WAR heralds new classes with live event

Earn early access to careers and scenario.

Mythic has announced the start of an in-game event in Warhammer Online: Age of Reckoning to celebrate the imminent arrival of two new careers.

The Heavy Metal event is a precursor to the December update that will introduce the Knight of the Blazing Sun and the Black Guard to the game. Both classes are heavily-armoured "tank" warriors that were cut from the original release of the game in September for further tuning.

Heavy Metal runs from 18th November to December 1st. If you complete the event's quests, you'll be able to access the new careers a week before they're made available to everybody else.

Heavy Metal also includes a special battlefield Scenario called Reikland Factory. This Empire steam tank factory is open to all players of all ranks, but only for the duration of the event.

Comments (7) Latest comment 3 years ago

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  • makeamazing #1 3 years ago

    Still havent had time to resub yet... at least by the time i do there will be some new stuff... always nice :D
  • Apologie #2 3 years ago

    Great news, great game, cant wait for the new classes, i play in 2 servers, one for destruction and one for Order... REalm vS Realm is the most addictive thing i've ever seen, queue's are easy to access, great caracters, graphics, very dinamic gameplay... i mean, everything is very very polished. I think this Tank release can benefit Order more then DEstruction, Swordmaster is great but i like to play a a more beefy thank, full of armor like the Chosen so... great news.
  • Gl3n #3 3 years ago

    I better log in then.
  • qoobah #4 3 years ago

    Apologie, do you get paid to write these things? And piss all over the WotLK review at the same time?

    Now don't get me for a WoW fanboi, I quit some 2 years ago and I don't see myself coming back WotLK or not. I did try WAR and loved it (for the first month till the servers got deserted, at least on Order side) but what you do comes through as childish and/or fanboyism and a bad advert for WAR at the same time imo ;P

    WAR isn't polished, characters aren't great (at least on Order side), graphics are acceptable but pale in comparison to WoW's outdated but stylish feel, and the world feels like some mildly connected zones. I agree that RvR nails the PvP concept in MMO's and that gameplay once in a team is extremely fun (as I'm a PvPer at heart it's more fun than anything WoW ever made possible for me), but, quite simply, this game isn't as flawless in the categories you described as you make it out to be.

    I cheer Mythic in their tries to make WAR great, as if anything then involving PvP could get me into MMO's again, but they sure have a lot of work to do. And I'd say adressing the severe population imbalance (both Order vs. Destru and overall low population of servers) should be the first one.
    Edited by 2 at 17/11/08 @ 20:08
  • danteire #5 3 years ago

    WAR has a good foundation to build a great game off. Some good ideas and gameplay designs but really needs a heavy spit-polish.

    Nice to see Mythic introducing the cut classes back quickly, Order really needs a 2nd good tank (Swordmaster isnt great in my opinion).

    Server transfers are starting here in Europe later this week, combined with this its a good start.
  • Orange #6 3 years ago

    Like Conan it's too little too late, I think they'll do enough to keep going but any talk of being any type of competitor with WoW is dead. This sounds a nice little event but there's nothing which fixes the games problems or exciting enough to make me want to resub.
  • Kremlik Verified Co-Founder, Crash To Desktop #7 3 years ago

    @Orange: by what you said you've basically stated any game that can't have 4 years worth of content or gain millions of players from day one it's doomed from the start - thats complete ^&%£

    AoC died because it failed to give us any endgame or pvp content as advertised at all - WAR has the RVR(pvp) content as advertised there IS a faction war at the endgame as advertised, besides the fact the powerlevelers got bored due to the fact very few were there to fight and many just used WAR as 'somthing to do till Wrath', many still play. Plus WAR was never intending to 'compeate' with WoW, even Mythic feel like doing that was foolish.

    Mythic like Turbine wil be looking at their game and building it's playerbase over time, their in no rush or panic in the need to gain more players for that 'WE HAVE X MILLIONS YOU ALL SUCK!' like a certain company does