Keiji Inafune quits Capcom
Jun Takeuchi will step up.
Keiji Inafune has decided to quit Capcom at the end of the month. He's been with the company for 23 years.
The head of R&D management group, consumer games R&D division and contents management division rued having "nowhere higher to go" on his blog (translated by Kotaku).
Inafune added: "I'm leaving Capcom with the intention of starting my life over." He's not taking a break but pursuing new challenges from the off. What they are, and who they'll be for, is unknown.
As of 1st November, Jun Takeuchi will take on the added responsibility of corporate officer as well as his existing deputy head of consumer games and R&D Division, and general manager of R&D production.
According to GamesIndustry.biz, Capcom's taking Inafune's depature as an opportunity to shuffle a few key staff around. Katsuhiko Ichii will become head of development organisation, and a new development management team will be headed by Nobuyuki Matsushima, Jun Takeuchi, Taichiro Genbun, Hiroyuki Kobayashi and hutaro Kobayashi.
Keiji Inafune's career at Capcom was long and illustrious. He's best known for establishing Mega Man, but has also helped bring Resident Evil, Onimusha, Lost Planet, Dead Rising, Street Fighter IV and many more games to fruition.
Inafune was charged by Capcom an April to oversee all Western-developed games to ensure they adhered to the publisher's style. His swansong will be Dead Rising 2, which was released at the end of September.
Inafune has also been known to speak his mind. Most recently, he's been a strong naysayer of Japanese game development which, he believes, is "five years behind" the West.
Eurogamer's last interview with Keiji Inafune at Capcom was at the start of September on the topic of Dead Rising 2. We soon veered off that, though.
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Comments (27) Latest comment 2 years ago
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There. All fixed for you.
Can’t say I blame him tbh. Pretty much every single thing he has said about the state of the Japanese games industry has been spot-fucking-on.
The only remaining piece of the puzzle was why he was still gainfully employed at Capcom.
Best of luck to you son.
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Would be a shame - I'd rather see him at a multiplatform publisher (like Zenimax!)
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Don't worry, I made it up
Oh, and anywhere but Zenimax. Sounds like a new kind of panty-liner. :/
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Edit: Fucking typos.
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They do and they have.
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I think he'd be better off with Microsoft, and the "new IP" bit of the suggestion probably staves off any risk of ending up like a Kinect grinder, well enough.
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Not on PC it don't
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Anyway, this is really good news, maybe Capcom can go back and do some really good japanese style games, instead of the current "games need to be westernised" stupidity.
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Could be the resistance against him was growing, could also be that he just got too frustrated with the stagnation. I wish him all the best for the future.
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"Keiji Inafune's career at Capcom was long and illustrious. He's best known for establishing Mega Man, but has also helped bring Resident Evil, Onimusha, Lost Planet, Dead Rising, Street Fighter IV and many more games to fruition."
Yeah, bringing DMC, RE and Onimsuha into being Westernized games that have lost their respective original identities. Small chance that Capcom will revise their ill-advised and unfortunate course of Westernization (which they've been furthering for years now) and get back to making good - well better - (Japanese) games.
Possibly Dante - whose design was dominated by K. Inafune ("Inafune himself has been intimately involved for more than a year literally on every design decision, including character and direction, that's ever been done on the project" - http://uk.xbox360.ign.com/articles/113/1... will undergo changes, as well. But that's also relatively unlikely.
More in-depth information on adriasang.com.]http://www.andriasang.com/e/blog/2010/10...
P.S.:
"I guess he didn't make a lot of friends in the Japanese gaming industry, even at Capcom, with his remarks. The Japanese really, really don't appreciate criticism. They strive for perfection and don't like flaws being pointed out. What might be a minor shortcoming for a westerner possibly means a painful disgrace for a Japanese.
Could be the resistance against him was growing, could also be that he just got too frustrated with the stagnation."
Yeah, they probably didn't appreciate his generalizing, unproductive remarks of "the entire Japanese industry sucks (except me, Keiji Inafune)", which are largely not in line with reality. Those silly Japanese. Not to mention that his strategy of Westernization wasn't overly effective in terms of profits, either -- luckily. "Stagnation" - lol. Call it perceived, alleged stagnation.
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Wonder if he can somehow blame Shinji Mikami for this, too.
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they quitted him probably...
And we will finally get to find out if he was to blame if most sequels sucked.