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The Simpsons Preview

PC PlayStation 2 PSP DS Xbox 360 PlayStation 3 Wii
Preview by Matt Martin

19 July, 2007

Page 2 of 2. <- Page 1

Elsewhere, all the voice actors from the show are involved and there's over 8000 lines of dialogue. Lard Lad crops up as a boss and you'll have to shoot his ass-hatch. Bart fires cans of 'dolphin unfriendly' tuna at zombie dolphins. Kent Brockman provides an EA Sports-style commentary. Does he keep repeating his lines? Yes, he does! The gags just keep on coming.

The visual style of The Simpsons is one of the strongest draws of the game. The initially flat-looking, cel-shaded world is deep and detailed, really bringing to life a cartoon world. There's no doubt about where you are, and all the characters are well modelled and animated as you'd expect. It's almost understated how complete-looking Springfield and the various surrounding levels are. It looks so good you may not even notice how well made it is.

There seems to be a healthy amount of environmental interaction going on as well, so it doesn't feel like characters are clunking around a pre-rendered world. Air vents will boost Bartman to unreachable heights, so as the player pushes, the game world pushes back. "This is The Godfather engine. We've been working on it for a little over two years and we managed to share technology with The Godfather team," offers Almassizadeh (but don't let that put you off).

'The Simpsons' Screenshot 3

Repetitive enemies? You can get away with it when you point out it's a cliché!

Although it's fashionable to mention that The Simpsons show isn't nearly as funny as it used to be, there are elements of the subversive humour that peppered classic episodes - it's not all slipping on banana skins. Medal of Homer sees Bart and his old man parachute into a French village where the occupants surrendered after the German's threw just one stone. It's your objective to snatch all the flags off the cowardly villagers, playing on the old, 'the French always surrender at the first sniff of conflict' stereotype. Medal of Homer is also a better example of the videogame parody, with a building modelled on Wolfenstein 3D, complete with 8-bit graphics and textures from 1992.

Would you play it if you could strip the Simpsons branding off it? That's debatable and missing the point somewhat. The beauty of such a strong license is that it can liven up the most average of games. I didn't play through half of the Futurama tie-in because I was enjoying the gameplay, but because Bender and Zoidberg are just funny. The Simpsons Hit & Run didn't sell forever because it was a great sandbox game, but because you could drive up to and go inside Apu's Kwik-E-Mart. The Simpsons seems fun and cheeky, solid and perfectly playable. Sometimes it's that simple. As simple as laughing at a fat Homer.

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Comments: 1-34 of 34 in total

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Draqule
19/07/07 @ 07:09
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"Grand Theft Scratchy" ..............that was surely begging for Grand theft Otto.
Wayne
19/07/07 @ 07:09
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Graphically, that looks nice. First Simpsons game that actually looks like an episode of the Simpsons (imo).
ratso
19/07/07 @ 07:11
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stupid,

a well written point and click adventure is the only option for a simpsons game.
those sam and max guys could do it. and a south park one too
Mindstorm
19/07/07 @ 07:27
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well a nice platformer with really funny dialogues could also work, something like psychonauts
kmittal82
19/07/07 @ 07:37
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I think this game is gonna be crap, the only saving point is the cel shaded cartoon look and feel.

Some animated shows should be left as animated shows, these dont translate well into video-games.
DUFFMAN5
19/07/07 @ 07:55
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I'm looking forward to this (no surprise there)
I would like to see a reworking of Hit and Run, as that was a great game albeit to many identical missions, but for fans of the show I thought it was a great effort.
I have no problem with plagiarising any media as long as it is done well and does at least have a few novel twists.
I agree that the cell shaded style is by far the best I have seen the Simpsons look in any game (about time)
I have always loved the style, thinking of Crackdown and Thirteen.
Slaters
OH YEAH
disc
19/07/07 @ 08:12
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It's EA.
It's Simpsons.

I shouldn't be interested in this game... but I am? I really am.
AlMcD
19/07/07 @ 08:23
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If it has Homer singing Born Under A Bad Sign then I'm sold.
Tomo
19/07/07 @ 08:36
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Conclusion paragraph whiffs of 6/10, 7/10 perhaps depending on the way in which the wind blows.
souljacker2000
19/07/07 @ 08:43
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Sunrise, Sunset.. Sunrise, Sunset... and the cats in the cradle with a silver spoon... Yes we have no bananas
Edited 1 times, most recently on 19/07/07 @ 09:43
Kiigan
19/07/07 @ 08:48
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"after the German's threw just one stone"

Incorrect use of an apostrophe. Lynn Truss has been called, and she says she's going to kick your arse. Run while you can!
PlugMonkey
19/07/07 @ 08:50
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"Repetitive enemies? You can get away with it when you point out it's a cliché!"

You can if you do it and it's funny. A lot of the best Simpson's is pointing out cliches.

"It's EA.
It's Simpsons.

I shouldn't be interested in this game"


He he. If Comic Book Guy doesn't spend the entire game saying that the game sucks because a)it's EA and b) it's a license then it'd be a massive missed opportunity. :)
Psi
19/07/07 @ 08:57
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Joey joe joe junior shabadoo
Talha
19/07/07 @ 09:11
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Why no PC version? By the way this is looking really interesting. But it is no game for kids - only adults can get the humorous undercurrents of the show
consignia
19/07/07 @ 09:24
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Familly Guy was a very self-aware video game, with lots of references to other games and it's own production. And that was shit.

It seems this game has a little more polish than Family Guy and an arguably better history, but it still seems like a boring game with the TV show cast badly glued on. All gameplay videos so far seem to be dull, and I wouldn't count on it being very good.
Royal Fool
19/07/07 @ 09:27
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"only adults can get the humorous undercurrents of the show"

That doesn't change the fact that the Simpsons has always been marketed to kids.
Wayne
19/07/07 @ 09:29
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Is Hit 'n' Run actually worth playing?
DUFFMAN5
19/07/07 @ 10:21
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"Is Hit and Run worth playing"

But of course.
the_sas_man
19/07/07 @ 10:22
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Aren't they yellow because of the Nuclear Power Plant?
DUFFMAN5
19/07/07 @ 10:24
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Anal geek alert (me that is) they are yellow, as to distinguish them when channel surfing.
Wayne
19/07/07 @ 11:09
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Why are The Simpsons yellow?

Matt Groening (creator of The Simpsons) decided to make The Simpsons yellow because it was different, bright and "it looks like there's something wrong with your television set." So now you know.

http://www.geocities.com/thesimpsonsites...
andyk
19/07/07 @ 11:58
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@Draqule

Best first post ever.
Azazel
19/07/07 @ 12:13
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Although it's an entirely correct obervation to mention that The Simpsons show isn't nearly as funny as it used to be

fixed QED
XdarXideX
19/07/07 @ 12:31
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Someone forgot to have his coffee... the writer sounds cranky.

Seriously, what is with the mindset of Eurogamer writers recently? Still tired from E3?
Darkedge
19/07/07 @ 12:56
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tbh this preview makes me want to avoid this game - sounds tedious in extreme.
Magic Panda
19/07/07 @ 13:07
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SuperStalin
19/07/07 @ 13:11
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The simpsons mostly have an audience of late teens, 20-somethings etc.
why does EA always make kids' games and then glue-on Simpsons characters?

I'd rather play a Simpsons game based in the SIMS2 engine, it could potentially be fun, if all the SIMSpsons had an AI that resembled their behaviour from the show.

Virtually stupid Homer working in a nuclear powerplant. It's potentially a lot of fun,
unlike the idea of superpowered Simpsons who 'fight enemies'.
Plus, it could make the SIMS series seem at least a bit more acceptable to
a male audience :))
menage
19/07/07 @ 13:25
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I want a demo!
Corben Dallas
19/07/07 @ 15:16
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HA HA
laughs and points @ Eurogamer
/Nelson :p
Daymare
19/07/07 @ 18:42
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Seems like the writer of this preview didn't much like what he saw/played..? Too bad, because I kindda like the idea of a game parody (in Simpson's universe, no less!), to me it's a sign that our beloved medium is getting slightly more "mature". How else can a game (properly) parody other games if not through gameplay? And why would that be bad? After all; isn't, for instance, every 3D first-person shooter after Wolfenstein 3D it's parody with a "straight face"? So, yeah, I really don't find upcoming Simpson game's "core idea" a sign of developer's laziness. IMO, of course, if that still needs to be stressed:)
Edited 1 times, most recently on 19/07/07 @ 19:44
Sky Blue Sam
19/07/07 @ 20:38
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This comments thread has made me want to play Hit and Run again. Alas, I can't find it :(
Kazzahdrane
19/07/07 @ 20:47
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Damn, you reminded how bad the Futurama game was. But I'll never trade it in, just because it's Futurama. We were lucky to get a game after the way Fox handled that show...

*crosses fingers that new episodes of Futurama will be just as good as the old stuff*

This game looks not bad though, co-op has me interested.
Dr.Mott
19/07/07 @ 21:51
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I thought they were yellow because ithe ink was cheaper
Veldaban
19/07/07 @ 22:30
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The new version of The Bard's Tale did parody of game/RPG-cliches extremely well. Certainly well enough to overcome the somewhat repetitive (and unbalanced) combat. Sometimes good writing CAN lift an average game up to greater heights.

Comments: 1-34 of 34 in total

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