Sony details PAIN Amusement Park

More online bits and trophy support soon.

Sony has launched lots more information about its Amusement Park add-on for PAIN.

It will be out later this summer and will hop on the trophy support bandwagon, according to Sony spokesperson Travis Williams on the official US blog.

Amusement Park also finally lets you invite friends into your world over the Internet, rather than limiting you to the existing mini-game spin-offs.

Inside the park are giant hot and cold teddy bears, rollercoasters, rides, stalls, and all the clutter you expect from a wildly exaggerated theme park.

"Bouncing clowns that need tossing and smacking?" asks Williams, suggesting they'll be in.

PAIN came out on PSN early last year and got lots of claps. The idea is to launch your rag-doll into things so it hurts itself and smashes the place up. If you can keep your momentum up and chain your pain together then you can get big points.

Williams also left a cryptic little message about the new area that will follow Amusement Park. "Oh. My. Good-Goobly-Goo," teased Williams. What?

Crash into Eurogamer TV for the first PAIN: Amusement Park trailer.

Comments (18) Latest comment 4 years ago

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  • kangarootoo #1 4 years ago

    "Bouncing clowns that need tossing and smacking"

    I have nothing whatsoever to say about that sentence.
  • urban #2 4 years ago

    ...these are taking way too long.
  • IronGiant #3 4 years ago

    Looks fun, will make the game a much more appealing package.
  • Zander #4 4 years ago

    Another fiver?

    Are we just going to see loads of mini games being released on PSN that get "updates" making it more expensive than an actual game?

    I feel a reach around coming on...
  • Salvia #5 4 years ago

    "...these are taking way too long."

    Yep. Pain is good for half an hour at a time on your own but with others you can have hours of fun.
    Online is a must and you shoudl be able to have more than one player per console as well (but that won't happen will it?)
  • allywidd #6 4 years ago

    aint gonna have a problem paying for this addon as its gonna be bigger than the original. They also been saying it wont be so long thill the next addon as it has been with this one.
  • kangarootoo #7 4 years ago

    "Are we just going to see loads of mini games being released on PSN that get "updates" making it more expensive than an actual game?"

    Well firstly, as always, you don't have to buy it if the price doesn't suit you. And secondly, Pain IS an actual game.
  • Darkedge #8 4 years ago

    Pain is a 5 min gimmick not really a game by yourself, with a few people it'll last 30 mins. Not worth a fiver and i doubt that this addon will be either.
  • the_dudefather #9 4 years ago

    got a decent few hours of enjoyment out of it myself, but haven't managed to unlock everything (like those bloody mime tosses which seem to need more like luck than skill half the time)

    guess enjoyment is directly proportional to how much you like watching ragdolls flail around (which for me is a lot)
  • Zander #10 4 years ago

    "Well firstly, as always, you don't have to buy it if the price doesn't suit you. And secondly, Pain IS an actual game."

    I never said it wasn't a game, but its hardly jam packed full fat AA title. And seeing as demos of PSN games are not really available you can't really judge price worth and its not like you can trade it on or re sell it.

    I am just worried about DLC in general... that and i wanted to use the phrase "reach around"
  • Steroyd #11 4 years ago

    Getting the Platinum trophies is a PAIN in the arse.
  • kangarootoo #12 4 years ago

    @Darkedge

    I thought that at first, but with all the various little challenges and unlocks there is way more than 30 mins of play in it. As for it not being worth a measly £5, well I guess we will have to agree to disagree on that one. I would consider it an archetypal bargain.


    @Zander

    On the issue of demos, I have to agree. I'm not sure if having a demo is mandatory on XBLA, but all the games I can bring to mind seem to work that way. Nothing on the PSN Store has a demo, and that is a real pain in the butt sometimes.


    @the_dudefather

    The trick with the mime toss is to grab the mime from the side using an outstretched hand, so you and mime end up spinning around each other like a bolas. You can then time your release to send the mime in the direction you want. With a bit of practice you can get pretty accurate.
  • the_dudefather #13 4 years ago

    @kangarootoo

    yeah can manage to do that for the first difficulty, but its some of the more awkward ones later on that are tricky

    might have another go tonight
  • Mashum #14 4 years ago

    The mime tossing had loads of depth and as kangarootoo says there are techniques to discover and master. There's something really fun about that kind of game, you can almost feel the spatial processing parts of your brain light up - I think it gives it a bit of a buzz.

    That along with the excellent multiplayer was a bargain and I would be happy to pay for another arena.

    @the_dudefather

    ...you probably already know this, I only mention it because it took me ages to find, anyway, you can 'ooch' with the dpad as you spin though the air before you release the mime.
  • the_dudefather #15 4 years ago

    @Mashum

    crickey, never knew that, thought you could only do it after being hurt

    it was probably covered in the 3 hour tutorial at some point though :p
  • kangarootoo #16 4 years ago

    Jesus, that tutorial blew, it had to be said. I'm never keen on tutorials that you can't bail from and continue with later. As I recall I had to complete the whole tutorial before I could play the main game. And as you say, it took cocking ages to get through. Not a major issue though, and once the tutorial is dealt with the fun comes in spades... except for Darkedge (who is clearly mad) ;)
  • septimus #17 4 years ago

    Was a good game... but got old quick. It needs new areas badly.
  • Vandrius #18 4 years ago

    This is a game you gotta play with friends and a few beers.

    Playing it on your own just doesn't work.

    So for those bashing it... go get some friends and some beers :p