Transformers: Revenge of the Fallen

PSN update: Smash Cars, Battle Tanks

PSN update: Smash Cars, Battle Tanks

Plus Buzz! Home space and loads of DLC.

The PS3 Store refresher boasts new games, demos and DLC aplenty, while PlayStation Home opens a new Events Space for Buzz!

Get questions right and a tomato will be lobbed at a rotating Buzz statue. Get 10 questions right in a row and you will unlock a tomato head to put on your Home avatar.

Smash Cars and Battle Tanks are the low-key PSN additions, although their price - 12 and 8 respectively - is steep. Conversely, Crash Commando has had a price-cut to promote new content added today.

Read more

Transformers DLC coming this summer

New characters, maps, difficulty level.

Activision has announced that it plans to release downloadable content for Transformers: Revenge of the Fallen this summer for PS3 and Xbox 360.

UK Charts: Fight Night 4 the champ

But fellow newcomers disappoint.

Fight Night Round 4 has become the first boxing game to top the UK All-Formats chart upon release. Perhaps it will now go to America and never be heard of again.

Transformers: Revenge of the Fallen

Transformers: Revenge of the Fallen

Shot down and piston.

Contrary to what the slogans will tell you, these Transformers offer exactly what meets the eye. This is a game-of-the-film so beholden to formula that you can probably finish the review in your head right now, without even playing the thing. Did you imagine repetitive gameplay, uninspired missions and shiny characters stomping around a strangely inert and lifeless gameworld? If so, give yourself a biscuit.

Marginally better than the horrible 2007 Transformers effort, developer Luxoflux has addressed some of the more glaring problems but sadly hasn't managed to apply the same sheen that made its Kung Fu Panda game such a nice surprise. The problem of how to balance a game that needs offer third-person action, plus driving and flying, all within the narrative and time constraints of a blockbuster movie remains unsolved.

Once again split into two campaigns, Autobot and Decepticon, the openworld approach of last time has been ditched in favour of self-contained arena levels. You thunder through a story even more garbled and illogical than the one Michael Bay put on-screen, undertaking missions in Shanghai, America and Egypt, with a brief diversion to the ocean to explain how Megatron managed to rise from the depths.

Read more