21st February 2018
21st July 2015
"Mea culpa. It is my fault."
Camelot Unchained dev faces tough questions from backers after announcing new game Ragnarok: Colossus
"This is unreal... I can't believe this."
A midsummer knight dream.
"We are getting close to a tipping point…"
Crucial programming role filled then vacated days later.
Character creation! Make-your-own abilities! Battles!
These Arthur real.
Servers remain robust, handle large fights.
"No sugar-coating it, we are late."
And how Camelot Unchained will reinvent it.
And about that name.
And what do we make of the shared-world games and MOBAs that have risen up to replace them?
And some things you might have missed along the way.
With Dark Age of Camelot Mark Jacobs sent the genre on a brave new direction - and he's about to do it all over again.
UPDATE: Passes funding goal with 19 hours to go.
The Dark Age of Camelot-inspired MMO.
Single-player games have done it, can an MMO?
Oddly, it'll seek funding on Kickstarter.