Batman: Arkham City - Armored Edition

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Digital FoundryBatman: Arkham City Armored Edition - New Suit Focus

The intro movie for the enhanced costume in the Wii U game, plus some video footage - with analysis - of it in action.

Digital FoundryBatman: Arkham City Tri-Format Cut-Scene Performance Video

It's Wii U vs. Xbox 360 vs. PS3 in this revealing analysis.

Digital FoundryBatman: Arkham City Tri-Format Gameplay Comparison

Wii U up against Xbox 360 and PS3 with some surprisingly variable results.

Key events

Face-Off: Batman: Arkham City Armored Edition on Wii U

Expectations were rather low as Batman: Arkham City Armored Edition booted up on our US import Wii U. Images like this one that emerged just after the launch suggested a game with fundamental compromises over the existing Xbox 360 release, while frame-rate analysis of the E3 trailer strongly hinted at a sub-par performance level.

The state of the game was a cause for genuine concern once we managed to get hands-on with a pre-release playable version. A post-E3 preview event revealed unfinished code plagued with bugs and texture issues - all of which didn't quite tally with press assets showing a considerably rejigged Wii U version with some image quality enhancements over the existing game.

So it's with a mixture of relief and slight disappointment that we can report that Batman: Arkham City Armored Edition is actually a pretty close match to the Xbox 360 game, from a visual standpoint at least. Those low-res shadowmaps from the now infamous screenshot? They appear to be confined to a pre-rendered video sequence, presumably dumped from the Unreal Engine editor, and are nothing more than an oversight. Existing renders from the Rocksteady work wouldn't be useable owing to the changes in character costumes.

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FeatureHow Powerful is the Wii U Really?

And why, for many developers, it doesn't matter.

How powerful is the Wii U really? Is it less powerful than the PS3 and Xbox 360? Is it as powerful? More powerful? And how will it compare to the next generation? What quality of graphics will we see from Wii U games?

Chancellor George Osborne confirms UK video games tax credits

Chancellor George Osborne confirms UK video games tax credits

UPDATE: UK game developers welcome decision.

Chancellor George Osborne has confirmed the introduction of tax credits for the UK video game industry.

In his Budget 2012 speech, the Chancellor of the Exchequer said tax credits will "support our brilliant video games and animations industries". The Government is yet to announce details of the relief, however, but we do know the plan is to have it begin from April 2013.

UK lobby groups such as Tiga have long called for tax breaks to help boost the industry on these shores. The lack of tax credits have been blamed for an "exodus" of game development talent abroad.

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