"Average" Sonic games de-listed
SEGA trying to "increase the value" of brand.
SEGA has removed Sonic games with average Metacritic scores from shop shelves to combat franchise fatigue.
"Any Sonic game with an average Metacritic has been de-listed," SEGA's SVP of EMEA Jurgen Post told MCV.
"We have to do this and increase the value of the brand. This will be very important when more big Sonic releases arrive in the future."
SEGA's set to release three Sonic games in the coming months: downloadable title Sonic the Hedgehog 4: Episode 1 (the iPhone version's out now), Nintendo platforms exclusive Sonic Colours and Kinect racing game Sonic Free Riders.
Post continued: "We could make a lot of money on back-catalogue Sonic titles, but let's keep the number of Sonic games available under control. Otherwise you can have cannibalisation. If there are ten Sonic games on the shelves, with people seeing Sonic Rush DS or Sonic Rush Adventure, this may not help our overall strategy."
In August Sonic Team's Takashi Iizuka told Eurogamer making both old and new fans happy with a single game is virtually impossible.
Episode 1 is intended to rekindle the classic 2D gameplay fans fondly remember from the blue hedgehog's glory years on the Mega Drive. And Sonic Colours, which plays like the daytime stages from 2008's panned Sonic Unleashed, is designed for fans of Sonic's 3D outings.
SEGA's 3D Sonic games have come in for stinging criticism from veteran Sonic fans in recent years. Sonic Unleashed disappointed many upon its 2008 release. The Xbox 360 and PS3 versions managed a paltry 4/10 in Eurogamer's review. The Wii version was better, though.
The 3D woe continued last year with Wii-exclusive Sonic and the Black Knight, which suffered the same fate as Unleashed.
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Comments (39) Latest comment 1 year ago
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(Sonic "4" will be shit)
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?????????????????????????????????????
But Sonic Rush is the only good sonic game this generation why's that being singled out for the chop!! Or is that just a really badly worded sentance.
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10 years to realise that they make shit
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I don't think that's really the case, whilst there hasn't been an excellent (in the eyes of 2D sonic fans) 3D sonic game there have been some good ones (Adventure, Heroes) and others have had their moments that just got completely ruined by the amount of crap you had to wade through to get to the good bits (Sonic [360/PS3] & Sonic unleashed).
A big issue with Sonic's 3D games is that Team Sonic seem to lack technical programming skills to produce a game that doesn't have stupid long, badly placed loading screens despite sub-par graphics that a grad student could put together in an afternoon.
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Erm... so all of them then?
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Edit: I just realised as well that this should replace the phrase "Shutting the door after the horse has bolted" in gaming circles.
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... but SEGA will never be able to retcon them out of my head... why has it taken them this long to realise their games are CRAP?! It's not like fans and critics alike haven't been continually kicking the franchise in the balls the past six or so years...
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Ruddy glad about the new direction as evidenced with Sonic 4, loving the iPhone version at the moment. Really exactly like the original with slight variations.
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Except for remaking Sonic CD in 2.5D, which is so stunningly obvious they'll never work it out.
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Metacritic is valued far to much by publishers and developers. It's really starting to have a huge influence on the industry which I don't think is a good thing.
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Probably the last great Sonic game IMO was Sonic CD, Sonic on NGPC and the Sonic Advance series on the GBA were ok.
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Great idea Sega. Its just a shame that two of those big releases are Free Riders (which has 3/10 written all over it) and Colours which might fare better but from the videos looks to be yet another "Hold Right To Win" Sonic fail.
If it weren't for Sonic 4 I'd swear Sega had lost the plot completely where Sonic's concerned.
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I can only hope that it's not too late...