Circle Studio to use RenderWare

Tech Raider.

Circle Studio, the developer founded and staffed by ex-Core Design folks in the wake of the latest Tomb Raider debacle, has announced that it is to use Criterion's RenderWare middleware to ease production of the two projects it currently has under wraps, both of which are scheduled for release on PS2 and Xbox in 2005.

"The industry is not about technology any more - it's about creativity," says managing director Jeremy Heath-Smith. "Our philosophy as a developer is to concentrate on creativity, gameplay and content - the elements that truly add value to individual titles and ultimately the industry as a whole as higher quality games are delivered to market."

He continues: "In order to achieve this we cannot afford to continually chase technology and reinvent the wheel for every game or format we work on. Outsourcing technology to Criterion, who have spent hundreds of man-years of R&D on generating the very best core technology, means we immediately have a robust framework in place on which we can engineer our own technologies specifically designed to drive the uniqueness and originality of our titles."

Circle Studio's website claims that information on the developer's current projects will be released in the coming months.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. Read our policy.

Jump to comments (16)

About the author

Tom Bramwell

Tom Bramwell

Contributor  |  tombramwell

Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.


You may also enjoy...

Supporters only

Comments (16)

Comments for this article are now closed. Thanks for taking part!

Hide low-scoring comments

Buy things with globes on them

And other lovely Eurogamer merch in our official store!

Eurogamer Merch
Explore our store