Features Archive

Thursday, 18 October 2018

Wednesday, 17 October 2018

Tuesday, 16 October 2018

FeatureJunichi Masuda on Pokémon Let's Go's difficulty, mechanics, and the series' future

"I'd be really sad to think that for fans, Pokémon is just hatching eggs."

Monday, 15 October 2018

Sunday, 14 October 2018

Saturday, 13 October 2018

Friday, 12 October 2018

FeatureEurogamer Q&A: Terror lives here

Homes under the horror.

Thursday, 11 October 2018

Wednesday, 10 October 2018

Tuesday, 9 October 2018

FeatureWhat does it take to run Assassin's Creed Odyssey PC at 1080p60?

Settings tweaks and hardware recommendations for a truly demanding game.

Monday, 8 October 2018

FeatureBethesda: Next gen consoles should be all about crossplay

And why it was important to announce Starfield and TES6 early.

FeatureFallout 76 is an entertaining compromise

Three hours in post-apocalyptic West Virginia.

FeatureA brief history of drug use in video games

Tripping meatballs from Mario to Cyberpunk.

Sunday, 7 October 2018

Feature20 years of Level-5

From Layton to Ni No Kuni, a tour of one of Japan's greats with Akihiro Hino.

Saturday, 6 October 2018

Friday, 5 October 2018

FeatureVideo games and the change of autumn

The golden browns of The Vanishing of Ethan Carter, The Last of Us and Fallout 4.

Wednesday, 3 October 2018

FeatureRaise a fiver for Stand Up To Cancer, get 30-day Xbox Game Pass trial

Or watch Eurogamer's own stream later this month.

FeatureThe big Forza Horizon 4 interview

Playground Games on bringing the series back home, selling up to Microsoft and plenty more.

FeatureThe state of blackness in games

From Yakuza to Oxenfree.

Sunday, 30 September 2018

Digital FoundryHow Metro Exodus uses Nvidia ray tracing to stunning effect

And the challenges facing developers using the cutting-edge RTX tech.

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