In a gaff reminiscent of a similar foul-up at E3 last year, Capcom updated its official website for Killer 7 a day ahead of its Las Vegas editor's event this week, heralding the announcement of Killer 7 for PS2 in addition to the existing GameCube version, which is due out in winter 2004.
In other words, as persistently rumoured, Killer 7 has broken free of the original GameCube-exclusive Capcom Five - five significant new titles that were to be released on the Cube and Cube alone - and that could open the door for other titles to follow. As it is, Cube owners are now down to the Capcom Three, what with this defection and the discontinuation of Dead Phoenix last year, with P.N.03 and Viewtiful Joe already out (and criminally overlooked by most) while Resident Evil 4 is still in development.
Although Killer 7 going multi-format will be seen as a blow to GameCube though, it's Resident Evil 4's defection that would really hurt Nintendo, and at the moment there is no sign of that happening. There is, however, the question of just what PS2 owners can look forward to in Killer 7, a game that we arguably know virtually nothing about.
Other than its highly stylised cel-shaded graphical style (think of a cartoon with no black outlines), we only have concrete plot details (the game concerns a dangerous man in a wheelchair, Harmon Smith, whose seven unique personalities are some of the world's finest assassins) and speculation to go on. Oh, and a winter 2004 release date for the Cube version, which may or may not be reflected in the PS2 title. We just don't know.
Nevertheless, Killer 7 has already inspired a lot of interest from Capcom fans and starving Cube owners, and having failed to present itself any more clearly at the Las Vegas event this week, we'll now be looking to E3 to give us a firm idea of how the game works. Until then...