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Features (Page 453)

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Feature

Reader Reviews

Zoids Battle Legends, Destruction Derby, GoldenEye (old one), Beyond Good & Evil, Harvest Moon GBA, Rainbow Six III and Magic the Gathering: Online get a going over. More to come later this week.
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Feature

What's New?

(This week's new releases.) We're looking forward to a long December so we can play the bloody things.
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Preview

Worms Forts: Under Siege

In a world dominated by safe sequels, which throw in slightly improved visuals and a few new gimmicks in order to spin a buck, Team 17's latest represents a fundamental change in ideas.
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Feature

What's New?

(This week's new releases.) After a while you don't even see the words. Just FPS, brunette, redhead.
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Interview

Jakking It All In

We talk to Jak 3 director Evan Wells about the final game in the Precursor Legacy trilogy, the series' appeal, what it does differently, and why you should be interested.
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Interview

Preaching to the choir

We chat to Kevin Mason and Richard Bates, SingStar's lead designer and programmer respectively, about SingStar Party, our vocal skills, and the team's future plans.
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Preview

Jak 3

Naughty Dog is putting Jak and Daxter to bed soon, but you can bet your rarest precursor artefact that it's going to be a heck of a final furlong.
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Interview

Can we call it 'FootMan'?

On the day Football Manager 2005 went Gold, we strolled down to Islington to grab an exclusive in-depth interview with Sport Interactive MD Miles Jacobson. Read the full interview here, or download the video via Eurofiles...
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Interview

TRON 2.0: Killer App?

Kevin Hendrickson, game director on the Live-enabled Xbox port of TRON 2.0, talks about the various differences between the PC original and the Climax-developed port due out next month.
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Interview

Traveller's Tales on Crash Twinsanity

We ask the Crash developer about the reaction to Wrath of Cortex, the new near-fully 3D approach, Crash and Cortex working together, Jordan Reichek, their future plans and platform games in general.
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Interview

Interview with an Evil Genius

We talk to Demis Hassabis about Evil Genius - his involvement, project goals, plans for multiplayer add-ons and console ports, and a great deal more besides. Muahaha!
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Interview

Obscurity Knocks

We chat to Olivier Grassiano about Microids' survival horror title Obscure, reviewed elsewhere on the site today.