Final Fantasy: Crystal Chronicles is a case study in overcoming adversity. Born from the chaos of Square Enix's merger and Nintendo's brief obsession with inter-console connectivity, this multiplayer-focused title launched to critical acclaim in 2004, at the height of the Gamecube's popularity. Not since the days of the SNES had Nintendo fans had a notable JRPG to call their own, an absence which Crystal Chronicles was perfectly poised to capitalise on.
Following on from part one, Keza stops understanding the alphabet and starts hugging everything vaguely chronologically. We've also done a quick check and she doesn't claim anything was released in "1005" in this one.
Respondents to a survey on emotion in videogames have voted Square-Enix's Final Fantasy titles as the most emotionally rich games ever made, citing the death of Aeries in Final Fantasy VII as the series' most tearjerking moment.
Square-Enix's European office said today that it is in discussions over bringing Final Fantasy soundtracks to the UK iTunes Music Store following their unveiling on the American version of the premium music download service in the USA.
Once upon a time, you'd be hard pushed to find any decent console RPGs in English. To this day, many 16-bit classics remain translated only by enthusiasts, who have hacked the original ROM files to add the gaming equivalent of anime "fansubs". Even now, Europe still gets treated like a redheaded stepchild when it comes to this genre (Suikoden III? Xenosaga? .hack?), but at least for those willing to import, there's an English language version of most games out there.