BioShock 2: Protector Trials Review

The splice is right?

Version tested:

BioShock, eh? Moody, thought-provoking stuff. Troubling stuff. Deep stuff, allegedly. How about adding a challenge mode?

Actually, why stop at that? Why not throw in a rhythm action section too? We can get the Puppini Sisters to record a bebop version of Manilow's classic Bermuda Triangle - sample lyric: Bermuda Triangle, it makes people disappear / Bermuda Triangle, don't go too near - and I'll cave a Little Sister's head in every time we get to a drum break.

So 2K isn't being particularly creative in the way it extends the BioShock 2 universe yet - apparently the new gadgets and story content are up next - but that hardly matters. The Protector Trials may not be the most exciting attraction in Rapture (that's the cheap real estate coupled with the fact that plagues, insanity and spreading leaks have really tackled inflation) but it's good for a few hours of frantic action all the same.

A single-player mode that tasks you with protecting a Little Sister while she gathers ADAM, the Trials have a few smart touches. There are six arenas on offer, all of which are culled from the single-player campaign - after all, "Challenge Mode" is French for "We didn't build any new art assets" - but there are three trials set within every location, each forcing you to use a different load-out of Plasmids, weapons, and Tonics. The longer you can hold the Splicers off, the higher the Little Sister's ADAM multiplier grows, and completion of each level leads to a fuzzy mess of Star medals, grades and unlocks.

This is about rhythm as much as the ability to create new strategies on the fly, with each trial quickly conforming to a familiar pattern as you pick up your Little Sister, scope the area, lay traps, and then start the collection and hunker down for the Splicers. The ensuing fire fight, meanwhile, has a pace of its own as you move between likely spawn points, being careful to stay within reach of the vending machines and keeping a weather eye on your depraved little darling.

You have to kill Splicers to earn the cash you're going to need for regular health boosts - you'll need those if you're as wonky with a shotgun as I am, anyway - and if you're not careful, you can find yourself out of ammo, EVE, and meds and without a penny to your name in some of the later, trickier encounters.

More on BioShock 2

The six maps add their own tactical twists. The best are both claustrophobic and cheekily warrenous, such as the Adonis Baths, with its dangerous split levels and handy shallow pools for bursts of mass electrocution, or the echoing, limpet-encrusted cul-de-sacs of Persephone Cellblock F. Most tend to be fairly compact, and only Pauper's Drop feels a bit rushed: with a turret gun in the load-out, it's a bit too easy to simply camp in a corner, and that pretty much drains the fun out of the whole experience.

All of the maps play on your sense of vulnerability, because the Protector Trials is purely concerned with that particular aspect of BioShock: the frantic, outnumbered-and-feeling-slightly-picked-on part. The load-outs are an inspired touch, completely transforming the feel of a map depending on whether you've been given an arsenal that favours direct attacks or traps, but there are still times when you'll wish 2K's modern classic was, you know, a better shooter: moments when you'll wish that the guns had more of a connection to the controller, that the aiming movement was tighter, and that the HUD didn't favour style over readability quite as much. That said, when the penny finally drops and your Plasmids and weapons suddenly click in an unexpected way, you may find yourself with an entirely new strategy that you'd never have thought of otherwise.

You can unlock concept art and seven new Achievements (or Trophies) if you're the kind of person who goes nuts for such things, but the main event here is the combat. That's never been the sharpest part of BioShock (and certainly not the aspect of the game that has earned it its classic reputation) and there's not too much in the way of replayability once you've fought through each encounter. But it's still nice to be back in Rapture, even if you're only there to shoot the place up a bit.

6 / 10

Bioshock 2: Protector Trials is out now for 400 Microsoft Points (£3.40 / €4.80) on Xbox Live and Games for Windows Live, and £3.19 / €3.99 on PlayStation Network.

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Comments (21) Latest comment 2 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • NimbusTLD #1 2 years ago

    thodr ? Does no one spell check these? Not even a robot?

    Edit: On topic, I'm glad this is a cheap DLC, they could have easily tried to charge 800 points and gotten away with it, seeing how many cost 1200 these days.
    Edited by 1 at 04/08/10 @ 15:37
  • jambii267 #2 2 years ago

    Annoyed, I had enough points left over last week to buy this, i instead bought Beatles songs grrr.

    I wonder if a GOTY edition of Bioshock 2 is on the cards.
  • Diogo_Ribeiro #3 2 years ago

    "thodr" actually sounds like the spellchecker robot hit a wall, which is at least proof some spellchecking was happening ;)
  • Shikasama #4 2 years ago

    Wouldn't Bioshock 2 have to be a better game for a GOTY edition?
  • Dagdriver #5 2 years ago

    no thanks. BS2 one more hopelessly overrated title
  • smelly #6 2 years ago

    About the score the full game shouldve gotten imho.

    Also : quote : "That's never been the sharpest part of BioShock (and certainly not the aspect of the game that has earned it its classic reputation)"

    .. if the GAME isnt the part which earned it its reputation what the hell was? Surely you didnt give it a high score solely on it's story? If so that's a sorry state of affairs for GAMES in general really isnt it?
  • smelly #7 2 years ago

    @Mogs - The game is short, you're not too far from the end.. or even the begining :-)

    .. But yeah the only thing which made the first game even approaching good was the story, this doesnt even have that.
  • TheLittlestHobo #8 2 years ago

    Bioshock 2 was a great game. I preferred it to the first... there, I've said it. Gameplay is much better imo and story was pretty good. The multiplayer was fun also, and worked well into the fiction. Ok, it doesn't have the OMG event-game feel of the first, but as a satisfying and fun FPS you can do no wrong in my book, especially in a world as cool as Rapture.

    Anyone remotely interested should pick it up (especially at its current cheap price) and ignore the stupid, stubbornly cynical naysayers.
  • NunianVonFuch #9 2 years ago

    Yay more Little Sister escort missions. Because that was everybody's favourite part of the original Bioshock which is why Bioshock 2 had loads of them instead of all that pesky story stuff and went on to receive universal critical acclaim and record sales.

    /sarcasm
    Edited by 1 at 04/08/10 @ 18:17
  • metalangel #10 2 years ago

    I didn't want this crappy-as-fuck retcon from a bunch of tossers not even involved in the first game... so further debasing it with paid DLC based on the worst part of the game isn't exactly going to change my mind.
  • Killerbee #11 2 years ago

    @Mogs:

    It is dull to begin with, but stick with it.

    I liked Bioshock 2, but the "defend a little sister against waves of Splicers" sections really weren't the best bit - in fact, far from it. Big Daddy and Big Sister battles were enjoyable once you'd gotten sufficiently tooled up with decent weaponry to make it an even fight and in that sense the game got progressively more enjoyable as it went on. Then the developers go and save by far the best three levels for the game's finale and you end up with a title that feels like it's treading water in the wake of its predecessor for far too long (long enough to make plenty of people give up on it) and then does a spectacular sprint to the line for a photo finish.

    Sorry for the mixed metaphors there, but you get my gist. Basically it goes from "meh, more of the same: 5/10" for the first two thirds of the game, yet redeems itself with 10/10 brilliance right at the end. So for me it averaged out at a respectable 8.

    Oh, and I have to admit I next to no interest in this DLC, sorry.
  • smelly #12 2 years ago

    I know i got a fair few negs.. So i'll try to justify myself on what i said about bioshock 2, I'm not some blinkered fanboy who hates it just because it's on another system - in fact dont get me wrong, it MUSTVE done something good because i played it through twice (and once more from a save point - when it turned out a "good" action i did was actually seen to the game as being evil *sigh*) to see all 3 endings (wish i hadnt had bothered, they were all pretty similar).

    BUT, the problem was:

    1. I played it through 3 times in a one week rental.. part time. Most games i struggle to complete even once in that time.
    2. The first games story was better and actually took you by surprise in a few places
    3. the "big sisters" were dull - just launch a barrage of stuff at them - and done.
    4. Same as my problem with the first game - you have all these upgrades you can use, but only really need a couple of them and just keep blasting fireballs and electricity depending on situation.
    5. it was incredibly easy
    6. and short (see #1)
    7. felt like i'd REALLY just seen it all before

    Now that's DEFINITELY NOT to say i hated it - far from it (or i wouldnt have played it through 2 WHOLE times). But like the first, it was overrated... Glad i only rented this one (still pissed off i bought the first one, no-one ever wanted to buy it off me 2nd hand - and no, i wont sell to game stores out of principle).


    In fact - take away the online from bioshock 2 (which i admit to not playing - i hate online gaming!), and it could've just been a mission pack to the first game...
    Edited by 4 at 04/08/10 @ 23:56
  • JayKwon #13 2 years ago

    Wow, you're doing it all wrong. It's a massive virtual playground, with an epic storyline, atmosphere, great attention to detail, superb sound and stellar artistic graphics. I think people are playing it wrong. Sure, it could've been done better, but just let it in and consume you. Don't watch trailers, or look at screenshots. Get into that immersive world. Know nothing, keep a clean mind, don't expect anything and try everything and you'll get a hell of a ride.

    Not buying the DLC though, it's not Bioshock. It's an 'extra'. Or bonus. As is the mp. I liked BS2, and I think it's underrated.
  • DUFFKING #14 2 years ago

    Bioshock started great and got worse, Bioshock 2 started badly and got better. The last few areas were just brilliant, I actually used all the plasmids and items that let you set traps unlike in the first where I just set everything on fire and let that be that.
  • smelly #15 2 years ago

    everyone likes different things - and thats what makes life interesting.
  • Tomhash #16 2 years ago

    Another difficult aspect that the Protector Trials introduces is money management. While you start each stage off with no cash whatsoever, you can build up your bankroll by killing enemies. You then have to carefully use this money with the various vending machines in the stage in order to make sure you have just enough health.

    engagement rings
  • loopy #17 2 years ago

    "Wow, you're doing it all wrong. It's a massive virtual playground, with an epic storyline, atmosphere, great attention to detail, superb sound and stellar artistic graphics. I think people are playing it wrong."

    Why did Steve Jobs trying to explain away the iPhone antennae problems leap into my mind after reading that?
  • Bluetooth #18 2 years ago

    I've never played the first one and recently bought 2. Currently making my way through Ryan Amusements and I'm feeling the boredom setting in - few hours ago I just saved right before the Big Sister battle (after getting the incinerate ability), does it vary as the game goes on? It's a shame you can't just harvest the little sisters before setting her down to protect her from splicer waves.

    Oh and why do the little sisters all look the same?
  • levitate #19 2 years ago

    I didn't like the original so there's no way in hell I'd ever buy this garbage. You'd be a fool if you did it.
  • carterc117 #20 2 years ago

    forex trading system

    I do not think Bioshock 2 is the attention it deserves, and the launch of this package seems to show that the extra points. Many journalists and critics have fallen a bit 2K 'difficult, but you seem to see beyond the beauty of this package.
  • Danthaman #21 2 years ago

    I always find the ppl who berate Bioshock games are the ones who suck at it because they lack skills! It's clear that 2K dropped their difficulty to try to make the game more accessable to those noobs, but instead they should have made it a bit more challenging. The multiplayer was awesome and also very under-rated. Don't judge the game unless you have least played through it once, If ur incapable of doing that then dont say it's crap just because ur skills and IQ aren't up to the job!!

    This add-on is awesome, Should get more than 6/10! Just because they didn't make lots of new assets doesn't mean it's not fun and well worth the 400msp.

    <a href="http://Australian GameMods.webs.com">AustralianGameMod s.webs.com
    Edited by 3 at 08/08/10 @ 05:46