Dead Space Ignition

Key events

EA boss mentions Dead Space 3

Series sales won't hit 4m until its launch.

Sales of Dead Space 2 have been double those of the original, but it won't be until the release of Dead Space 3 that the series will really take off, EA said.

Dead Space Ignition

Dead Space Ignition

Necro filler.

As this maturing medium grapples with the intricacies of interactive storytelling, it's little wonder we're seeing digital worlds expand beyond traditional boundaries and into other media. From novels to comics to viral web campaigns, publishers are understandably keen to explore other ways of keeping a brand name in the popular consciousness. An interactive comic with hacking mini-games is a new one, though.

Ignition is an "interquel", ostensibly dealing with the arrival of the Necromorphs on The Sprawl, the huge space station on which Dead Space 2 is set. For much of its brief duration – you're looking at 90 minutes to two hours for a first play through, though there are branching paths and four different endings – you'll watch a series of comic-book scenes featuring expert hacker Franco DeLille and his feisty companion Sarah Anderson.

The former's a bit of a personality black hole, reacting to impending peril with all the concern of a man who can't remember whether or not he left the landing light on, while the latter aims for 'lascivious' but hits 'irritating'. Her first line is a "that's what she said" gag, and neither the dialogue nor the performances really get any better from there.

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Making Dead Space 2

Visceral reveals the tricks of the virtual horror trade.

Like one of its horrible beastly necromorphs, Dead Space 2 is creeping up on us with unnerving silence. EA's action horror is out in three months, which means it's time to sit down with creator Visceral Games and find out what the hell is going on in here.

Visceral unsure on Dante's Inferno sequel

Visceral unsure on Dante's Inferno sequel

And don't expect annual Dead Space titles.

Development on a sequel to Dante's Inferno is not underway, developer Visceral Games has revealed, and there are no immediate plans to get started.

Joystiq asked Visceral's Zach Mumbach whether we'd be seeing adaptations of the remaining sections of Dante's Divine Comedy.

"I'm sure that if enough people are like, 'I got 60 dollars for Purgatory or Paradiso,' then we would make that game. But I don't know. I don't get to make those decisions."

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Dead Space 2 isn't out until January next year, but developer Visceral Games hopes it'll be successful enough for EA to sound the call for a third game in the action horror series.