EA plans to slash game output
Less is more!
EA has revealed that it plans to release around 40 per cent fewer games next year.
Speaking at the Reuters Global Media Summit this week, as reported by Wired, chief cigar chomper John Riccitiello revealed that EA expects to release 35 games this fiscal year, down from more than 50 last year. But what about next year?
"I don't think it goes to 10 or 15 or even less than 20, but there's some number probably between the low 20s and the high 20s that's right," he predicted.
The strategy is partly down to cutting costs, partly down to making better games and partly down to a new focus on the digital market.
Riccitiello has been all about risk-avoidance of late. Earlier this week he ruled out a purchase of troubled Rock Band developer Harmonix explaining, "We're still out of favour. Moves that look like I'm doubling down on yesterday would make it harder still to convince investors that tomorrow is the Promised Land.
"I'm sure some smart investor will buy the business feeling that they can catch a falling knife but more people have been cut trying to catch falling knives than have benefited from getting the timing exactly right."
Like it or not, this cautious approach seems to be paying dividends.
"I think we're at the classic hump where we've told people where we're going. There's evidence we're going to get there, but Vegas isn't putting money on it because we're only in the fourth inning," Riccitiello said at the Reuters pow-wow.
Among the 20-something titles you'll see from the super-publisher next year are Dead Space 2, Bulletstorm and Battlefield 3.
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Comments (22) Latest comment 1 year ago
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/remembers posting in EA threads years ago saying wouldn't touch an EA game with a bargepole. How times change!
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How many of those games are already ear marked for annualised titles and carbon copy sequels? this isn't particularly good news.
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After being the industry villain for (ten years?) they attempted to remodel into a business I can respect, but despite some deserving attempts at new IP they just aren't getting due rewards for that, either in sales for quality products (RB3) or in quality for mega-marketing ventures (MOH).
Hopefully Respawn can reinvent Call of Medal of Honour Duty sufficiently to make it worthwhile.
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I can't remember which developer recently said that there are 'too many good games', and the guy got a lot of ridicule for it, but there is a problem of satuation in the marketplace. There really is a significant amount of titles in the marketplace right now, far more than most gamers can realistically be expected to purchase. This kind of satuation is undesirable to all publishers, so I feel it is the right attitude to keep resources a little more focused.
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Then you are missing out on some quality games in my opinion. Battlefield Bad Company 2 and Mass Effect spring to mind.
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Fable 3? But isn't Fable 3 from MGS?
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Dont be misled, theyŕe still too big a company to think of anything else but money. This is probably preemptive damage control for the upcoming closure of some studios.
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I think he was talking generally as none of those are EA games.