Feature Digital Foundry | In Theory: is 4K DLSS really viable for a next-gen Switch Pro? We've looked at the tech and crunched the numbers. 27 Aug 2021 Alex Battaglia 74 comments
Interview Digital Foundry | The big interview: how Intel Alchemist GPUs and XeSS upscaling will change PC gaming "I think the industry is looking forward to another player." 24 Aug 2021 Richard Leadbetter 21 comments
Face-off Microsoft Flight Simulator tech review: a brilliant port to Xbox Series X/S A genuine next generation experience translates beautifully to consoles. 28 Jul 2021 Alex Battaglia 92 comments
Feature Digital Foundry | Doom Eternal's ray tracing upgrade delivers a dramatic improvement A PC deep dive with PS5 and Series X comparisons. 4 Jul 2021 Alex Battaglia 121 comments
Feature Digital Foundry | AMD FidelityFX Super Resolution tested: big fps wins - but image quality suffers Team Red's smart upscaler reviewed. 24 Jun 2021 Alex Battaglia 131 comments
Face-off Digital Foundry | Metro Exodus Enhanced Edition: how does PS5 compare to Xbox Series X? Higher resolution vs a more consistent 60fps. 18 Jun 2021 Alex Battaglia 176 comments
Face-off Digital Foundry | Metro Exodus Enhanced Edition - the ray tracing showcase tested on Xbox Series X/S Built from the ground up for RT, but can consoles really deliver 60fps? 16 Jun 2021 Alex Battaglia 96 comments
Feature Digital Foundry | Unreal Engine 5: hands-on with Epic's next-gen technology Plus a closer look at the Valley of the Ancient demo. 10 Jun 2021 Alex Battaglia 48 comments
Feature Digital Foundry | Halo Combat Evolved: is classic mode fixed with the latest Master Chief Collection update? Season seven looks set to deliver a more authentic experience. 3 Jun 2021 Alex Battaglia 10 comments
Feature Digital Foundry | Days Gone PC: a quality conversion that elevates the console experience And performance is solid too. 18 May 2021 Alex Battaglia 34 comments
Feature Digital Foundry | The Making of Metro Exodus Enhanced Edition A Digital Foundry tech interview. 16 May 2021 Alex Battaglia 25 comments
Face-off Digital Foundry | Resident Evil Village's PC port is disappointing and needs work Bugs, glitches and stutters take the sheen away from a great game. 12 May 2021 Alex Battaglia 83 comments
Feature Digital Foundry | Hands-on with a fully ray traced version of Super Mario 64 The reverse-engineered PC port gets a shiny upgrade. 5 May 2021 Alex Battaglia 19 comments
Feature Digital Foundry | Returnal: how a tech powerhouse puts PS5 through its paces The Housemarque factor. 30 Apr 2021 Alex Battaglia 84 comments
Feature Digital Foundry | Inside Metro Exodus Enhanced Edition: the first triple-A ray tracing game DF tests the first major game release that demands an RT-capable graphics card. 28 Apr 2021 Alex Battaglia 83 comments
Feature Digital Foundry | 120fps is a game-changer for Tony Hawk's Pro Skater 1+2 on PS5 and Xbox Series consoles All the upgrades tested. 1 Apr 2021 Alex Battaglia 76 comments
Feature Digital Foundry | No, Nier Automata and The Evil Within PC aren't fixed on Game Pass There are new features - but we'll be sticking with the Steam originals. 30 Mar 2021 Alex Battaglia 54 comments
Face-off Digital Foundry | Marvel's Avengers tested on PS5 and Xbox Series consoles A Stark difference? 30 Mar 2021 Alex Battaglia 106 comments
Face-off Digital Foundry | Marvel's Avengers on PS5: every upgrade tested It's a big, big improvement over PS4 Pro. 18 Mar 2021 Alex Battaglia 66 comments
Feature Digital Foundry | Crysis Remastered PC: DLSS is added - but are the major issues resolved? It's far from perfect, but improvements have been made. 12 Mar 2021 Alex Battaglia 22 comments
Feature Digital Foundry | Horizon Zero Dawn PC revisited: is it fully fixed? There's a dramatic improvement - but some issues remain. 6 Mar 2021 Alex Battaglia 49 comments
Feature Digital Foundry | Nvidia DLSS in Nioh 2: the most demanding challenge yet for AI upscaling? Deep-learning super-sampling vs native resolution rendering. 2 Mar 2021 Alex Battaglia 56 comments
Feature Digital Foundry | The Medium pushes PC hard - and even 1080p60 is off the table for high-end rigs So how come it runs OK on consoles? 12 Feb 2021 Alex Battaglia 92 comments
Face-off Digital Foundry | Control Ultimate Edition's photo mode doubles up as a ray tracing benchmark PS5 and Series X put through their paces. 8 Feb 2021 Alex Battaglia 62 comments
Feature Digital Foundry | Control Ultimate Edition - how next-gen consoles transform a classic game 60fps or ray tracing, which should you choose? 1 Feb 2021 Alex Battaglia 276 comments