6%
GT2 - Europe: 39.1% - US: 42.4% - Japan: 12.5%
GT3 - Europe: 38.9% - US: 48.2% - Japan: 12.8%
GT4 - Europe: 58.9% - US: 27.8% - Japan: 11.7%
GT5P - Europe: 63.2% - US: 23.5% - Japan: 11.0%
GTPSP* - Europe: 53.6% - US: 30.2% - Japan: 14.4%
GT5 - Europe: 64.7% - US: 22.7% - Japan: 10.0%
*in % of the 4 regions listed in the article
I would find it very interesting to know the reasons, since the imbalance between the regions is quite extreme. Also, given the small percentage of Japanese sales, maybe PD should think again about GT's extremely Japan-heavy car roster.
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1) PD, being Japanese and based in Japan, I imagine they have an easier time talking Japanese motor companies into licensing their cars. Plus, if I was making a driving game, I confess it'd wind up being Euro-centric.
2) You don't have to be Japanese to miss Japanese cars from the line up. In fact not having them would seem like a worse omission than damage in the end, I expect.
What's more interesting is that the Japanese sales percentage seems to be in steady decline, according to your figures. Is this possibly the reason for the new RPG-ish levelling and management motifs, to get some attention at home?
Personally I think they'd be better off trimming the fat. Sure there's 1000 cars, but who cares when 17 of them are slightly different Civics?
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about 650 of GT5's 1031 cars are Japanese. Which is quite a lot, I think. I don't want to question Japan's influence and importance on cars, but 100 Hondas, 72 Mitsubishis and 146 Nissans are a bit off the scale compared to 21 Mercs, 19 BMWs and 26 Fords imho. Or 16 Daihatsus compared to 15 Alfas.
They should definitely do something about that, if they don't want to verify Keiji Inafune's criticism that Japan only thinks about itself and doesn't care a lot about the rest of the world.
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I found it dull. No career mode, no night tracks = no fun for me. It was playable, but nothing more. A 5/10.
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