Transformers: Dark of the Moon

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Transformers: Dark of the Moon

Transformers: Dark of the Moon

Comfortably numb.

In a just world, Transformers: Dark of the Moon would be a bit of a victory. It would be a sign that the right team - a team that had already made a decent Transformers game, when left to its own devices - could tackle that most treacherous of propositions, the movie tie-in, and emerge with something brilliant.

Sadly, this is not a particularly just world. The bad go unpunished, the good are rarely rewarded, and Dark of the Moon is yet another victim of the brutal race to match a film’s release date.

High Moon’s follow-up to the thoroughly decent War for Cybertron isn’t a disaster, it’s just rushed. Tied to a movie’s schedule, the designers have opted for a single-player campaign that’s limp, unambitious and short, and bolted it onto a multiplayer suite with only three game modes, two of which end in “death match”.

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Transformers: Dark of the Moon announced

Transformers: Dark of the Moon announced

War for Cybertron dev returns to franchise.

Forthcoming Transformers flick Dark of the Moon is getting a videogame tie-in, publisher Activision has confirmed.

The game of the same name is a scene-setting prologue story that will see you making a royal mess of Detroit, the jungles of South America and Siberia, among other locales. There's online play promised too and a new gameplay mechanic called Stealth Force.

High Moon Studios – the same team behind last year's solid robo dust-up War for Cybertron – will tackle the PC, PlayStation 3 and Xbox 360 versions, while Naughty Bear/Wet dev Behaviour Interactive is working on "distinct" 3DS, DS and Wii titles.

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