Transformers: Fall of Cybertron has appeared on PS4 and Xbox One via the PSN Store and Xbox Marketplace in Australia, suggesting an EU release won't be far behind.
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Amazon (via NintendoLife) has published listings for an unannounced Transformers game called Rise of the Dark Spark.
Activision expects to "release fewer games based on license properties" in 2013.
Activision has launched a rather fun promotional tool for its 8/10 robot mashup, Transformers: Fall of Cybertron.
Pork bun-munching Hong Kong adventure Sleeping Dogs has seen off THQ challenger Darksiders 2 to remain top of the UK all-format chart.
Good news: you don't need to have played the last Transformers game, War for Cybertron, to enjoy this sequel to that 2010 third-person shooter. [War for Cybertron is only the last if you ignore last year's film tie-in Dark of the Moon, but ignoring that would probably be for the best - Ed.] It's more a do-over than a sequel, and the essential plot is no more than 'good robots fighting bad robots as their home planet dies'.
Bad news: if your knowledge of Transformers' 30 years of back-story and lore only extends as far as 'the big red one often punches the big silver one', you're probably going to be confused at regular intervals. Fall of Cybertron is a love-letter to a fictional universe created in 1984 that has, despite a few commercial wobbles and a half-dozen reboots, continued to this day. It's aimed squarely at the long-term fans, rather than those unfortunates who believe Michael Bay's trilogy of military-worshipping car advertisements represent some sort of cinematic high watermark.
Good news again: I'm one of those long-term fans, and so can attest to being pretty damn delighted by a rampage of references, homages and oblique nods to what's known as Generation One - the original Transformers stories and toys. While War for Cybertron contained fewer types of Transformer than the average six-year-old had scattered across their bedroom floor in 1986, this is crammed full of the blighters and has a chatty ball with their relationships.
Touchy-feely physics puzzler Puddle arrives for download on the EU PlayStation Store today.
A demo for Transformers: Fall of Cybertron is due on 31st July on XBLA and PSN, Activision has announced.
Activision has released a new trailer for Transformers: Fall of Cybertron and in the process revealed new multiplayer footage.
We see the create a Transformer customisation tool, flying robots, gun arms and explosions. The High Moon Studios developed game includes 10 multiplayer maps, a co-op mode called Escalation.
Meanwhile, a raft of screenshots, below, have been released, showing off the single-player, multiplayer and Escalation mode.
The UK release date of Transformers: Fall of Cybertron has been brought forward by a week.
It launches on Friday 24th August. It had been due out on 31st August.
"High Moon Studios has listened to the countless emails, tweets, user comments and Facebook posts from fans who are clamoring for the game to hit stores," Activision said in a note released today.
Things are looking bad for the Autobots in Activision's upcoming Transformers: Fall of Cybertron.
Transformers voice actors from the original animated TV series will star in Transformers: Fall of Cybertron, publisher Activision has announced.
Transformers: Fall of Cybertron is now coming to PC as well as consoles, developer High Moon Studios has announced.
Forthcoming third person actioner Transformers: Fall of Cybertron launches in the US on 28th August, publisher Activision has announced.
The date pops up at the end of a new gameplay trailer hosted over on Gamespot and streamed below.
There's no mention of a European date, but if traditional holds true you can expect it to follow a few days later on 31st August.
When it comes to continuities, Transformers is almost as complex as Star Wars. All you have to know about High Moon Studios' recent run at the video games, though, is that War for Cybertron was great and Transformers: Dark of the Moon was a bit of a mess. It felt stripped back and rough around the edges. It felt like a side project that was rushed out of the door to meet a movie street date - and that's apparently exactly what it was.
For Fall of Cybertron, the first true Cybertron sequel, the team is trying to make up for that disappointment. It's taking the core of the franchise - the control layout, the multiple playable characters, and the freedom to transform whenever you want - and it's building on top of it in some interesting ways.
It's the incremental improvements approach to sequelising, then, but it's taking place on a number of fronts. What ties the various tweaks together is that the changes have all been inspired by listening to feedback: feedback from the audience, and from the development team itself.
Transformers: Fall of Cybertron, a direct sequel to 2010 actioner War for Cybertron, is on its way.
GameInformer has the scoop but is being stingy with the details, only revealing that High Moon Studios returns on dev duty and that the Activision-published game continues the story of the civil war raging between the Autobots and Decepticons.
Its report claims that the title "changes and improves upon so many of the fundamental ideas that the developer considers the game a natural successor rather than a true sequel."