Lost Planet 2 dated for PC

Insect or gadget?

Capcom has announced a 15th October date for Lost Planet 2 on PC.

DirectX 11 and NVIDIA 3D Vision will be supported, and you can test these features by running a preview of the game available now on the NVIDIA website.

Recommended system specs are an Intel Core2 Quad or AMD Phenom x4 processor; NVIDIA GeForce 9800 or ATI Radeon HD4800 graphics card; and either 2GB RAM on Windows XP or 3GB RAM on Windows Vista. Windows 7 is supported.

Lost Planet 2 features four-player giant-insect-killing action. Capcom said the title, commercially, "substantially underperformed" on console. Read Kristan Reed and his Eurogamer review to find out what we thought.

Comments (15) Latest comment 2 years ago

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  • lord_jamie #1 2 years ago

    Maybe it's lost on the Lost Planet?
  • shadowaspect #2 2 years ago

    There I was, getting all excited. You tease, Robert.
    Edit: prompted me to look it up, another website says:
    "Capcom today announced that the PC version of Lost Planet 2, the sequel to Lost Planet now available for PS3 and Xbox 360, will launch on October 15th. Lost Planet 2 for PC features support for DirectX 11 and DirectX 9, as well as NVIDIA 3D Vision and 3D Vision Surround technologies (wireless 3D Vision glasses sold separately)."
    Edited by shadowaspect at 16/08/10 @ 17:01
  • bad09 #3 2 years ago

    Er...interesting news :)

    The tag says it all though and while I thank Capcom for their continual support of PC with their excellent PC versions....this 'ain't no SSF4, I know it IS coming just get a move on will ya! (and those other beat 'em ups while you're at it, ta)
    Edited by bad09 at 16/08/10 @ 17:05
  • Bertie Verified Senior Staff Writer, Eurogamer.net #4 2 years ago

    A ha! Finally. Sorry guys, had some strange trouble with this.
  • Darren #5 2 years ago

    I cancelled my pre-order for the PC game after the lacklustre console reviews but it won't hurt to take a look at the benchmark as these are usually slick affairs from Capcom. Doubt it'll change my mind about buying the game though...
  • Rusty_M #6 2 years ago

    "insect or gadget". Brilliant!
  • bad09 #7 2 years ago

    'ere, this benchmark shows an intriguing and quite beautiful game. Maybe worth a look...after K&L 2 and Mafia 2.
  • Darren #8 2 years ago

    Hmmm... DX9 benchmark runs great for me but the DX11 one crashes everytime. I get approx. 120 fps at 1920x1200, 8xAA with max. setting under DX9 though (Core i7-920, 6 GB, HD 5870 CrossFireX, Win7 x64). Looks lovely and the benchmark is as slick as I'd expect from Capcom. Shame DX11 isn't working for me.
  • ChthonicEcho #9 2 years ago

    Good show, Capcom. Despite lacklustre sales, they are still releasing it on the PC. A shame their PC releases are still very erratic and irregular. Still no word on SSFIV for the PC, and they were more keen on porting Dead Rising to the Wii than the PC.
  • Darren #10 2 years ago

    DX11 only works if I disable CrossFireX and the performance is dreadful on the same settings I posted earlier: approx. 30 fps and a C rating. Looks like the tessellation, which is exclusive to DX11, causes a huge performance hit on HD 5000 series cards; no surprise there then!
  • bad09 #11 2 years ago

    @ChthonicEcho

    Actually there is a little info on SSF4, and it's from back in June

    [link url=http://ve3d.ign.com/articles/news/55738/Super-Street-Fighter-IV-PC-Port-May-Still-Happen
    ]http://ve3d.ign.com/articles/news/55738/...[/link]

    A few tweets suggest it is coming (which makes sense with the arcade version coming - which interesting has extras over the console version)....although possibly coming with a nasty DRM as Capcom have the hump with the non paying pirates (yikes! Pointless paying customer punishment alert!), still as long as it's not the Ubiscum path and more Steamworks or even SEGAs uniloc I'll still be happy....kind of..

    / curses stupid stupid DRM
  • Spuzzell #12 2 years ago

    I'm surprised at the recommended specs. I've got no interest in the game at all, but Capcom must have done some serious improvements to the graphics if a console port wants that much grunt to run.

    I might actually do the benchmark now out of curiosity :-) (i7 860, HD 5870)
  • Salaminizer #13 2 years ago

    Gothic 4 on 12th, Medal of Honor on 12th in America and 15th in Europe and Fallout on 19th, but they'll blame the pirates (not the snow ones)
  • NimbusTLD #14 2 years ago

    @N@ a pathetic 65fps at 1080p

    Do you have a monitor capable of more than 60Hz? If not, anything above 60 is unnoticable, and will actually look worse for tearing...
  • Keivz #15 2 years ago

    I just wanted to say thank you capcom for releasing this on PC as promised!

    A bit surprising though as console sales woefully underperformed. I surmise this means one of three things:

    1. Capcom is an honorable company that keeps its promises despite knowing that this will be a financial loss.
    2. The costs ($ & development time) of porting a console game to the PC are so low that they can still expect to make a profit despite the same % of anticipated sales compared to console sales.
    3. The costs of pissing off their PC fanbase outweigh the costs of game development.

    If it's #2 than it makes you wonder why more console games aren't ported to the PC.

    Either way, I'll be buying it!