have posted an article which features a bunch of famous level designers top tips for level designing, among the people sharing their tips are, Greg Barr (mapper on the Soldier of Fortune team), Steve Cotton (co-lead artist on Rainbow 6: Rogue Spear), Teemu Heinilehto (texture artist on the upcoming Max Payne), Rich, aka "Holy Goat" (mapper on the popular Action Half-Life mod) and Aki Maatta (mapper on Max Payne).
The games are incredible - but what about the conversion work?
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Coming to PC this summer.
That's a historic low price that beats the best of Black Friday.