Filthy Nina flirts, puzzles and fights

New screenshots of Nina Williams' Death by Degrees suggest a game with more of an espionage flavour than you'd think.


While the jury's still out on whether Death by Degrees (starring Tekken's Nina Williams) will take its place alongside Ninja Gaiden or Mortal Kombat Mythologies in the grand history of beat-'em-up-related action-adventure titles, a new batch of screenshots sighted on Impress Game Watch this week aim to show that Nina's a girl with more than just dollar signs in mind.

Amongst the new shots are a few that show off the game's fingerprint certification system, which sees Nina skimming the fingerprints from dead bodies to get through various systems - and potentially fit them up by leaving their mark on later atrocities.

The new shots also show off some of the fighting styles Nina can rely on, including sword attacks, the ever-popular nightstick, and of course handguns and machineguns. Nina even gets to draw on clouds of poisonous gas to confuse and, well, at the very least seriously inconvenience her enemies on the luxury cruise liner the game seems to be focusing on. Cripes - what's wrong with just buying a ticket?

Other shots also show off the adventure aspects of the game, finding a handle to open a hatch, making use of an overhanging pipe, and sneaking past networks of searching infrared beams and ceiling-mounted machineguns by making use of visual filters in her military-issue goggles.

Oh, and we've also seen the requisite saucy shots from the intro sequence, proving once and for all that money and Tekken related fame can buy you your own secret agent-tainted action-adventure game, but apparently not a bikini big enough to cover you up. Mind you, in this genre she could wear footballs on her chest and the Daily Mail would still have to focus on Rachel's expansive (and at one point slime-covered) assets in Ninja Gaiden. Filthy games.

For more on Death by Degrees, check out our previous article on the subject. It's due out exclusively on PS2 from SCEE in Q1 2005.

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Tom Bramwell

Tom Bramwell

Contributor  |  tombramwell

Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.


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