Archie Comics once entertained the idea of making a series based on Metroid. In fact, it went so far as to commission artist Steven Butler to draw up some concept art.
UPDATE 08/08/2016 9.28pm: Metroid Database has confirmed that the takedown notice is indeed from Nintendo, so the site will no longer host the fab fan remake.
Metroid has always been a mesh of different DNA: a little of Zelda's exploration mixed in with the acrobatics of Mario and then tied together with some good old fashioned plasma ballistics. Even taking into account that heritage, there was nothing quite like Metroid Prime when it launched in 2002. Coming up to 13 years later, and despite a couple of high quality sequels and almost a decade of increasingly fevered begging from fans, there's been nothing like it ever since.
UPDATE: Nintendo UK has told Eurogamer the GBA Ambassador games will launch this year. More details will be revealed very soon.
Veteran Nintendo series Metroid celebrated its 25th Anniversary over the weekend.
After what feels like a wait of ninety million years, this week finally sees Metroid Prime 3: Corruption reach our Euroshelves. To mark this epoch-making event, and to give me an excuse to dust off some really ace old games, here's a potted history of the critically acclaimed franchise so far. If you've always wondered what the fuss was about, hopefully this will entice you to sample some classics. If you're already in love with Nintendo's resourceful lady bounty hunter and her spherical gifts, maybe this will tickle some happy memories up from the sludgy bottom of your mind.
Nintendo has revealed that the next instalment in the Metroid series will definitely be a Wii launch title, and that you'll be able to play the game using the motion-sensing remote controller.
Developer Retro Studios is still keeping quiet on the gameplay specifics, but have managed to pick up a few snippets of info - such as the fact that the X-Ray visor is making a welcome return, and it's being upgraded slightly to include a new wall-piercing beam that'll let you seek out cowardly enemies and frazzle them before they even know you're there. It's also going to play a bigger role in puzzle solving, but there's no word as to how exactly this will work.
Travel between the huge areas on multiple worlds will be undertaken in Samus' new gunship, and there's a distinct possibility of remotely controlling the ship as a puzzle solving tool - bringing in the heavy weapons to clear obstacles and open up new paths in certain areas.
I spent much of the N64's
lifetime cursing Nintendo for failing to continue the story of
bounty hunter Samus, whose 2D adventures against the nefarious