Capcom Digital Collection launches in Europe on 30th March, Capcom has announced.
The Xbox 360 disc-based exclusive includes eight games previously available on Xbox Live.
The games included are: 1942: Joint Strike; Bionic Commando Rearmed; Final Fight Double Impact; Flock!; Rocketmen: Axis of Evil including Rocketmen: It Came From Uranus expansion; Super Puzzle Fighter II Turbo HD Remix; Super Street Fighter II Turbo HD Remix; and Wolf of the Battlefield: Commando 3.
1942! Bionic Commando! Final Fight! Street Fighter!
Capcom has announced Capcom Digital Collection, a collection of eight downloadable games bundled together in an Xbox 360 exclusive retail release for spring 2012.
The games included are: 1942: Joint Strike; Bionic Commando Rearmed 2; Final Fight Double Impact; Flock!; Rocketmen: Axis of Evil including Rocketmen: It Came From Uranus expansion; Super Puzzle Fighter II Turbo HD Remix; Super Street Fighter II Turbo HD Remix; and Wolf of the Battlefield: Commando 3.
Each game includes all of the features, online functionality and Achievements from their download versions. Capcom is yet to announce how much it will cost.
Sony has updated the PlayStation Store with all sorts of exciting new content. Hahahaha. No, but seriously, there's a few new bits and pieces including the long overdue 1942: Joint Strike (GBP 6.99) and a demo of the same.
There's also the FIFA 09 demo we told you about yesterday, an Elefunk demo, a PlayTV demo that uses pre-recorded content to showcase how Sony's new PVR thingy works, and PAIN Amusement Park (GBP 3.49), which gives fans of the physics-based slapstick-'em-up a new environment to violently explore.
Also on the downloadable content front, there's a new Rock Band section featuring album, tracks and track pack areas. The Cars, Judas Priest (both GBP 7.49) and The Who (GBP 9.99) have albums there, while there are too many tracks and track packs to list, but they range from GBP 0.99 for a single song to GBP 4.99 for six-track bundles.
When dealing with the legacy of the classic arcade shoot-em-ups, the terms "remake" and "sequel" are pretty much interchangeable. Sequels were really just revisions of the previous version, introducing new ideas which could then be woven into the DNA of future instalments. That's certainly the approach Capcom seems to be taking with its latest forays into the back catalogue. Technically, it's a remake but since it changes most of the elements from the original 1942, it works just as well as a modern sequel.
This, then, is most definitely a 1942 game. There's no jarring switch to full 3D (although the backgrounds now boast a lovely illusion of depth) and no attempt to over-complicate a simple recipe. In some vaguely established alternate Second World War you have a fighter plane and a sky full of bad guys to destroy. Tapping the fire button fires as normal, while holding it down charges up a more powerful shot. Your weapons can be improved by scooping up the power-up icons left behind by squadrons of red planes, offering the usual array of quad-shot, three-way or focused laser upgrades. More powerful missile attacks can be earned and stockpiled depending on how many foes you blast apart. Very rare power-ups grant you extremely destructive attacks for a few precious seconds. The signature move of the series, the loop-the-loop dodge, also doubles as a limited smart-bomb special attack, momentarily clearing the screen of enemies and bullets.
The game has been completely redesigned to take advantage of modern widescreen displays, rather than trying to cram a vertical screen template into the available space. At a time when lots of old games are getting fairly slapdash graphical makeovers in the hope of scraping some cyber-coins from Xbox Live Arcade and PlayStation Store customers, it's commendable that Capcom has actually gone to the effort of creating a new game from the old cloth, rather than following the far easier "clean 'em up and shovel 'em out" routine. That said, Xbox owners should probably be aware that their version of the game suffers from some noticeable slowdown during the more hectic moments, while the PS3 version runs at a silky smooth 60fps at all times.
Microsoft is preparing a double dose of Live Arcade games for tomorrow.
1942: Joint Strike we already knew about; the Capcom top-down shooter from the brains behind Commando 3. This is being brought up to date with 3D graphics and new music.
Go! Go! Break Steady, on the other hand, is a rhythm-puzzle game which looks rather charming. Break Steady is by indie team Little Boy Games in Canada, and casts you as a cartoony breakdancer who pulls off moves by matching button presses to beats. There are around 20 songs to work through, on your own or with and against friends, online and locally.
Not content with Super Puzzle Fighter II Turbo HD Remix, Super Street Fighter II Turbo HD Remix, Talisman and Rocketmen: Axis of Evil (and to be fair we weren't content with the last one either), Capcom is lining up yet another Xbox Live Arcade and PlayStation Network title in the shape of 1942: Joint Strike, a remake of classic arcade blaster 1942.
Subscribe to The Eurogamer.net Daily
The 10 most popular stories of the day, delivered at 5pm UK time. Never miss a thing.