Serious Sam HD: The First Encounter Review

Ankh rush.

Version tested: PC

With cattle-on-human homicide on the increase in the UK, I think the time has come for ramblers' groups to replace their standard 'keep dogs under control when close to livestock' advice, with something a bit more robust. Trampers of the British countryside, 'if charged by an enraged bull, stand perfectly still until the animal is a few feet away, then unload both barrels of your shotgun into its slavering face before stepping smartly to one side.'

Ah, Serious Sam - reassuringly violent and educational. In 2001 this shooter from the land of... um, Dalmatians and quirky package holidays, whipped PC gamers into an ecstatic froth with its frantic, open-plan slaughter and waves of ferret-mad foes. Now it's back, attempting the same trick with prettier pixels.

On hearing that Croteam was sprucing up Serious Sam: First Encounter with the help of the Serious 3 engine, my first thought was, why bother? Visually, Sam's original outing has, like Battersea Power Station and Helen Mirren, grown old rather gracefully. Its sunny Egyptian settings and colourful, cartoon-like weapon fodder still look remarkably good today. They're certainly not a reason to shun it. What can a new graphics engine possibly bring that will justify that £16 price tag?

'Serious Sam HD: The First Encounter' Screenshot 1

The year Sam participated in the Pamplona Bull Run, the event was a lot shorter than usual.

The short answer is: not a lot besides some pretty bump-mapping, lighting and particle effects. 20 minutes in, you'll probably have stopped noticing the glistening skins of the Gnaar beasts, the velvety shadows inside temples and tombs, and the pleasing way the wind tousles palm trees and drives dust clouds across dunes and courtyards. You'll have stopped noticing because such beauty goes with the territory these days, and - more significantly - there's only so much scenery-admiring a man can do when he's busy blasting the tar out of 20 bazillion scuttling, galloping, sprinting, hopping horrors.

For Serious Sam HD to be an essential purchase for those of us that have seriously Serious Sam-ed in the past, it needed something else beside the facelift. A new level or two would have sufficed. The 15 included are just about large and well-populated enough to fill a week of evenings - several weeks if you diligently search out every secret, brave the higher difficulty levels, and investigate co-op, but they are identical to the levels you'll find in a bargain-bin copy of the original game. I refuse to believe Croteam's map and mission teams are so consumed with SS3 work that they couldn't find the time to knock together a fresh mini-campaign.

'Serious Sam HD: The First Encounter' Screenshot 2

Shoot the boss or screenshot him. The classic reviewer's dilemma never gets any easier.

The nagging sense of familiarity might also have been dissipated by a simple survival mode or new weapon or gadget. Dump me in a purpose-built obelisk quarry or partially flooded Nile village and let me see how long I can survive the claws, teeth, hooves, bullets and bombs of increasing concentrations of ravening foes. Let me sow land mines in the tense lulls between attacks, then draw spawned enemies towards them. Give me a bile jar or inflatable decoy-type gizmo to help buy breathing space. There are numerous ways. A little developmental effort could have ensured there was clear blue oasis water between SSHD and its much-loved ancestor.

Of course, if you've never partaken before, such issues will be irrelevant. Series virgins after a shooter that doesn't take itself too seriously or stop every five minutes to present a puzzle or relay another tedious chunk of narrative can slap their cash down with confidence. The cut-scenes are few, the periods when your trigger is unsqueezed, short. Considering the mountains of ammo expended and masses of monsterkind neutralised during a typical hour of play (in my first evening with the game I culled, according to the stats page, over 17 hundred of the blighters) it's remarkable that fatigue or boredom never set in. I thank the targets.

Bound together by nothing but beeline AI routines and an overwhelming urge to murder you, the 18 types of enemy are lovely things to liquidate. Hosing a herd of Kleers (giant hoofed baboon skeletons with hooks for hands) with a steaming mini-gun and watching the bones fly = Fun. Shotgunning a charging Sirian Bull then stepping out of the way as its massive blood-spattered carcass somersaults past = Fun. Frantically pistol-sniping caterwauling kamikaze bombers as they sprint towards you from all points of the compass = Fun. Slaying plagues of leaping frog-like Marsh Hoppers with a chattering tommy gun = Fun.

Actually, that last one, not so much.

The larger foes have been re-textured, re-animated and re-sculpted with real skill, but remain as implausibly stoic as ever. Beasts like the half-man-half-scorpion Arachnoids and the multi-limbed snot-hurling Reptiloids will happily sit tight as you plink their extremities from the safety of a pillar or wall. Not that helpful barriers are always available.

'Serious Sam HD: The First Encounter' Screenshot 3

The lava golems have a nasty habit of spawning baby lava golems when damaged.

Having spent the last couple of days GBHing the infected with guitars and cricket bats in Left 4 Dead 2, it's not easy to get excited about Serious Sam HD's conservative gun selection. There are 10 weapons in all, ranging from a hunting knife to a portable ship's cannon. Each has its role, and has been attractively refurbished, but don't expect any fancy sniper sights, secondary fire or melee modes. Point it, shoot it, is the Serious Sam way. Even reloading is automatic. Only ammo exhaustion - the dreaded metallic click of doom - breaks the rhythm of a death-rampage.

If you do find yourself staring at a wall of galloping Gnaars or Kleers over the muzzle of an empty rocket or grenade launcher, then pray there's a comrade or two at your elbow. SSHD inherits First Encounter's famed co-op multiplayer. Not only can you slay your way through the full campaign with up to 15 chums (naturally, the larger the party, the more opposition), but you can tweak the challenge in countless pleasure-extending ways. Want limited respawns, infinite ammo, or friendly fire? Select it. Want the beasts barring your way to be up to four times tougher than the ones in the stock game? You're plainly stark-staring bonkers, but go ahead, nudge that slider.

'Serious Sam HD: The First Encounter' Screenshot 4

Gnaar blocking your view of a pleasant desert vista? Create a window with Mr. Shotgun.

In my brief taste of team play (finding comrades has been tricky in the run-up to the launch) I've come across no serious problems with stability or lag. Creating a game or joining one in progress is painless, and the swollen ranks of foes in communal sessions turn already impressive scraps into jaw-dislocating carnivals of carnage.

If instead of removing the two-player split-screen mode that graced First Encounter, Croteam had bolstered multiplayer with some bold new modes (a versus or scarab collection mode might have been interesting) Serious Sam HD could, over the next few weeks, have dragged me away from L4D2 on occasions. As it is, for all the added beauty and inherited class, I don't think there's enough freshness or sophistication here for that to happen.

7 / 10

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Comments (35) Latest comment 2 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • Crembo #1 2 years ago

  • Darren #2 2 years ago

    £16... for a five year old game?!? That's almost a full priced game by PC standards (if you buy from online retailers, likeI do). Stuff that.

    I still have Serious Sam II installed on my PC and it looks pretty much the same as this new engine so I guess there's little point in buying this game. I'll wait until the price drops in one of Steam's weekend deals I think...
  • Darren #3 2 years ago

    And it's quite amusing to see Serious Sam referred to as HD for the PC seeing as the original would quite happily run at 1280x1024 or higher! (Yeah, I know, I know, this new version has improved textures, effects, lighting and modelling too)
  • JayKwon #4 2 years ago

    Probably still gonna buy this when it launches on XBLA:).
  • FooAtari #5 2 years ago

    @Darren
    £10 from GetGames at the moment.

    I was actually quite surprised to see this score a 7. Considering it's currently the only title available on EG's new game download service (the one I just linked to above) I half expected to see a slightly inflated score in order to encourage people to sign up and download

    This has actually given me more confidence in EG's reviews

    I enjoyed the Serious Sam games so bought this last night, can't go far wrong at a tenner.
    Edited by 1 at 25/11/09 @ 08:48
  • butler` #6 2 years ago

    bravo for using actual screenshots rather than dolled up/press release/spawn of photoshop images
  • matrim83 #7 2 years ago

    No split screen?

    No sale.
  • Eraysor #8 2 years ago

    Well worth the money in my opinion, still one of my favourite games ever.
  • systems #9 2 years ago

    7 is a perfectly respectable score for a remake. It means it's good, and it is good, especially in co-op.
    [link url=http://ww w.eurogamer.net/scoring_policy.php
    ]http://ww w.eurogamer.net/scoring_policy....[/link]

    Probably better suited to XBLA than PC these days, but that's getting certified by MS right now for release in December. I'll consider it for that but not fussed about doing it all on PC again.
  • Tyronne #10 2 years ago

    Think i`ll pass on this.

    Already have the 2 originals still on my game shelves and not hidden away in the attic and was hoping for something new to warrant the purchase, but just a reskinning job with some new bells and whistles is not enough for me.

    Possibly get it IF they get round to episode three but other than that I have plenty of other new stuff to be getting on with.
  • UncleLou #11 2 years ago

    Like others, I loved the original, but I am not sure I need to play a straight port that looks a little bit better.
  • Azazel #12 2 years ago

    I too have the original box sitting on my shelf; all this really makes me want to do is install that and give it a blast when I get home from work. :)
  • hidden_asbestos #13 2 years ago

    @twinberettas It is the same game (but the original no longer runs properly on my machine). Plus with 16 player co-op so you can blast through the whole game in ~3 hrs.
    Edited by 1 at 25/11/09 @ 09:51
  • Javier·de·Ass #14 2 years ago

    "I still have Serious Sam II installed on my PC and it looks pretty much the same as this new engine so I guess there's little point in buying this game. I'll wait until the price drops in one of Steam's weekend deals I think..."

    Only difference is that ss2 is a horrible game, while the two ss1 games are amazing. Small detail.
  • Malek86 #15 2 years ago

    As I thought, no difference. Guess this isn't worth shelling the money over. I'd do better to just reinstall the originals, they work fine in XP and even have proper widescreen support (alright, you have to twiddle around with the ini files, but no biggie). Also, no fancy graphics means the framerate will stay up. There was one level in TFE, where there were so many skeleton horses, my image actually started stuttering. I don't want to imagine how slow that scene would be with the new engine.

    @Bloodkult: the original games had them too. Looks like Croteam really loves to give people freedom in configuration.
  • djed #16 2 years ago

    support our eastern european friends. cultural diversity is best evolutionary process.
  • MENTAL1ST Verified Senior Software Engineer, Picsel UK Ltd. #17 2 years ago

    They removed split-screen mode from a XBLA title?

    Or is this just the PC review, and an xbox one will follow?
  • Skurmedel #18 2 years ago

    A given for me... I don't have the original although I've played it a lot. I think only L4D has matched the levels of multiplayer fun this offers.

    Also, I thought Serious Sam 2 was quite okay, not like the first one but still okay.
    Edited by 1 at 25/11/09 @ 11:03
  • Whizzo #19 2 years ago

    I think the best thing that's come out of the "HD" version is the very silly commercial.

    There doesn't really seem to be much point spending even a tenner on the PC version if you've already got the original release. I'll certainly take a look at how it turns out on the 360 though.
  • superjag86 #20 2 years ago

    I was hoping it had splitscreen too. Ah, well there's plenty of other games to buy.
  • fizzyfish #21 2 years ago

    Slaying plagues of leaping frog-like Marsh Hoppers with a chattering tommy gun = Fun. Actually, that last one, not so much.

    Seconded. The only part I remember hating about the original.

    Fun fact: in GTA3, the sound of the banana cannon in the radio advert for the Pogo the Monkey videogame is the rocket launcher from Serious Sam.
  • davisorle #22 2 years ago

    I just got this one cause i loved the original. Good memories. The thing is I loved the first one cause was the first PC experience that offered the BEST ever splitscreen ( I emphasise PC SPLTSCREEN ) experience and when younger me and my buddy were laughing our asses off seeing eachother being chansed from the beheaded kamikazi mombers. Now I read they removed the splitscreen feature. I got it but havent put it on yet. I just got sick of Croteam. They killed a part of me with this :S
  • Waldo #23 2 years ago

    I can play the original at 1600x1200. Is that an HD resolution?
  • symmetry #24 2 years ago

    Still going to buy the XBLA version. All I really remember about Serious Sam is that it was awesome fun, especially co-op.
  • cianchristopher #25 2 years ago

    I hope it's fucking 400 points!
  • Malek86 #26 2 years ago

    @Waldo: you can even play the original on a TripleHead system on 3840x1024. Not that's a SERIOUS resolution. I wonder if the new one can support that.
  • Sharzam #27 2 years ago

    On every level the orginal was great, but in particular the technical level the amount of graphic options was mind boggling meant you could get whatever you wanted from it (including crazy 'proper' HD resoultions) so why even bother to re-release this on PC waste of there resources. Althourgh porting between PC and Xbox360 is very easy so maybe they thought well do it for the XBLA so may as well add to PC while were at it.
  • cjb110 #28 2 years ago

    I was about to post that I'd wait till an inevitable Steam promo, but then saw @FooAtaris post about GetGames £10 offer (which weirdly wanted to download something, despite the fact that the activation code just needed plugging into Steam).
  • Dezm0nd #29 2 years ago

    Well it's downloaded and to my surprise it's the Steam executable.

    I spent a good few hours debating whether I want it on Steam or not because I didn't know that the copy from GetGames is just the Steam version!

    Happy days, saved 8 quid.
  • vegard #30 2 years ago

    "I don't think there's enough freshness or sophistication here for that to happen."

    whoa. what were you expecting from a SERIOUS SAM game?
  • Obiwanshinobi #31 2 years ago

    Actually necktie is a Croatian invention, but still. They call their old PC game ported to the PC with the new, slimy models, Serious Sam HD. Some guts they have, don't they?
  • badoli #32 2 years ago

    Really? Serious Sam lacks sophistication...? Thats like asking a rhino to read shakespere...
  • SheffieldSteel #33 2 years ago

    Serious Sam with no new features = Serious Mistake.

    I played the original at 1920 x 1440 on a monstrous iiyama tube that weighed about half a tonne. These days I have a stupid LCD widescreen monitor that maxes out at 1920 x 1080, and no, I cannot imagine wanting to spend money on a "HD" game that won't be significantly better than the original.

  • duffster #34 2 years ago

    This is currently £6 on Steam - just been playing it co-op, and it's a blast playing it in a big group.
  • Highwayman #35 2 years ago

    New graphics - Check
    Richer Gameplay - FAIL
    LAN play - FAIL
    Locked to crappy online only multiplayer server - CHECK


    the original 2 games where far more fun.
    Edited by 1 at 23/02/10 @ 18:52