It hardly comes as a surprise that LithTech, the DirectX based game engine developed by Washington based Monolith and their LithTech Inc subsidiary, has made the jump to the Xbox, the DirectX based games console developed by Washington based Microsoft. The LithTech engine is already available in PC and Playstation 2 flavours, and now Monolith have officially announced that an Xbox version has been cleared by Microsoft as part of their "Tools and Middleware program".
Monolith CEO and part-time bodybuilder Jason Hall is reported as saying that "LithTech's long traditional history of fully supporting Microsoft's Direct X technology clearly provides Xbox content developers with a well proven and solid technology platform and allows them to focus on delivering killer game content specifically suited to take advantage of the advanced features of Xbox". For the full story, read the press release.
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